A B C D E F G H I J L M N O P R S T U V W Y _
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All Classes All Packages
A
- ACNE - com.banuba.sdk.types.FeatureId
- ACNE_EYEBAGS - com.banuba.sdk.types.FeatureId
-
Combined face acne and eyebags removal
- AcneRegions - Class in com.banuba.sdk.types
- AcneRegions(ArrayList<PixelRect>, ArrayList<Float>) - Constructor for class com.banuba.sdk.types.AcneRegions
- ACTION_UNITS - com.banuba.sdk.types.FeatureId
- ACTION_UNITS_ANTIJITTER - com.banuba.sdk.types.FeatureId
-
Enable latents filtration for AU, affects FRX face mesh
- ActionUnits - Class in com.banuba.sdk.types
-
for order of values in action units array see action_units_indices enum
- ActionUnits(float, float, float, ArrayList<Float>) - Constructor for class com.banuba.sdk.types.ActionUnits
- ActionUnitsData - Class in com.banuba.sdk.types
- ActionUnitsData(ArrayList<ActionUnits>) - Constructor for class com.banuba.sdk.types.ActionUnitsData
- ActionUnitsIndices - Enum in com.banuba.sdk.types
- activate() - Method in interface com.banuba.sdk.utils.EglContext
- activate() - Method in class com.banuba.sdk.utils.EglContext.CppProxy
- activate(int, int, int, int) - Method in interface com.banuba.sdk.effect_player.Effect
-
activate current effect MUST be called from the render thread for OpenGL backends.
- activate(int, int, int, int) - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- ACTIVE - com.banuba.sdk.effect_player.EffectPlayerPlaybackState
-
Active playback state
- ACTIVE - com.banuba.sdk.effect_player.EffectStatus
- ADD - com.banuba.sdk.scene.BlendingMode
- addActionUnitsData(ActionUnitsData) - Method in interface com.banuba.sdk.types.FrameData
- addActionUnitsData(ActionUnitsData) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- addAttachment(Image) - Method in interface com.banuba.sdk.scene.RenderTarget
-
add color or depth attachment to render target
- addAttachment(Image) - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- addBackground(TransformedMaskByte) - Method in interface com.banuba.sdk.types.FrameData
- addBackground(TransformedMaskByte) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- addBlitTargetToTask(RenderTarget, int) - Method in interface com.banuba.sdk.scene.RenderList
-
add blit task to layer.
- addBlitTargetToTask(RenderTarget, int) - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- addCameraPoiListener(CameraPoiListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Add callback to receive center of the face in frame relative to top-left corner in [0, 1] space.
- addCameraPoiListener(CameraPoiListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- addChild(Entity) - Method in interface com.banuba.sdk.scene.Entity
-
add entiy as child to hierarchy
- addChild(Entity) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- addComponent(Component) - Method in interface com.banuba.sdk.scene.Entity
-
add given component to entity if component of given type wasn't added before.
- addComponent(Component) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- addDepthMap(DepthMap) - Method in interface com.banuba.sdk.types.FrameData
- addDepthMap(DepthMap) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- addEffectActivatedListener(EffectActivatedListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Add callback to receive notifications on effect change.
- addEffectActivatedListener(EffectActivatedListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- addEffectActivationCompletionListener(EffectActivationCompletionListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Add callback to receive current effect activation notification from Effect Player.
- addEffectActivationCompletionListener(EffectActivationCompletionListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- addEffectEvent(String, HashMap<String, String>) - Method in interface com.banuba.sdk.scene.Scene
- addEffectEvent(String, HashMap<String, String>) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- addEffectEventListener(EffectEventListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Add callback to receive events from effect.
- addEffectEventListener(EffectEventListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- addEffectInfoListener(EffectInfoListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Add callback to receive current effect info from Effect Player.
- addEffectInfoListener(EffectInfoListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- addErrorListener(ErrorListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Add callback to receive errors messages from Effect Player.
- addErrorListener(ErrorListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- addExternalFaceData(FaceDataSource, ArrayList<ExternalFaceData>) - Method in interface com.banuba.sdk.types.FrameData
- addExternalFaceData(FaceDataSource, ArrayList<ExternalFaceData>) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- addFaceNumberListener(FaceNumberListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Add callback to receive faces count in frame.
- addFaceNumberListener(FaceNumberListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- addFeature(Feature, HashSet<FeatureId>) - Method in interface com.banuba.sdk.recognizer.Recognizer
- addFeature(Feature, HashSet<FeatureId>) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- addFeatureParam(FeatureId, ArrayList<FeatureParameter>) - Method in interface com.banuba.sdk.scene.Scene
- addFeatureParam(FeatureId, ArrayList<FeatureParameter>) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- addFeatureParameters(HashMap<FeatureId, ArrayList<FeatureParameter>>) - Method in interface com.banuba.sdk.types.FrameData
-
Extra parameters during in-CPU feature calculations.
- addFeatureParameters(HashMap<FeatureId, ArrayList<FeatureParameter>>) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- addFrameDataListener(FrameDataListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Add callback to receive frame data right after processing in recognizer.
- addFrameDataListener(FrameDataListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- addFrameDurationListener(FrameDurationListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Add callback to receive FPS information.
- addFrameDurationListener(FrameDurationListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- addFrameNumber(long) - Method in interface com.banuba.sdk.types.FrameData
- addFrameNumber(long) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- addFullImg(FullImageData) - Method in interface com.banuba.sdk.types.FrameData
- addFullImg(FullImageData) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- addHintListener(HintListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Add callback to receive user-visible messages from effects.
- addHintListener(HintListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- addImage(String, Image) - Method in interface com.banuba.sdk.scene.Material
-
add image sampler, after what you'll can get acess to image and sampler in shader by formula: image_index = i * 2.
- addImage(String, Image) - Method in class com.banuba.sdk.scene.Material.CppProxy
- addIntoLayer(Layer) - Method in interface com.banuba.sdk.scene.Entity
-
Add entity for given layer if it is wasn't added before.
- addIntoLayer(Layer) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- addLayer(Layer) - Method in interface com.banuba.sdk.scene.Scene
- addLayer(Layer) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- addParameter(Parameter) - Method in interface com.banuba.sdk.scene.Material
-
adds shader parameter to parameters list, after what you'll can get access to this parameter in shader by it's name.
- addParameter(Parameter) - Method in class com.banuba.sdk.scene.Material.CppProxy
- addRef() - Method in interface com.banuba.sdk.utils.ImageReleaser
-
Increments the reference count by 1 for an interface pointer to a object.
- addRefCount(int) - Method in interface com.banuba.sdk.utils.ImageReleaser
-
Increments the reference count by number for an interface pointer to a object.
- addResourcePath(String) - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Add resources search path
- addResourcePath(String) - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- addTask(Layer, RenderTarget, ArrayList<String>) - Method in interface com.banuba.sdk.scene.RenderList
-
add render task to layer.
- addTask(Layer, RenderTarget, ArrayList<String>) - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- addTimestampUs(double) - Method in interface com.banuba.sdk.types.FrameData
-
add frame timestamp in microseconds
- addTimestampUs(double) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- ALPHA - com.banuba.sdk.scene.BlendingMode
- ALPHA_RGBA - com.banuba.sdk.scene.BlendingMode
- animationChange(String, AnimationMode) - Method in interface com.banuba.sdk.scene.MeshInstance
-
Change current animation if animation with specified name exist.
- animationChange(String, AnimationMode) - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- AnimationMode - Enum in com.banuba.sdk.scene
- animationPause() - Method in interface com.banuba.sdk.scene.MeshInstance
-
pause animation playback.
- animationPause() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- animationPlay() - Method in interface com.banuba.sdk.scene.MeshInstance
-
Start animation playback.
