Banuba SDK
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libs
renderer_common
bnb
renderer_common
interfaces
bnb_morph_result.hpp
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/// \file
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/// \addtogroup RendererCommon
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/// @{
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///
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// AUTOGENERATED FILE - DO NOT MODIFY!
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// This file was generated by Djinni from renderer_common.djinni
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#pragma once
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#include <bnb/types/full_image.hpp>
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#include <utility>
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#include <vector>
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namespace
bnb {
namespace
interfaces {
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struct
bnb_morph_result
final {
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::bnb::full_image_t
img;
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std::vector<float> landmarks;
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bnb_morph_result
(
::bnb::full_image_t
img_,
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std::vector<float> landmarks_)
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: img(std::move(img_))
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, landmarks(std::move(landmarks_))
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{}
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};
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} }
// namespace bnb::interfaces
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/// @}
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bnb::full_image_t
basis is the base basis: for y/rgb basis use .basis or get_subchannel_basis_transform(1); for uv basi...
Definition
full_image.hpp:449
bnb::interfaces::bnb_morph_result
Definition
bnb_morph_result.hpp:16
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