16 namespace bnb {
namespace interfaces {
23 std::vector<float> target_lats;
29 std::vector<float> target_final_mesh;
30 std::vector<float> lashes_mesh;
31 float face_brightness;
37 std::vector<float> target_lats_,
43 std::vector<float> target_final_mesh_,
44 std::vector<float> lashes_mesh_,
45 float face_brightness_)
46 : texture_roi(std::move(texture_roi_))
47 , eyes_roi(std::move(eyes_roi_))
48 , brows_roi(std::move(brows_roi_))
49 , lips_roi(std::move(lips_roi_))
50 , target_lats(std::move(target_lats_))
51 , target_filtered(std::move(target_filtered_))
52 , skin_segmentation_mask(std::move(skin_segmentation_mask_))
53 , face_mask_B(std::move(face_mask_B_))
54 , face_mask_smooth(std::move(face_mask_smooth_))
55 , lips_mask(std::move(lips_mask_))
56 , target_final_mesh(std::move(target_final_mesh_))
57 , lashes_mesh(std::move(lashes_mesh_))
58 , face_brightness(std::move(face_brightness_))