Banuba SDK
BNBMesh.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file was generated by Djinni from scene.djinni
3 
4 #import <Foundation/Foundation.h>
5 
6 
7 /**Class, represents 3D mesh interface */
8 
9 #ifndef DJINNI_EXPORT
10  #define DJINNI_EXPORT __attribute__((__visibility__("default")))
11 #endif
12 
14 @interface BNBMesh : NSObject
15 
16 /**@return mesh name (string) */
17 - (nonnull NSString *)getName;
18 
19 /**@return sub geometries names list (list<string>) */
20 - (nonnull NSArray<NSString *> *)getSubGeometries;
21 
22 /**@return animations names list (list<string>) */
23 - (nonnull NSArray<NSString *> *)getAnimations;
24 
25 @end
-[BNBMesh getSubGeometries]
nonnull NSArray< NSString * > * getSubGeometries()
-[BNBMesh getAnimations]
nonnull NSArray< NSString * > * getAnimations()
DJINNI_EXPORT
#define DJINNI_EXPORT
Class, represents 3D mesh interface.
Definition: BNBMesh.h:10
-[BNBMesh getName]
nonnull NSString * getName()
BNBMesh
Definition: BNBMesh.h:14