- animationPlay() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- animationSeek(long) - Method in interface com.banuba.sdk.scene.MeshInstance
-
Set current animation playback position.
- animationSeek(long) - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- applyTextures(FrameData, NeuroBeautyInput) - Method in interface com.banuba.sdk.neuro_beauty.NeuroBeauty
- applyTextures(FrameData, NeuroBeautyInput) - Method in class com.banuba.sdk.neuro_beauty.NeuroBeauty.CppProxy
- ARGB - com.banuba.sdk.types.PixelFormat
- asAttachment() - Method in interface com.banuba.sdk.scene.Image
-
cast to attachment subclass.
- asAttachment() - Method in class com.banuba.sdk.scene.Image.CppProxy
- asBeautyMorphing() - Method in interface com.banuba.sdk.scene.FaceMorphing
-
Cast to beauty_morphing subclass.
- asBeautyMorphing() - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- asBodyTracker() - Method in interface com.banuba.sdk.scene.Component
-
cast component to body_tracker subclass instance.
- asBodyTracker() - Method in class com.banuba.sdk.scene.Component.CppProxy
- asCameraComposer() - Method in interface com.banuba.sdk.scene.ProceduralTexture
- asCameraComposer() - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- asCameraTexture() - Method in interface com.banuba.sdk.scene.Image
-
cast to camera_texture subclass.
- asCameraTexture() - Method in class com.banuba.sdk.scene.Image.CppProxy
- asComponent() - Method in interface com.banuba.sdk.scene.BodyTracker
- asComponent() - Method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- asComponent() - Method in interface com.banuba.sdk.scene.FaceMorphing
- asComponent() - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- asComponent() - Method in interface com.banuba.sdk.scene.FaceTracker
- asComponent() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- asComponent() - Method in interface com.banuba.sdk.scene.HandTracker
- asComponent() - Method in class com.banuba.sdk.scene.HandTracker.CppProxy
- asComponent() - Method in interface com.banuba.sdk.scene.MeshInstance
- asComponent() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- asComponent() - Method in interface com.banuba.sdk.scene.Transformation3d
- asComponent() - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- asCubemap() - Method in interface com.banuba.sdk.scene.Image
-
cast to cubemap subclass.
- asCubemap() - Method in class com.banuba.sdk.scene.Image.CppProxy
- asFaceMorphing() - Method in interface com.banuba.sdk.scene.Component
-
cast component to face_morphing subclass instance.
- asFaceMorphing() - Method in class com.banuba.sdk.scene.Component.CppProxy
- asFaceTracker() - Method in interface com.banuba.sdk.scene.Component
-
cast component to face tracker subclass instance.
- asFaceTracker() - Method in class com.banuba.sdk.scene.Component.CppProxy
- asHandTracker() - Method in interface com.banuba.sdk.scene.Component
-
cast component to hand_tracker subclass instance.
- asHandTracker() - Method in class com.banuba.sdk.scene.Component.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.Attachment
- asImage() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.CameraTexture
- asImage() - Method in class com.banuba.sdk.scene.CameraTexture.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.Cubemap
- asImage() - Method in class com.banuba.sdk.scene.Cubemap.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.ProceduralTexture
- asImage() - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.SegmentationMask
- asImage() - Method in class com.banuba.sdk.scene.SegmentationMask.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.TextTexture
- asImage() - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.Texture
- asImage() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.Video
- asImage() - Method in class com.banuba.sdk.scene.Video.CppProxy
- asImage() - Method in interface com.banuba.sdk.scene.WeightedLut
- asImage() - Method in class com.banuba.sdk.scene.WeightedLut.CppProxy
- asMedia() - Method in interface com.banuba.sdk.scene.AudioTrack
-
cast audio_track to media parent class (media).
- asMedia() - Method in class com.banuba.sdk.scene.AudioTrack.CppProxy
- asMedia() - Method in interface com.banuba.sdk.scene.Video
-
cast video to media parent class (media).
- asMedia() - Method in class com.banuba.sdk.scene.Video.CppProxy
- asMeshInstance() - Method in interface com.banuba.sdk.scene.Component
-
cast component to mesh_instance subclass instance.
- asMeshInstance() - Method in class com.banuba.sdk.scene.Component.CppProxy
- asNeuroBeautificationProcessedTexture() - Method in interface com.banuba.sdk.scene.ProceduralTexture
- asNeuroBeautificationProcessedTexture() - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- asProceduralTexture() - Method in interface com.banuba.sdk.scene.Image
- asProceduralTexture() - Method in class com.banuba.sdk.scene.Image.CppProxy
- asSegmentationMask() - Method in interface com.banuba.sdk.scene.Image
-
cast to segmentation_mask subclass.
- asSegmentationMask() - Method in class com.banuba.sdk.scene.Image.CppProxy
- AssetManager - Interface in com.banuba.sdk.scene
-
Factory for assets creating and their data uploading.
- AssetManager.CppProxy - Class in com.banuba.sdk.scene
- asTextTexture() - Method in interface com.banuba.sdk.scene.Image
-
cast to text_texture subclass.
- asTextTexture() - Method in class com.banuba.sdk.scene.Image.CppProxy
- asTexture() - Method in interface com.banuba.sdk.scene.Image
-
cast to texture subclass.
- asTexture() - Method in class com.banuba.sdk.scene.Image.CppProxy
- asTransformation() - Method in interface com.banuba.sdk.scene.Component
-
cast component to transformation_3d subclass instance.
- asTransformation() - Method in class com.banuba.sdk.scene.Component.CppProxy
- asVideo() - Method in interface com.banuba.sdk.scene.Image
-
cast to video subclass.
- asVideo() - Method in class com.banuba.sdk.scene.Image.CppProxy
- asWeightedLut() - Method in interface com.banuba.sdk.scene.Image
-
cast to weighted_lut subclass.
- asWeightedLut() - Method in class com.banuba.sdk.scene.Image.CppProxy
- ASYNC - com.banuba.sdk.effect_player.RealtimeProcessorMode
-
Asynchronous mode.
- ASYNC_WHEN_EFFECT_LOADED - com.banuba.sdk.effect_player.RealtimeProcessorMode
-
Asynchronous mode.
- ASYNCHRONOUS - com.banuba.sdk.recognizer.RecognizerMode
-
Frame processing begins on push_frame method call
- ASYNCHRONOUS_CONSISTENT - com.banuba.sdk.effect_player.ConsistencyMode
- ASYNCHRONOUS_CONSISTENT_WHEN_EFFECT_LOADED - com.banuba.sdk.effect_player.ConsistencyMode
-
switches to async-inconsistent mode while effect is loading
- ASYNCHRONOUS_INCONSISTENT - com.banuba.sdk.effect_player.ConsistencyMode
- ATrace - Class in com.banuba.sdk.utils
-
Prefer 'try with resource' pattern when using this class
- ATrace(String) - Constructor for class com.banuba.sdk.utils.ATrace
- Attachment - Interface in com.banuba.sdk.scene
-
Class, represents render target attachment.
- ATTACHMENT - com.banuba.sdk.scene.ImageType
- Attachment.CppProxy - Class in com.banuba.sdk.scene
- AttachmentInfo - Class in com.banuba.sdk.scene
- AttachmentInfo(AttachmentLoadOp, AttachmentStoreOp, PixelFormatType, Vec4, boolean) - Constructor for class com.banuba.sdk.scene.AttachmentInfo
- AttachmentLoadOp - Enum in com.banuba.sdk.scene
- AttachmentStoreOp - Enum in com.banuba.sdk.scene
- AttachmentType - Enum in com.banuba.sdk.scene
- AudioTrack - Interface in com.banuba.sdk.scene
-
Class represents audio track interface.
