Banuba SDK
libs
djinni
generated
objc
BNBMorphing.h
Go to the documentation of this file.
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// AUTOGENERATED FILE - DO NOT MODIFY!
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// This file was generated by Djinni from scene.djinni
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#import "
BNBMorphingType.h
"
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#import <Foundation/Foundation.h>
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@class
BNBMesh
;
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/**Class, represents morphing resources */
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#ifndef DJINNI_EXPORT
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#define DJINNI_EXPORT __attribute__((__visibility__("default")))
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#endif
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DJINNI_EXPORT
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@interface
BNBMorphing
: NSObject
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/**@return morphing type (morphing_type) */
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- (BNBMorphingType)
getType
;
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/**@return morphing name (string) */
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- (nonnull NSString *)
getName
;
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/**
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*sets morphing warp mesh. If morhping type is beauty must be only "$builtin$meshes/beauty" mesh.
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*@param mesh (mesh): morphing warp mesh
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*/
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- (void)setWarpMesh:(nullable
BNBMesh
*)mesh;
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/**@return warp (mesh) */
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- (nullable
BNBMesh
*)
getWarpMesh
;
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@end
BNBMorphingType.h
BNBMesh
Definition:
BNBMesh.h:14
DJINNI_EXPORT
#define DJINNI_EXPORT
Class, represents morphing resources.
Definition:
BNBMorphing.h:12
-[BNBMorphing getType]
BNBMorphingType getType()
BNBMorphing
Definition:
BNBMorphing.h:16
-[BNBMorphing getWarpMesh]
nullable BNBMesh * getWarpMesh()
-[BNBMorphing getName]
nonnull NSString * getName()
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