A interface representing a displayable scene. Aggregates in one place the hierarchy of Entities with their Components, AssetManager and Renderlist and makes it work all together.
Get the AssetManager of a current scene. It always exists.
Get all components present in this scene of specified type
Return first found layer with name layerName or NULL if such layer doesn't exist.
layerName
Get a scene name.
Get the root of entities hierarchy. It always exists and has a name "Root".
Set a new name for a scene. The name could be empty.
A interface representing a displayable scene. Aggregates in one place the hierarchy of Entities with their Components, AssetManager and Renderlist and makes it work all together.