- AudioTrack.CppProxy - Class in com.banuba.sdk.scene
- AutoTuneOutput - Class in com.banuba.sdk.neuro_beauty
- AutoTuneOutput(float, float) - Constructor for class com.banuba.sdk.neuro_beauty.AutoTuneOutput
B
- BACKGROUND - com.banuba.sdk.scene.SegmentationMaskType
- BACKGROUND - com.banuba.sdk.types.FeatureId
- BEAUTY - com.banuba.sdk.scene.MorphingType
- BEAUTY_PREPROC - com.banuba.sdk.types.FeatureId
-
Neuro beauty preprocessing
- BeautyMorphing - Interface in com.banuba.sdk.scene
-
class which is controller for beauty morphing update.
- BeautyMorphing.CppProxy - Class in com.banuba.sdk.scene
- BGR - com.banuba.sdk.types.PixelFormat
- BGRA - com.banuba.sdk.types.PixelFormat
- BGRA8 - com.banuba.sdk.scene.PixelFormatType
- BlendingMode - Enum in com.banuba.sdk.scene
- BnbMorphResult - Class in com.banuba.sdk.renderer_common
- BnbMorphResult(FullImageData, ArrayList<Float>) - Constructor for class com.banuba.sdk.renderer_common.BnbMorphResult
- BODY - com.banuba.sdk.scene.SegmentationMaskType
- BODY - com.banuba.sdk.types.FeatureId
-
Body segmentation.
- BODY_TRACKER - com.banuba.sdk.scene.ComponentType
- BodyTracker - Interface in com.banuba.sdk.scene
- BodyTracker.CppProxy - Class in com.banuba.sdk.scene
- BodyTrackerType - Enum in com.banuba.sdk.scene
- BOTH_LIPS - com.banuba.sdk.neuro_beauty.SelectedLips
- BOTTOM_LIP - com.banuba.sdk.neuro_beauty.SelectedLips
- BROWDOWNLEFT - com.banuba.sdk.types.ActionUnitsIndices
-
0
- BROWDOWNRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- BROWINNERUP - com.banuba.sdk.types.ActionUnitsIndices
- BROWOUTERUPLEFT - com.banuba.sdk.types.ActionUnitsIndices
- BROWOUTERUPRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- BROWS - com.banuba.sdk.types.FeatureId
- BROWS_RAISED_STATUS - com.banuba.sdk.scene.TriggerType
- BROWS_SHIFTED_STATUS - com.banuba.sdk.scene.TriggerType
- BrowsMask - Class in com.banuba.sdk.types
- BrowsMask(TransformedMaskByte, TransformedMaskByte) - Constructor for class com.banuba.sdk.types.BrowsMask
- BT601 - com.banuba.sdk.effect_player.ColorStd
- BT709 - com.banuba.sdk.effect_player.ColorStd
C
- callJsMethod(String, String) - Method in interface com.banuba.sdk.effect_player.Effect
-
Call js method in effect.
- callJsMethod(String, String) - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- Camera - Interface in com.banuba.sdk.scene
- CAMERA_COMPOSER - com.banuba.sdk.scene.ProceduralAlgorithmType
-
Doesn't requires any src image on input.
- CAMERA_TEXTURE - com.banuba.sdk.scene.ImageType
- Camera.CppProxy - Class in com.banuba.sdk.scene
- CameraComposer - Interface in com.banuba.sdk.scene
-
Class, which provide camera composer algorithms adjust interface.
- CameraComposer.CppProxy - Class in com.banuba.sdk.scene
- CameraOrientation - Enum in com.banuba.sdk.effect_player
- CameraParameters - Class in com.banuba.sdk.scene
- CameraParameters(ProjectionType, float, float, float, int, int) - Constructor for class com.banuba.sdk.scene.CameraParameters
- CameraPoiListener - Interface in com.banuba.sdk.effect_player
-
Callback to get center of square bounding the face.
- CameraPosition - Class in com.banuba.sdk.types
- CameraPosition(ArrayList<Float>, ArrayList<Float>) - Constructor for class com.banuba.sdk.types.CameraPosition
- CameraTexture - Interface in com.banuba.sdk.scene
-
Special class, which represent web or phone camera image textures.
- CameraTexture.CppProxy - Class in com.banuba.sdk.scene
- CameraTextureFormat - Enum in com.banuba.sdk.scene
- captureBlit(int, int) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Record last rendering ("draw_()") result into current OpenGL framebuffer.
- captureBlit(int, int) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- chainRight(Transformation) - Method in interface com.banuba.sdk.types.Transformation
-
Applies transform t after this e.g.
- chainRight(Transformation) - Method in class com.banuba.sdk.types.Transformation.CppProxy
- check() - Method in interface com.banuba.sdk.utils.EglContext
- check() - Method in class com.banuba.sdk.utils.EglContext.CppProxy
- checkBanubaSdkResourcesVersion() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Checks if the current version of resources is equal to Banuba SDK expected resources version
- checkBanubaSdkResourcesVersion() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- checkBanubaSdkResourcesVersionIgnorePatch() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Checks if Banuba SDK treats as valid the version of external resources
- checkBanubaSdkResourcesVersionIgnorePatch() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- CHEEKPUFF - com.banuba.sdk.types.ActionUnitsIndices
- CHEEKSQUINTLEFT - com.banuba.sdk.types.ActionUnitsIndices
- CHEEKSQUINTRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- clean() - Method in interface com.banuba.sdk.recognizer.Feature
- clean() - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- clear() - Method in interface com.banuba.sdk.recognizer.Recognizer
-
clear input and output buffers and pipeline state, also clean cached features
- clear() - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- clear() - Method in interface com.banuba.sdk.scene.RenderList
-
Remove all render tasks.
- clear() - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- CLEAR - com.banuba.sdk.scene.AttachmentLoadOp
-
Clear to `clear_color` at pass start
- clearChildren() - Method in interface com.banuba.sdk.scene.Entity
-
remove all child entites list.
- clearChildren() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- clearRenderList() - Method in interface com.banuba.sdk.scene.Scene
- clearRenderList() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- cloneJ() - Method in interface com.banuba.sdk.types.Transformation
-
Clone the transformation
- cloneJ() - Method in class com.banuba.sdk.types.Transformation.CppProxy
- close() - Method in class com.banuba.sdk.Recycler.RecycleGuard
- close() - Method in class com.banuba.sdk.types.Data
- close() - Method in class com.banuba.sdk.utils.ATrace
- CLOSED - com.banuba.sdk.scene.TriggerStatusType
- COLOR - com.banuba.sdk.scene.AttachmentType
- ColorRange - Enum in com.banuba.sdk.effect_player
- ColorStd - Enum in com.banuba.sdk.effect_player
- com.banuba.sdk - package com.banuba.sdk
- com.banuba.sdk.effect_player - package com.banuba.sdk.effect_player
- com.banuba.sdk.license_utils - package com.banuba.sdk.license_utils
- com.banuba.sdk.neuro_beauty - package com.banuba.sdk.neuro_beauty
- com.banuba.sdk.recognizer - package com.banuba.sdk.recognizer
- com.banuba.sdk.renderer_common - package com.banuba.sdk.renderer_common
- com.banuba.sdk.scene - package com.banuba.sdk.scene
- com.banuba.sdk.types - package com.banuba.sdk.types
- com.banuba.sdk.utils - package com.banuba.sdk.utils
- com.banuba.sdk.visual_clip - package com.banuba.sdk.visual_clip
- Component - Interface in com.banuba.sdk.scene
-
Base component class.
- Component.CppProxy - Class in com.banuba.sdk.scene
- ComponentType - Enum in com.banuba.sdk.scene
- ConsistencyMode - Enum in com.banuba.sdk.effect_player
-
These modes describe the relationship between processing loop and render loop frames
- ContextProvider - Class in com.banuba.sdk.utils
- cpuEnv() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- cpuEnv() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Get information about CPU capabilities.
