Face AR plugin for Unity technical specification
This page provides technical metrics of Face AR SDK for Unity. The values below are for your reference only. We received them on fixed conditions. However, many factors may influence the actual technology size and performance. We encourage you to test each feature within your environment.
note
- FPS — Frames per second of the face detection algorithm on a given device.
- Angles — Maximum angle supported during the technology measurement.
- Distance — Maximum distance supported during the technology measurement.
- Real-time (online) — Technology performance in real-time.
Single-face Tracking
Basic information
- Angles, degree — 70
- Distance, cm — 200
Android
Device | Realtime FPS* |
---|---|
Xiaomi Redmi Note 9S | 32 |
Samsung Galaxy A50 | 30 |
Samsung Galaxy S10 | 30 |
iOS
Device | Realtime FPS* |
---|---|
iPhone 11 | 30 |
iPhone 8 Plus | 30 |
Background separation
iOS
Device | Realtime FPS* |
---|---|
iPhone 11 | 30 |
iPhone 8 Plus | 30 |
Face AR plugin for Unity size
Android
For a minimal scene with a single effect:
Full SDK | Minimal SDK | |
---|---|---|
BNBRecognizer | 22 MB | 21 MB |
Assets | 26 MB | 16.5 MB |
Total app size (compressed) | 73 MB | 62 MB |
iOS
Averaged app size with a minimal scene and single effect.*
Full SDK | Minimal SDK | |
---|---|---|
Compressed | 46,5 MB | 34,5 MB |
Uncompressed | 87 MB | 65,5 MB |
* Please note that this is the total app size including Unity overhead.