Banuba SDK
BNBMesh.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file generated by Djinni from scene.djinni
3 
4 #import <Foundation/Foundation.h>
5 
6 
7 @interface BNBMesh : NSObject
8 
9 - (nonnull NSString *)getName;
10 
11 - (int32_t)getGeometriesNum;
12 
13 - (nonnull NSArray<NSString *> *)getMaterials;
14 
15 - (nonnull NSArray<NSString *> *)getAnimations;
16 
17 - (void)reload;
18 
19 @end
-[BNBMesh getAnimations]
nonnull NSArray< NSString * > * getAnimations()
-[BNBMesh getGeometriesNum]
int32_t getGeometriesNum()
-[BNBMesh getName]
nonnull NSString * getName()
BNBMesh
Definition: BNBMesh.h:8
-[BNBMesh reload]
void reload()
-[BNBMesh getMaterials]
nonnull NSArray< NSString * > * getMaterials()