- create() - Static method in class com.banuba.sdk.effect_player.ProcessorConfiguration.CppProxy
- create() - Static method in interface com.banuba.sdk.effect_player.ProcessorConfiguration
-
Create with default params
- create() - Static method in class com.banuba.sdk.neuro_beauty.NeuroBeauty.CppProxy
- create() - Static method in interface com.banuba.sdk.neuro_beauty.NeuroBeauty
- create() - Static method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- create() - Static method in interface com.banuba.sdk.scene.BodyTracker
-
Fabric method for body_tracker creating.
- create() - Static method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- create() - Static method in interface com.banuba.sdk.scene.FaceTracker
-
Fabric method for face tracker creating.
- create() - Static method in class com.banuba.sdk.scene.HandTracker.CppProxy
- create() - Static method in interface com.banuba.sdk.scene.HandTracker
-
Fabric method for hand creating.
- create() - Static method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- create() - Static method in interface com.banuba.sdk.scene.MeshInstance
-
Fabric method for mesh_instance creating.
- create() - Static method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- create() - Static method in interface com.banuba.sdk.scene.Transformation3d
-
Fabric method for transformation creating.
- create() - Static method in class com.banuba.sdk.types.FaceData.CppProxy
- create() - Static method in interface com.banuba.sdk.types.FaceData
- create() - Static method in class com.banuba.sdk.types.FrameData.CppProxy
- create() - Static method in interface com.banuba.sdk.types.FrameData
-
Creates empty `FrameData`.
- create() - Static method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- create() - Static method in interface com.banuba.sdk.types.FrxRecognitionResult
- create(int, int) - Static method in class com.banuba.sdk.effect_player.EffectPlayerConfiguration.CppProxy
- create(int, int) - Static method in interface com.banuba.sdk.effect_player.EffectPlayerConfiguration
- create(int, int) - Static method in class com.banuba.sdk.utils.EglContext.CppProxy
- create(int, int) - Static method in interface com.banuba.sdk.utils.EglContext
- create(EffectPlayerConfiguration) - Static method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- create(EffectPlayerConfiguration) - Static method in interface com.banuba.sdk.effect_player.EffectPlayer
- create(RecognizerMode) - Static method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- create(RecognizerMode) - Static method in interface com.banuba.sdk.recognizer.Recognizer
- create(MorphingType) - Static method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- create(MorphingType) - Static method in interface com.banuba.sdk.scene.FaceMorphing
-
Fabric method for face_morphing creating.
- create(String) - Static method in class com.banuba.sdk.license_utils.LicenseManager.CppProxy
- create(String) - Static method in interface com.banuba.sdk.license_utils.LicenseManager
-
Creates *new* `LicenceManager`.
- create(String) - Static method in class com.banuba.sdk.scene.Layer.CppProxy
- create(String) - Static method in interface com.banuba.sdk.scene.Layer
-
Fabric method for layer creating.
- create(String) - Static method in class com.banuba.sdk.scene.Parameter.CppProxy
- create(String) - Static method in interface com.banuba.sdk.scene.Parameter
-
Fabric method for parameter creating.
- create(String) - Static method in class com.banuba.sdk.scene.RenderList.CppProxy
- create(String) - Static method in interface com.banuba.sdk.scene.RenderList
-
Fabric method for render_list creating.
- create(String, String, VisualClipListener) - Static method in class com.banuba.sdk.visual_clip.VisualClip.CppProxy
- create(String, String, VisualClipListener) - Static method in interface com.banuba.sdk.visual_clip.VisualClip
-
Create instance of visual clip processor
- createAudioTrack(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createAudioTrack(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates audio_track
- createDynamicMesh(String, String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createDynamicMesh(String, String) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates dynamicaly updated mesh
- createEffect(String) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- createEffect(String) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Create empty effect.
- createEntity(String) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- createEntity(String) - Method in interface com.banuba.sdk.scene.Scene
- createFace(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createFace(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates face
- createHand(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createHand(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates hand
- createImage(String, ImageType) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createImage(String, ImageType) - Method in interface com.banuba.sdk.scene.AssetManager
-
create image of given type
- createMaterial(String, String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createMaterial(String, String) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates material
- createMaterialExt(String, String, String, int, ArrayList<String>) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createMaterialExt(String, String, String, int, ArrayList<String>) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates material
- createMorph(String, MorphingType) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createMorph(String, MorphingType) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates morphing
- createPhotoProcessor(ProcessorConfiguration) - Static method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- createPhotoProcessor(ProcessorConfiguration) - Static method in interface com.banuba.sdk.effect_player.FrameProcessor
-
Photo processor.
- createProceduralTexture(String, ProceduralAlgorithmType) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createProceduralTexture(String, ProceduralAlgorithmType) - Method in interface com.banuba.sdk.scene.AssetManager
- createRealtimeProcessor(RealtimeProcessorMode, ProcessorConfiguration) - Static method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- createRealtimeProcessor(RealtimeProcessorMode, ProcessorConfiguration) - Static method in interface com.banuba.sdk.effect_player.FrameProcessor
-
Realtime feed processor.
- createRenderTarget(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createRenderTarget(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates render target
- createResource(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createResource(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
create resource and start async loading in the asset_manager threadpool
- createSegmentationMask(String, SegmentationMaskType) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createSegmentationMask(String, SegmentationMaskType) - Method in interface com.banuba.sdk.scene.AssetManager
- createStaticMesh(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- createStaticMesh(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
creates static mesh
- createVideoProcessor(ProcessorConfiguration) - Static method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- createVideoProcessor(ProcessorConfiguration) - Static method in interface com.banuba.sdk.effect_player.FrameProcessor
-
Video processor.
- Cubemap - Interface in com.banuba.sdk.scene
-
Class, which repesent cubemap texture interface.
- CUBEMAP - com.banuba.sdk.scene.ImageType
- Cubemap.CppProxy - Class in com.banuba.sdk.scene
- current() - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- current() - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Get active effect Thread-safe.
D
- Data - Class in com.banuba.sdk.types
-
Data class provides proxy to pass byte buffers from cpp code to Java code without a copying
- Data(ByteBuffer) - Constructor for class com.banuba.sdk.types.Data
- deactivate() - Method in class com.banuba.sdk.utils.EglContext.CppProxy
- deactivate() - Method in interface com.banuba.sdk.utils.EglContext
- DEBUG - com.banuba.sdk.utils.SeverityLevel
- DEG_0 - com.banuba.sdk.effect_player.CameraOrientation
- DEG_0 - com.banuba.sdk.types.Rotation
- DEG_180 - com.banuba.sdk.effect_player.CameraOrientation
- DEG_180 - com.banuba.sdk.types.Rotation
- DEG_270 - com.banuba.sdk.effect_player.CameraOrientation
- DEG_270 - com.banuba.sdk.types.Rotation
- DEG_90 - com.banuba.sdk.effect_player.CameraOrientation
- DEG_90 - com.banuba.sdk.types.Rotation
- DEPTH - com.banuba.sdk.scene.AttachmentType
- DEPTH16 - com.banuba.sdk.scene.PixelFormatType
- DEPTH24 - com.banuba.sdk.scene.PixelFormatType
- DEPTH32F - com.banuba.sdk.scene.PixelFormatType
- DepthMap - Class in com.banuba.sdk.types
-
Results from depth camera
- DepthMap(byte[], int, int) - Constructor for class com.banuba.sdk.types.DepthMap
- deserialize(String, String) - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- deserialize(String, String) - Method in interface com.banuba.sdk.effect_player.Effect
-
Deserialize effect from the provided `resoved_url`.
- diagnosticCrash() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- diagnosticCrash() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Diagnostic crash.
