Banuba SDK
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Class to accepts touches from user. More...
#include <input_manager.hpp>
Public Member Functions | |
virtual void | on_touches_began (const std::unordered_map< int64_t, touch > &tocuhes)=0 |
virtual void | on_touches_moved (const std::unordered_map< int64_t, touch > &tocuhes)=0 |
virtual void | on_touches_ended (const std::unordered_map< int64_t, touch > &tocuhes)=0 |
virtual void | on_touches_cancelled (const std::unordered_map< int64_t, touch > &tocuhes)=0 |
virtual void | on_rotation_gesture (float angle)=0 |
virtual void | on_scale_gesture (float scale)=0 |
virtual void | on_swipe_gesture (float dir_x, float dir_y)=0 |
virtual void | on_double_tap_gesture (const touch &pos)=0 |
virtual void | on_long_tap_gesture (const touch &pos)=0 |
virtual void | on_gesture_ended (const std::string &id)=0 |
Class to accepts touches from user.
Key in each map is id of an event.
Definition at line 24 of file input_manager.hpp.