Banuba SDK
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
C
BNBAcneRegions
C
BNBActionUnits
C
BNBActionUnitsData
C
BNBAssetManager
C
BNBAttachment
Class, represents render target attachment
C
BNBAttachmentInfo
C
BNBAudioTrack
C
BNBAutoTuneOutput
C
BNBBeautyMorphing
C
BNBBnbMorphResult
C
BNBBodyTracker
C
BNBBrowsMask
C
BNBCamera
C
BNBCameraComposer
C
BNBCameraParameters
C
<BNBCameraPoiListener>
Callback to get center of square bounding the face
C
BNBCameraPosition
C
BNBCameraTexture
C
BNBComponent
C
BNBCubemap
C
BNBDepthMap
C
BNBEar
C
BNBEffect
C
<BNBEffectActivatedListener>
Interface to receive notifications on effect change
C
<BNBEffectActivationCompletionListener>
Callback interface to receive effect activation notification
C
<BNBEffectEventListener>
Callback interface for effect events
C
BNBEffectInfo
C
<BNBEffectInfoListener>
Callback interface to receive effect info changes
C
BNBEffectManager
C
BNBEffectPlayer
The EffectPlayer class provides ability to play AR effects on set of images or video
C
BNBEffectPlayerConfiguration
C
BNBEglContext
C
BNBEntity
C
<BNBErrorListener>
Interface to receive errors from
EffectPlayer
C
BNBExternalFaceData
C
BNBEyesCorneoscleraMask
C
BNBEyesIrisMask
C
BNBEyesMask
C
BNBEyesPupilMask
C
BNBEyesState
C
BNBEyesStatus
C
BNBFace
C
BNBFaceData
C
BNBFaceMorphing
C
<BNBFaceNumberListener>
Callback to get face number detected
C
BNBFaceTracker
Face tracker component
C
<BNBFeature>
C
BNBFeatureParameter
C
BNBFrameData
Getters throw exceptions when data are not available android NNs usually output gpu masks
C
<BNBFrameDataListener>
Callback to get freshly processed frame_data
C
<BNBFrameDurationListener>
Callback interface to receive FPS timings
C
BNBFrameProcessor
C
BNBFrxRecognitionResult
C
BNBFullImageFormat
C
BNBHand
C
BNBHandTracker
C
<BNBHintListener>
Callback to receive "hints" (e.g
C
BNBImage
C
BNBImageReleaser
C
BNBInformer
C
BNBInputManager
Class to accepts touches from user
C
<BNBJsCallback>
Callback for JS execution results
C
BNBLayer
C
BNBLicenseManager
C
BNBLipsShineMask
C
<BNBLogRecordCallback>
C
<BNBLowLightListener>
Internal
C
BNBMat2x4
C
BNBMat3x4
C
BNBMat4x4
C
BNBMaterial
Class, represents material interface
C
BNBMedia
C
BNBMesh
C
BNBMeshInstance
C
BNBMorphing
C
BNBNeuroBeautificationProcessedTexture
C
BNBNeuroBeauty
C
BNBNeuroBeautyData
C
BNBNeuroBeautyInput
C
BNBNeuroBeautyOutput
C
BNBParameter
Class, represent shader parameter
C
BNBPhysicsSimulator
Interface for adjustment physics simulation
C
BNBPixelBuffer
C
BNBPixelRect
C
BNBPoint2d
C
BNBProceduralTexture
C
BNBProcessorConfiguration
C
BNBProcessorResult
C
BNBRecognizer
C
BNBReloadResult
C
BNBRendererCommon
C
BNBRenderInfo
C
BNBRenderList
C
BNBRenderTarget
C
BNBResource
C
BNBScene
A class representing a displayable scene
C
BNBSegmentationMask
C
BNBShaderSource
C
BNBSize
C
BNBState
C
BNBSurfaceData
C
BNBTextTexture
C
BNBTexture
C
BNBTouch
C
BNBTransformableEvent
C
BNBTransformation
C
BNBTransformation3d
C
BNBTransformedMask
C
BNBTransformedMaskByte
C
BNBTransformedMaskFloat
C
BNBTransformedMaskGpu
C
BNBUtilityManager
C
BNBVec3
C
BNBVec4
C
BNBVideo
C
<BNBVideoLoadingResultListener>
Interface to receive loading result from
video
C
BNBVisualClip
C
<BNBVisualClipListener>
C
BNBVisualClipVideo
C
BNBWeightedLut
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