- disableRecognizerFeature(FeatureId) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- disableRecognizerFeature(FeatureId) - Method in interface com.banuba.sdk.scene.Scene
- disableSurfacePresentation() - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- disableSurfacePresentation() - Method in interface com.banuba.sdk.effect_player.EffectManager
-
disable surface presentation.
- DISCARD - com.banuba.sdk.scene.AttachmentStoreOp
-
No need to store pixels after pass finish
- DOESNT_EXIST - com.banuba.sdk.scene.TriggerStatusType
- DONT_CARE - com.banuba.sdk.scene.AttachmentLoadOp
-
Don't care about attachment content at the pass start (pass will overwrite all pixels)
- draw() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- draw() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Draw the current effect into the current OpenGL framebuffer.
- drawVideoFrame(FrameData, long, PixelFormat) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- drawVideoFrame(FrameData, long, PixelFormat) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Draw processed frame to image buffer.
- drawVideoFrameAllocated(FrameData, long, PixelFormat, Data) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- drawVideoFrameAllocated(FrameData, long, PixelFormat, Data) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
The same as *draw_video_frame* but accepts preallocated buffer to avoid recreation for every frame.
- drawWithExternalFrameData(FrameData) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- drawWithExternalFrameData(FrameData) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Draw the current effect into the current OpenGL framebuffer.
- dump() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- dump() - Method in interface com.banuba.sdk.effect_player.Effect
- dumpFs(String) - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- dumpFs(String) - Method in interface com.banuba.sdk.effect_player.Effect
- dumpJson() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- dumpJson() - Method in interface com.banuba.sdk.effect_player.Effect
E
- Ear - Class in com.banuba.sdk.scene
- Ear(Vec3, boolean) - Constructor for class com.banuba.sdk.scene.Ear
- EARS - com.banuba.sdk.types.FeatureId
-
Ears detection
- effect() - Method in class com.banuba.sdk.effect_player.ReloadResult.CppProxy
- effect() - Method in interface com.banuba.sdk.effect_player.ReloadResult
-
Effect with updated config applied.
- Effect - Interface in com.banuba.sdk.effect_player
- Effect.CppProxy - Class in com.banuba.sdk.effect_player
- EffectActivatedListener - Interface in com.banuba.sdk.effect_player
-
Interface to receive notifications on effect change
- EffectActivationCompletionListener - Interface in com.banuba.sdk.effect_player
-
Callback interface to receive effect activation notification
- EffectEventListener - Interface in com.banuba.sdk.effect_player
-
Callback interface for effect events.
- EffectInfo - Class in com.banuba.sdk.effect_player
- EffectInfo(String, HashSet<FeatureId>, boolean, boolean, boolean, boolean) - Constructor for class com.banuba.sdk.effect_player.EffectInfo
- EffectInfoListener - Interface in com.banuba.sdk.effect_player
-
Callback interface to receive effect info changes.
- effectManager() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- effectManager() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Get effect manager object Thread-safe.
- EffectManager - Interface in com.banuba.sdk.effect_player
- EffectManager.CppProxy - Class in com.banuba.sdk.effect_player
- EffectPlayer - Interface in com.banuba.sdk.effect_player
-
The EffectPlayer class provides ability to play AR effects on set of images or video.
- EffectPlayer.CppProxy - Class in com.banuba.sdk.effect_player
- EffectPlayerConfiguration - Interface in com.banuba.sdk.effect_player
-
Configuration for EffectPlayer
- EffectPlayerConfiguration.CppProxy - Class in com.banuba.sdk.effect_player
- EffectPlayerPlaybackState - Enum in com.banuba.sdk.effect_player
-
The EffectPlayerPlaybackState enum values are available states of effect player playback life cycle
- effectSize() - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- effectSize() - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Get current effect size Thread-safe.
- EffectStatus - Enum in com.banuba.sdk.effect_player
- effectVolume() - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- effectVolume() - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Get effect audio volume.
- EglContext - Interface in com.banuba.sdk.utils
- EglContext.CppProxy - Class in com.banuba.sdk.utils
- EMPTY - com.banuba.sdk.effect_player.ProcessorStatus
-
Processor output buffer is empty
- enableBlur(boolean) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- enableBlur(boolean) - Method in interface com.banuba.sdk.scene.CameraComposer
- enableDiagnostics(String) - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- enableDiagnostics(String) - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Turns on SDK feature - analytics collection
- enableMorphing(boolean) - Method in class com.banuba.sdk.scene.Layer.CppProxy
- enableMorphing(boolean) - Method in interface com.banuba.sdk.scene.Layer
-
ability for enable/disable morphing in specified layer
- enableRecognizerFeature(FeatureId) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- enableRecognizerFeature(FeatureId) - Method in interface com.banuba.sdk.scene.Scene
- enableTelemetry() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- enableTelemetry() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Turns on SDK feature - telemetry collection
- Entity - Interface in com.banuba.sdk.scene
-
A structure element of the scene.
- Entity.CppProxy - Class in com.banuba.sdk.scene
- equals(Transformation) - Method in class com.banuba.sdk.types.Transformation.CppProxy
- equals(Transformation) - Method in interface com.banuba.sdk.types.Transformation
- ERROR - com.banuba.sdk.effect_player.EffectStatus
- ERROR - com.banuba.sdk.effect_player.ProcessorStatus
-
Error happen, check log
- ERROR - com.banuba.sdk.utils.SeverityLevel
- ErrorListener - Interface in com.banuba.sdk.effect_player
-
Interface to receive errors from `EffectPlayer`.
- evalJs(String, JsCallback) - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- evalJs(String, JsCallback) - Method in interface com.banuba.sdk.effect_player.Effect
-
Evaluate the `script` in effect.
- evalJsSync(String) - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- evalJsSync(String) - Method in interface com.banuba.sdk.effect_player.Effect
-
Evaluate the `script` in effect.
- executeAutoTune(FullImageData) - Method in class com.banuba.sdk.neuro_beauty.NeuroBeauty.CppProxy
- executeAutoTune(FullImageData) - Method in interface com.banuba.sdk.neuro_beauty.NeuroBeauty
- EXISTS - com.banuba.sdk.scene.TriggerStatusType
- ExternalFaceData - Class in com.banuba.sdk.types
-
Holds recognition result from an external source (ARKit, ARCore, etc.)
