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| camera_position (int32_t hasCameraPosition_, float frustum_l_, float frustum_r_, float frustum_t_, float frustum_b_, float frustum_n_, float frustum_f_, float model_r_x_, float model_r_y_, float model_r_z_, float model_t_x_, float model_t_y_, float model_t_z_, float head_center_x_, float head_center_y_, std::vector< float > model_view_m_, std::vector< float > projection_m_) |
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int32_t | hasCameraPosition |
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float | frustum_l |
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float | frustum_r |
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float | frustum_t |
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float | frustum_b |
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float | frustum_n |
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float | frustum_f |
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float | model_r_x |
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float | model_r_y |
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float | model_r_z |
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float | model_t_x |
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float | model_t_y |
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float | model_t_z |
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float | head_center_x |
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float | head_center_y |
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std::vector< float > | model_view_m |
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std::vector< float > | projection_m |
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Definition at line 16 of file camera_position.hpp.
The documentation for this struct was generated from the following file:
- /Users/andreykrivoshey/Work/Repositories/banuba_sdk/libs/types/bnb/types/interfaces/camera_position.hpp