BNBEntity
Objective-C
@interface BNBEntity : NSObject
/**
* Set a new name to the entity. Name could be empty.
*@param name (string): new entity name.
*/
- (void)setName:(nonnull NSString *)name;
/**@return entity name (string) */
- (nonnull NSString *)getName;
/**
*add entiy as child to hierarchy
*@param child (entity): child entity.
*/
- (void)addChild:(nullable BNBEntity *)child;
/**
*remove entiy as child to hierarchy
*@param child (entity): child entity.
*/
- (void)removeChild:(nullable BNBEntity *)child;
/**get all child entites list. */
- (nonnull NSArray<BNBEntity *> *)getChildren;
/**remove all child entites list. */
- (void)clearChildren;
/**
* Perform depth-first traverse of entity tree.
* Return first found child with name `entityName` or NULL if such an entity doesn't exist.
*@param entityName (string): name of desired entity
*@return found entity (entity) or null
*/
- (nullable BNBEntity *)findChildByName:(nonnull NSString *)entityName;
/**@return parent entity and null if given entity is root. */
- (nullable BNBEntity *)getParent;
/**
*Set enable/disable entity flag. The disabling of the entity is equivalent to removing the entity and all its children from the hierarchy.
*@param active (bool) activity flag.
*/
- (void)setActive:(BOOL)active;
/**@return activity flag (bool) */
- (BOOL)isActive;
/**
*Add entity for given layer if it is wasn't added before.
*@param layer (layer): layer to add.
*/
- (void)addIntoLayer:(nullable BNBLayer *)layer;
/**
*Removes entity from given layer if it is was added before.
*@params layer (layer): layer from remove.
*/
- (void)removeFromLayer:(nullable BNBLayer *)layer;
/**returns list of layers in which entity was added. */
- (nonnull NSArray<BNBLayer *> *)getLayers;
/**
*add given component to entity if component of given type wasn't added before.
*@param component (component): component to add.
*/
- (void)addComponent:(nullable BNBComponent *)component;
/**
*check if component of given type was added.
*@param component_type (component_type): component type to check.
*@return flag (bool)
*/
- (BOOL)hasComponent:(BNBComponentType)type;
/**
*get component of given type.
*@param component_type (component_type): component type to get.
*@return component of given type (component)
*/
- (nullable BNBComponent *)getComponent:(BNBComponentType)type;
/**
*remove given component to entity if component of given component was added before.
*@param component (component): component to remove.
*/
- (void)removeComponent:(nullable BNBComponent *)component;
@end
Swift
class BNBEntity : NSObject
Undocumented
-
Set a new name to the entity. Name could be empty.
Declaration
Objective-C
- (void)setName:(nonnull NSString *)name;
Swift
func setName(_ name: String)
Parameters
name
(string): new entity name.
-
Declaration
Objective-C
- (nonnull NSString *)getName;
Swift
func getName() -> String
Return Value
entity name (string)
-
add entiy as child to hierarchy
Declaration
Objective-C
- (void)addChild:(nullable BNBEntity *)child;
Swift
func addChild(_ child: BNBEntity?)
Parameters
child
(entity): child entity.
-
remove entiy as child to hierarchy
Declaration
Objective-C
- (void)removeChild:(nullable BNBEntity *)child;
Swift
func removeChild(_ child: BNBEntity?)
Parameters
child
(entity): child entity.
-
get all child entites list.
Declaration
Objective-C
- (nonnull NSArray<BNBEntity *> *)getChildren;
Swift
func getChildren() -> [BNBEntity]
-
remove all child entites list.
Declaration
Objective-C
- (void)clearChildren;
Swift
func clearChildren()
-
Perform depth-first traverse of entity tree. Return first found child with name
entityName
or NULL if such an entity doesn’t exist.Declaration
Objective-C
- (nullable BNBEntity *)findChildByName:(nonnull NSString *)entityName;
Swift
func findChild(byName entityName: String) -> BNBEntity?
Parameters
entityName
(string): name of desired entity
Return Value
found entity (entity) or null
-
Declaration
Objective-C
- (nullable BNBEntity *)getParent;
Swift
func getParent() -> BNBEntity?
Return Value
parent entity and null if given entity is root.
-
Set enable/disable entity flag. The disabling of the entity is equivalent to removing the entity and all its children from the hierarchy.
Declaration
Objective-C
- (void)setActive:(BOOL)active;
Swift
func setActive(_ active: Bool)
Parameters
active
(bool) activity flag.
-
Declaration
Objective-C
- (BOOL)isActive;
Swift
func isActive() -> Bool
Return Value
activity flag (bool)
-
add given component to entity if component of given type wasn’t added before.
Declaration
Objective-C
- (void)addComponent:(nullable BNBComponent *)component;
Swift
func add(_ component: BNBComponent?)
Parameters
component
(component): component to add.
-
check if component of given type was added.
Declaration
Objective-C
- (BOOL)hasComponent:(BNBComponentType)type;
Swift
func hasComponent(_ type: BNBComponentType) -> Bool
Parameters
component_type
(component_type): component type to check.
Return Value
flag (bool)
-
get component of given type.
Declaration
Objective-C
- (nullable BNBComponent *)getComponent:(BNBComponentType)type;
Swift
func getComponent(_ type: BNBComponentType) -> BNBComponent?
Parameters
component_type
(component_type): component type to get.
Return Value
component of given type (component)
-
remove given component to entity if component of given component was added before.
Declaration
Objective-C
- (void)removeComponent:(nullable BNBComponent *)component;
Swift
func remove(_ component: BNBComponent?)
Parameters
component
(component): component to remove.