SDK Features
note
- On Android platform Neural networks are available only with OpenGL ES version 3.1 and higher.
- Banuba SDK features on Web are supported on browsers with WebGL 1.0 and higher.
See more in system requirements.
Legend
- - the technology fully supports the platform and has proper test coverage.
- + - the technology doesn’t support the platform.
- CPU, GPU - the badge shows the processing unit used by the technology.
- - a link to the demonstration video is available for the technology.
- Info - a link to an article describing work of the technology.
Face AR SDK
Single Face TrackingCPU | |||||
Multi Face TrackingCPU | |||||
Scripting | |||||
Audio Playback | |||||
Continuous photo editingCPU | + | + | + | ||
Mask on picture from Camera Roll (pre-recorded picture)CPUGPU | On demand | ||||
Mask on video from Camera Roll (pre-recorded video)CPUGPU | + | + | |||
Rendering EngineCPUGPU |
Hand AR SDK
Comes as part of Face AR bundle.
Hand AR: NailsGPU | |||||
Hand AR: Hand GesturesCPU | |||||
Hand AR: Hand SkeletCPU | |||||
Hand AR: RingsCPU | + |
Rendering Engine
3d modeling & animationGPU | |||||
Image-based lightingGPU | |||||
Physcially based renderingGPU | |||||
Skinned Mesh AnimationsGPU | |||||
Face MorphingGPU | |||||
High dynamic range imaging (HDRI)GPU | |||||
Video texturesGPU | |||||
Multisample anti-aliasingGPU | |||||
Sprite animationGPU | |||||
Lookup Table (LUT)GPU | |||||
Texture sequencesGPU |
Other Features
Face Filter Text Layovers (Text Texture)CPU | |||||
Interactive TriggersCPU | |||||
Interactive TouchCPU | + | + | + | ||
Face-To-Phone Distance (Ruler)CPU |
Face AR SDK Add-Ons
Face AR SDK Experimental Features
Pulse (Heart rate)CPU | |||||
Glasses detectionCPU | + | + | + | ||
Action UnitsCPUGPU |