Banuba SDK
BNBFaceMorphing.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file generated by Djinni from scene.djinni
3 
4 #import "BNBMorphingType.h"
5 #import <Foundation/Foundation.h>
6 @class BNBMesh;
7 
8 
9 @interface BNBFaceMorphing : NSObject
10 
11 - (void)setMorphingType:(BNBMorphingType)type;
12 
13 - (BNBMorphingType)getMorphingType;
14 
15 - (void)setWarpMesh:(nullable BNBMesh *)mesh;
16 
17 - (nullable BNBMesh *)getWarpMesh;
18 
19 - (void)setFaceWeight:(float)value;
20 
21 - (float)getFaceWeight;
22 
23 - (void)setNoseWeight:(float)value;
24 
25 - (float)getNoseWeight;
26 
27 - (void)setEyesWeight:(float)value;
28 
29 - (float)getEyesWeight;
30 
31 @end
-[BNBFaceMorphing getMorphingType]
BNBMorphingType getMorphingType()
-[BNBFaceMorphing getWarpMesh]
nullable BNBMesh * getWarpMesh()
-[BNBFaceMorphing getFaceWeight]
float getFaceWeight()
BNBMorphingType.h
BNBFaceMorphing
Definition: BNBFaceMorphing.h:10
-[BNBFaceMorphing getEyesWeight]
float getEyesWeight()
BNBMesh
Definition: BNBMesh.h:8
-[BNBFaceMorphing getNoseWeight]
float getNoseWeight()