Banuba SDK
depth_map.hpp
Go to the documentation of this file.
1 /// \file
2 /// \addtogroup Types
3 /// @{
4 ///
5 // AUTOGENERATED FILE - DO NOT MODIFY!
6 // This file generated by Djinni from types.djinni
7 
8 #pragma once
9 
10 #include <cstdint>
11 #include <utility>
12 #include <vector>
13 
14 namespace bnb { namespace interfaces {
15 
16 /** Results from depth camera */
17 struct depth_map final {
18  std::vector<uint8_t> depth_data;
19  int32_t depth_map_width;
20  int32_t depth_map_height;
21 
22  depth_map(std::vector<uint8_t> depth_data_,
23  int32_t depth_map_width_,
24  int32_t depth_map_height_)
25  : depth_data(std::move(depth_data_))
26  , depth_map_width(std::move(depth_map_width_))
27  , depth_map_height(std::move(depth_map_height_))
28  {}
29 };
30 
31 } } // namespace bnb::interfaces
32 /// @}
33 
bnb::interfaces::depth_map
Results from depth camera.
Definition: depth_map.hpp:17