Banuba SDK
bnb_morph_result.hpp
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1 /// \file
2 /// \addtogroup RendererCommon
3 /// @{
4 ///
5 // AUTOGENERATED FILE - DO NOT MODIFY!
6 // This file was generated by Djinni from renderer_common.djinni
7 
8 #pragma once
9 
10 #include <bnb/types/full_image.hpp>
11 #include <utility>
12 #include <vector>
13 
14 namespace bnb { namespace interfaces {
15 
16 struct bnb_morph_result final {
18  std::vector<float> landmarks;
19 
21  std::vector<float> landmarks_)
22  : img(std::move(img_))
23  , landmarks(std::move(landmarks_))
24  {}
25 };
26 
27 } } // namespace bnb::interfaces
28 /// @}
29 
bnb::interfaces::bnb_morph_result
Definition: bnb_morph_result.hpp:16
bnb::full_image_t
basis is the base basis: for y/rgb basis use .basis or get_subchannel_basis_transform(1); for uv basi...
Definition: full_image.hpp:448