- ExternalFaceData(ArrayList<Float>, ArrayList<Float>, ArrayList<Float>, ArrayList<Float>, ArrayList<Float>, ArrayList<Boolean>, ArrayList<Float>, ArrayList<Float>) - Constructor for class com.banuba.sdk.types.ExternalFaceData
- EYE_BAGS - com.banuba.sdk.types.FeatureId
- EYEBLINKLEFT - com.banuba.sdk.types.ActionUnitsIndices
- EYEBLINKRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKDOWNLEFT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKDOWNRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKINLEFT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKINRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKOUTLEFT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKOUTRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKUPLEFT - com.banuba.sdk.types.ActionUnitsIndices
- EYELOOKUPRIGHT - com.banuba.sdk.types.ActionUnitsIndices
-
50
- EYES - com.banuba.sdk.types.FeatureId
- EYES_CORRECTION - com.banuba.sdk.types.FeatureId
-
Activates eyes corrector
- EyesCorneoscleraMask - Class in com.banuba.sdk.types
- EyesCorneoscleraMask(TransformedMaskByte, TransformedMaskByte) - Constructor for class com.banuba.sdk.types.EyesCorneoscleraMask
- EyesIrisMask - Class in com.banuba.sdk.types
- EyesIrisMask(TransformedMaskByte, TransformedMaskByte) - Constructor for class com.banuba.sdk.types.EyesIrisMask
- EyesMask - Class in com.banuba.sdk.types
- EyesMask(EyesIrisMask, EyesCorneoscleraMask, EyesPupilMask) - Constructor for class com.banuba.sdk.types.EyesMask
- EyesPupilMask - Class in com.banuba.sdk.types
- EyesPupilMask(TransformedMaskByte, TransformedMaskByte) - Constructor for class com.banuba.sdk.types.EyesPupilMask
- EYESQUINTLEFT - com.banuba.sdk.types.ActionUnitsIndices
- EYESQUINTRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- EyesState - Class in com.banuba.sdk.types
- EyesState(boolean, boolean) - Constructor for class com.banuba.sdk.types.EyesState
- EyesStatus - Class in com.banuba.sdk.scene
- EyesStatus(boolean, boolean) - Constructor for class com.banuba.sdk.scene.EyesStatus
- EYEWIDELEFT - com.banuba.sdk.types.ActionUnitsIndices
-
39
- EYEWIDERIGHT - com.banuba.sdk.types.ActionUnitsIndices
F
- Face - Interface in com.banuba.sdk.scene
-
Class, represents face resources
- FACE - com.banuba.sdk.scene.SegmentationMaskType
- FACE - com.banuba.sdk.types.FeatureId
- FACE_ACNE - com.banuba.sdk.types.FeatureId
- FACE_ATTRIBUTES - com.banuba.sdk.types.FeatureId
- FACE_MATCH - com.banuba.sdk.types.FeatureId
- FACE_MORPHING - com.banuba.sdk.scene.ComponentType
- FACE_SKIN - com.banuba.sdk.scene.SegmentationMaskType
- FACE_SKIN - com.banuba.sdk.types.FeatureId
-
Face skin segmentation
- FACE_TRACKER - com.banuba.sdk.scene.ComponentType
- Face.CppProxy - Class in com.banuba.sdk.scene
- FaceData - Interface in com.banuba.sdk.types
- FaceData.CppProxy - Class in com.banuba.sdk.types
- FaceDataSource - Enum in com.banuba.sdk.types
- FaceMorphing - Interface in com.banuba.sdk.scene
-
class which is the container for morphind and update it's resources.
- FaceMorphing.CppProxy - Class in com.banuba.sdk.scene
- FaceNumberListener - Interface in com.banuba.sdk.effect_player
-
Callback to get face number detected.
- FaceTracker - Interface in com.banuba.sdk.scene
-
Face tracker component.
- FaceTracker.CppProxy - Class in com.banuba.sdk.scene
- Feature - Interface in com.banuba.sdk.recognizer
- Feature.CppProxy - Class in com.banuba.sdk.recognizer
- FeatureId - Enum in com.banuba.sdk.types
- FeatureParameter - Class in com.banuba.sdk.types
-
User configurable parameters for in-CPU calculations during `FrameData` processing.
- FeatureParameter(float, float, float, float) - Constructor for class com.banuba.sdk.types.FeatureParameter
- FEMALE - com.banuba.sdk.types.Gender
- finalize() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- finalize() - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- finalize() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- finalize() - Method in class com.banuba.sdk.effect_player.EffectPlayerConfiguration.CppProxy
- finalize() - Method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- finalize() - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- finalize() - Method in class com.banuba.sdk.effect_player.ProcessorConfiguration.CppProxy
- finalize() - Method in class com.banuba.sdk.effect_player.ReloadResult.CppProxy
- finalize() - Method in class com.banuba.sdk.license_utils.Informer.CppProxy
- finalize() - Method in class com.banuba.sdk.license_utils.LicenseManager.CppProxy
- finalize() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeauty.CppProxy
- finalize() - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- finalize() - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- finalize() - Method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- finalize() - Method in class com.banuba.sdk.renderer_common.RendererCommon.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.AudioTrack.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Camera.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.CameraTexture.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Component.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Cubemap.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Face.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Hand.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.HandTracker.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Image.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Layer.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Material.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Media.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Mesh.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Morphing.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.NeuroBeautificationProcessedTexture.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.RenderInfo.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Resource.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.SegmentationMask.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.Video.CppProxy
- finalize() - Method in class com.banuba.sdk.scene.WeightedLut.CppProxy
- finalize() - Method in class com.banuba.sdk.types.Data
- finalize() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- finalize() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- finalize() - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- finalize() - Method in class com.banuba.sdk.types.Transformation.CppProxy
- finalize() - Method in class com.banuba.sdk.utils.EglContext.CppProxy
- finalize() - Method in class com.banuba.sdk.visual_clip.VisualClip.CppProxy
- findAudioTrack(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findAudioTrack(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find audio track by specified name.
- findChildByName(String) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- findChildByName(String) - Method in interface com.banuba.sdk.scene.Entity
-
Perform depth-first traverse of entity tree.
- findFace(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findFace(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find face by specified name.
- findGlobalMaterialParameter(String) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- findGlobalMaterialParameter(String) - Method in interface com.banuba.sdk.scene.Scene
-
find global material parameter by name
- findHand(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findHand(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find hand by specified name.
- findImage(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findImage(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find image by specified name.
- findMaterial(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findMaterial(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find material by specified name.
- findMesh(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findMesh(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find mesh by specified name.
- findMorph(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findMorph(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find morph by specified name.
- findParameter(String) - Method in class com.banuba.sdk.scene.Material.CppProxy
- findParameter(String) - Method in interface com.banuba.sdk.scene.Material
-
find parameter by name
- findRenderTarget(String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- findRenderTarget(String) - Method in interface com.banuba.sdk.scene.AssetManager
-
Find render target by specified name.
- FIXED - com.banuba.sdk.scene.AnimationMode
- FrameData - Interface in com.banuba.sdk.types
-
getters throw exceptions when data are not available android NNs usually output gpu masks
- FrameData.CppProxy - Class in com.banuba.sdk.types
- FrameDataListener - Interface in com.banuba.sdk.effect_player
-
Callback to get freshly processed frame_data.
- FrameDurationListener - Interface in com.banuba.sdk.effect_player
-
Callback interface to receive FPS timings.
- frameProcessor() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- frameProcessor() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Get current frame processor Thread-safe.
- FrameProcessor - Interface in com.banuba.sdk.effect_player
- FrameProcessor.CppProxy - Class in com.banuba.sdk.effect_player
- FROWN_DETECTION - com.banuba.sdk.types.FeatureId
- FRX - com.banuba.sdk.types.FeatureId
- FrxRecognitionResult - Interface in com.banuba.sdk.types
- FrxRecognitionResult.CppProxy - Class in com.banuba.sdk.types
- FULL - com.banuba.sdk.effect_player.ColorRange
- FullImageData - Class in com.banuba.sdk.types
-
Container for image data designed for Banuba SDK.
- FullImageData(Bitmap, FullImageData.Orientation) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from bitmap (@p image) and @p orientation.
- FullImageData(Image, FullImageData.Orientation) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from @p image with @p orientation.
- FullImageData(Image, FullImageData.Orientation, ImageReleaser) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from @p image with @p orientation and @p ir.
- FullImageData(Image, FullImageData.Orientation, ImageReleaser, ColorRange, ColorStd) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from @p image with @p orientation, @p ir, @p colorRange and @p colorStd.
- FullImageData(Size, Buffer, Buffer, Buffer, int, int, int, int, int, int, FullImageData.Orientation) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from raw image information.
- FullImageData(Size, Buffer, Buffer, Buffer, int, int, int, int, int, int, FullImageData.Orientation, ImageReleaser) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from raw image information.
- FullImageData(Size, Buffer, Buffer, Buffer, int, int, int, int, int, int, FullImageData.Orientation, ImageReleaser, ColorRange, ColorStd) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from raw image information.
- FullImageData(Buffer, Size, int, FullImageData.Orientation) - Constructor for class com.banuba.sdk.types.FullImageData
-
A parametrized constructor for creating FullImageData instance from raw image information.
- FullImageData.Orientation - Class in com.banuba.sdk.types
-
Describes various information related to image orientation.
