Banuba SDK
nn_mode.hpp
Go to the documentation of this file.
1 /// \file
2 /// \addtogroup EffectPlayer
3 /// @{
4 ///
5 // AUTOGENERATED FILE - DO NOT MODIFY!
6 // This file generated by Djinni from effect_player.djinni
7 
8 #pragma once
9 
10 #include <functional>
11 
12 namespace bnb { namespace interfaces {
13 
14 enum class nn_mode : int {
15  /** Means automatically decision, based on device performance and compatibility of NN's player with current platform */
16  automatically,
17  /** Means enable NN's when current platform compatible with NN's player */
18  enable,
19  /** Means disable in any case */
20  disable,
21 };
22 
23 } } // namespace bnb::interfaces
24 
25 namespace std {
26 
27 template <>
28 struct hash<::bnb::interfaces::nn_mode> {
29  size_t operator()(::bnb::interfaces::nn_mode type) const {
30  return std::hash<int>()(static_cast<int>(type));
31  }
32 };
33 
34 } // namespace std
35 /// @}
36