- FullImageFormat - Class in com.banuba.sdk.types
- FullImageFormat(int, int, Rotation) - Constructor for class com.banuba.sdk.types.FullImageFormat
G
- Gender - Enum in com.banuba.sdk.types
- GENDER_DETECT - com.banuba.sdk.types.FeatureId
- GeometryTopology - Enum in com.banuba.sdk.scene
- GestureType - Enum in com.banuba.sdk.scene
- getAcneRegions() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getAcneRegions() - Method in interface com.banuba.sdk.types.FrameData
- getActionUnits() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getActionUnits() - Method in interface com.banuba.sdk.types.FrameData
- getAlgorithmType() - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- getAlgorithmType() - Method in interface com.banuba.sdk.scene.ProceduralTexture
- getAnimation() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getAnimation() - Method in interface com.banuba.sdk.scene.MeshInstance
- getAnimationDurationNs() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getAnimationDurationNs() - Method in interface com.banuba.sdk.scene.MeshInstance
- getAnimationMode() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getAnimationMode() - Method in interface com.banuba.sdk.scene.MeshInstance
- getAnimationPositionNs() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getAnimationPositionNs() - Method in interface com.banuba.sdk.scene.MeshInstance
- getAnimations() - Method in class com.banuba.sdk.scene.Mesh.CppProxy
- getAnimations() - Method in interface com.banuba.sdk.scene.Mesh
- getAnimationTimeOffsetNs() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getAnimationTimeOffsetNs() - Method in interface com.banuba.sdk.scene.MeshInstance
-
Returns current animation playback time offset from begin(0).
- getApplyEyeFiltration() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getApplyScleraMod() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getAssetManager() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getAssetManager() - Method in interface com.banuba.sdk.scene.Scene
-
Get the AssetManager of a current scene.
- getAssets() - Static method in class com.banuba.sdk.utils.ContextProvider
- getAttachments() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- getAttachments() - Method in interface com.banuba.sdk.scene.RenderTarget
- getAttachmentType() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- getAttachmentType() - Method in interface com.banuba.sdk.scene.Attachment
- getBackFaces() - Method in class com.banuba.sdk.scene.State
- getBackground() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getBackground() - Method in interface com.banuba.sdk.types.FrameData
- getBackgroundGpu() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getBackgroundGpu() - Method in interface com.banuba.sdk.types.FrameData
- getBackgroundImage() - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- getBackgroundImage() - Method in interface com.banuba.sdk.scene.CameraComposer
- getBackgroundVideo() - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- getBackgroundVideo() - Method in interface com.banuba.sdk.scene.CameraComposer
- getBanubaSdkResourcesVersion() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- getBanubaSdkResourcesVersion() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Returns version as number major = version / 10000000 minor = (version - major * 10000000) / 100000 patch = (version - major * 10000000 - minor * 100000) / 1000 revision = version % 1000
- getBanubaSdkResourcesVersionArchiveString() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- getBanubaSdkResourcesVersionArchiveString() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
The Banuba SDK supports external resources archives.
- getBanubaSdkResourcesVersionString() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- getBanubaSdkResourcesVersionString() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
The Banuba SDK tracks the resource version it built for.
- getBanubaSdkVersion() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- getBanubaSdkVersion() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Returns SDK version as number major = version / 10000000 minor = (version - major * 10000000) / 100000 patch = (version - major * 10000000 - minor * 100000) / 1000 revision = version % 1000
- getBanubaSdkVersionString() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- getBanubaSdkVersionString() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Returns SDK version as string
- getBasisTransform() - Method in class com.banuba.sdk.types.AcneRegions
-
(common -> rect) transformation
- getBasisTransform() - Method in class com.banuba.sdk.types.TransformableEvent
-
(common -> some event data basis) transformation
- getBasisTransform() - Method in class com.banuba.sdk.types.TransformedMask
-
(common -> mask) transformation
- getBlending() - Method in class com.banuba.sdk.scene.State
- getBlushAutoCorrection() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getBlushPath() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getBody() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getBody() - Method in interface com.banuba.sdk.types.FrameData
- getBodyIndex() - Method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- getBodyIndex() - Method in interface com.banuba.sdk.scene.BodyTracker
- getBrightness() - Method in class com.banuba.sdk.neuro_beauty.AutoTuneOutput
- getBrows() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getBrows() - Method in interface com.banuba.sdk.types.FrameData
- getBrowsLms() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getBrowsLms() - Method in interface com.banuba.sdk.types.FaceData
- getBrowsRoi() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getCacheDir() - Static method in class com.banuba.sdk.utils.ContextProvider
- getCamera() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getCamera() - Method in interface com.banuba.sdk.scene.Scene
- getCameraOrientation() - Method in class com.banuba.sdk.types.FullImageData.Orientation
- getCameraPosition() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getCameraPosition() - Method in interface com.banuba.sdk.types.FaceData
- getChannel() - Method in class com.banuba.sdk.types.TransformedMask
- getChannels() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyOutput
- getChecksum() - Method in class com.banuba.sdk.license_utils.LicenseManager.CppProxy
- getChecksum() - Method in interface com.banuba.sdk.license_utils.LicenseManager
-
Returns hash of Client Token
- getChildren() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- getChildren() - Method in interface com.banuba.sdk.scene.Entity
-
get all child entites list.
- getClearColor() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- getClearColor() - Method in interface com.banuba.sdk.scene.Attachment
- getClearColor() - Method in class com.banuba.sdk.scene.AttachmentInfo
- getColorRange() - Method in class com.banuba.sdk.types.FullImageData
- getColorStd() - Method in class com.banuba.sdk.types.FullImageData
- getColorWrite() - Method in class com.banuba.sdk.scene.State
- getCommandQueuePtr() - Method in class com.banuba.sdk.effect_player.SurfaceData
-
Pointer to gpu command queue
- getComponent(ComponentType) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- getComponent(ComponentType) - Method in interface com.banuba.sdk.scene.Entity
-
get component of given type.
- getComponents(ComponentType) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getComponents(ComponentType) - Method in interface com.banuba.sdk.scene.Scene
-
Get all components present in this scene of specified type
- getComponentType() - Method in class com.banuba.sdk.scene.Component.CppProxy
- getComponentType() - Method in interface com.banuba.sdk.scene.Component
- getContext() - Static method in class com.banuba.sdk.utils.ContextProvider
- getContrast() - Method in class com.banuba.sdk.neuro_beauty.AutoTuneOutput
- getCorneosclera() - Method in class com.banuba.sdk.types.EyesMask
- getCoverage() - Method in class com.banuba.sdk.scene.State
- getCurrentRenderBackendType() - Static method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- getCurrentRenderBackendType() - Static method in interface com.banuba.sdk.effect_player.EffectPlayer
- getCurrentTopology() - Method in class com.banuba.sdk.scene.Material.CppProxy
- getCurrentTopology() - Method in interface com.banuba.sdk.scene.Material
- getCurrentTrack() - Method in class com.banuba.sdk.scene.AudioTrack.CppProxy
- getCurrentTrack() - Method in interface com.banuba.sdk.scene.AudioTrack
- getCurrentVideo() - Method in class com.banuba.sdk.scene.Video.CppProxy
- getCurrentVideo() - Method in interface com.banuba.sdk.scene.Video
- getData() - Method in class com.banuba.sdk.types.Data
- getData() - Method in class com.banuba.sdk.types.PixelBuffer
- getDepthData() - Method in class com.banuba.sdk.types.DepthMap
- getDepthMapHeight() - Method in class com.banuba.sdk.types.DepthMap
- getDepthMapWidth() - Method in class com.banuba.sdk.types.DepthMap
- getDuration() - Method in class com.banuba.sdk.visual_clip.VisualClipVideo
-
duration in seconds
- getEars() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- getEars() - Method in interface com.banuba.sdk.scene.FaceTracker
- getEarsLandmarks() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getEarsLandmarks() - Method in interface com.banuba.sdk.types.FaceData
- getEarsLatents() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getEarsLatents() - Method in interface com.banuba.sdk.types.FaceData
- getEffectInfo(String) - Static method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- getEffectInfo(String) - Static method in interface com.banuba.sdk.effect_player.EffectManager
-
Get effect info.
- getEmbeddings() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getEmbeddings() - Method in interface com.banuba.sdk.types.FaceData
-
filled when face_match feature is enabled
- getEndPosition() - Method in class com.banuba.sdk.scene.Media.CppProxy
- getEndPosition() - Method in interface com.banuba.sdk.scene.Media
- getEngineVersion() - Static method in class com.banuba.sdk.scene.RenderInfo.CppProxy
- getEngineVersion() - Static method in interface com.banuba.sdk.scene.RenderInfo
-
Render engine versio.
- getEyelashPath() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getEyePath() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getEyes() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getEyes() - Method in interface com.banuba.sdk.types.FrameData
- getEyesRoi() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getEyesState() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getEyesState() - Method in interface com.banuba.sdk.types.FrameData
- getEyesStatus() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- getEyesStatus() - Method in interface com.banuba.sdk.scene.FaceTracker
- getEyesWeight() - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- getEyesWeight() - Method in interface com.banuba.sdk.scene.BeautyMorphing
- getFace() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- getFace() - Method in interface com.banuba.sdk.scene.FaceTracker
- getFace() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getFace() - Method in interface com.banuba.sdk.types.FrameData
- getFaceAttributes() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getFaceAttributes() - Method in interface com.banuba.sdk.types.FrameData
- getFaceBrightness() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getFaceMaskB() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getFaceMaskSmooth() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getFaceMesh() - Method in class com.banuba.sdk.scene.Face.CppProxy
- getFaceMesh() - Method in interface com.banuba.sdk.scene.Face
- getFaceOrientation() - Method in class com.banuba.sdk.types.FullImageData.Orientation
- getFaceRect() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getFaceRect() - Method in interface com.banuba.sdk.types.FaceData
- getFaces() - Method in class com.banuba.sdk.types.ActionUnitsData
- getFaces() - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- getFaces() - Method in interface com.banuba.sdk.types.FrxRecognitionResult
- getFaceSkin() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getFaceSkin() - Method in interface com.banuba.sdk.types.FrameData
- getFaceWeight() - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- getFaceWeight() - Method in interface com.banuba.sdk.scene.BeautyMorphing
- getFeature(FeatureId) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- getFeature(FeatureId) - Method in interface com.banuba.sdk.recognizer.Recognizer
- getFeatureId(FeatureId) - Static method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- getFeatureId(FeatureId) - Static method in interface com.banuba.sdk.recognizer.Recognizer
- getFilteringMode() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- getFilteringMode() - Method in interface com.banuba.sdk.scene.Attachment
- getFilteringMode() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- getFilteringMode() - Method in interface com.banuba.sdk.scene.Texture
- getFilteringMode() - Method in class com.banuba.sdk.scene.Video.CppProxy
- getFilteringMode() - Method in interface com.banuba.sdk.scene.Video
- getFont() - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- getFont() - Method in interface com.banuba.sdk.scene.TextTexture
- getFormat() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- getFormat() - Method in interface com.banuba.sdk.scene.Attachment
- getFormat() - Method in class com.banuba.sdk.scene.AttachmentInfo
- getFormat() - Method in class com.banuba.sdk.scene.CameraTexture.CppProxy
- getFormat() - Method in interface com.banuba.sdk.scene.CameraTexture
- getFormat() - Method in class com.banuba.sdk.types.PixelBuffer
- getFov() - Method in class com.banuba.sdk.scene.CameraParameters
- getFrameData() - Method in class com.banuba.sdk.effect_player.ProcessorResult
- getFrameHeight() - Method in class com.banuba.sdk.scene.CameraParameters
- getFrameWidth() - Method in class com.banuba.sdk.scene.CameraParameters
- getFrxRecognitionResult() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getFrxRecognitionResult() - Method in interface com.banuba.sdk.types.FrameData
-
Get frx_recognition_result or null if not exists
- getFrxVersion() - Static method in class com.banuba.sdk.scene.RenderInfo.CppProxy
- getFrxVersion() - Static method in interface com.banuba.sdk.scene.RenderInfo
-
Recognition engine version
- getFs() - Method in class com.banuba.sdk.scene.ShaderSource
- getFullImgFormat() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getFullImgFormat() - Method in interface com.banuba.sdk.types.FrameData
- getFullImgTransform() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getFullImgTransform() - Method in interface com.banuba.sdk.types.FrameData
- getFullRoi() - Method in class com.banuba.sdk.types.TransformableEvent
-
rectangle area in common basis that encloses all valid & usable data
- getGender() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- getGender() - Method in interface com.banuba.sdk.scene.FaceTracker
- getGender() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getGender() - Method in interface com.banuba.sdk.types.FaceData
- getGenerateMipmaps() - Method in class com.banuba.sdk.scene.AttachmentInfo
- getGesture() - Method in class com.banuba.sdk.scene.Hand.CppProxy
- getGesture() - Method in interface com.banuba.sdk.scene.Hand
- getGpuDevicePtr() - Method in class com.banuba.sdk.effect_player.SurfaceData
-
Pointer to device gpu
- getH() - Method in class com.banuba.sdk.types.PixelRect
- getHair() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getHair() - Method in interface com.banuba.sdk.types.FrameData
- getHairGpu() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getHairGpu() - Method in interface com.banuba.sdk.types.FrameData
- getHand() - Method in class com.banuba.sdk.scene.HandTracker.CppProxy
- getHand() - Method in interface com.banuba.sdk.scene.HandTracker
- getHardwareClass() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- getHardwareClass() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Check device SoC class.
- getHeight() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyOutput
- getHeight() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- getHeight() - Method in interface com.banuba.sdk.scene.Attachment
- getHeight() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- getHeight() - Method in interface com.banuba.sdk.scene.RenderTarget
- getHeight() - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- getHeight() - Method in interface com.banuba.sdk.scene.TextTexture
- getHeight() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- getHeight() - Method in interface com.banuba.sdk.scene.Texture
- getHeight() - Method in class com.banuba.sdk.scene.Video.CppProxy
- getHeight() - Method in interface com.banuba.sdk.scene.Video
- getHeight() - Method in class com.banuba.sdk.types.FullImageFormat
- getHeight() - Method in class com.banuba.sdk.types.Size
- getHeight() - Method in class com.banuba.sdk.types.TransformedMask
- getHeigth() - Method in class com.banuba.sdk.types.PixelBuffer
- getId() - Method in class com.banuba.sdk.types.Touch
- getImage() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyOutput
- getImages() - Method in class com.banuba.sdk.scene.Material.CppProxy
- getImages() - Method in interface com.banuba.sdk.scene.Material
- getImg() - Method in class com.banuba.sdk.renderer_common.BnbMorphResult
- getIndex() - Method in class com.banuba.sdk.scene.Face.CppProxy
- getIndex() - Method in interface com.banuba.sdk.scene.Face
- getInfo() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- getInfo() - Method in interface com.banuba.sdk.scene.Attachment
- getInputManager() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- getInputManager() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Get interface to control user iterations.
- getInteger() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getInteger() - Method in interface com.banuba.sdk.scene.Parameter
-
return parameter int value.
- getInverse() - Method in class com.banuba.sdk.types.TransformedMask
- getIris() - Method in class com.banuba.sdk.types.EyesMask
- getIsBrowsRaised() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getIsBrowsRaised() - Method in interface com.banuba.sdk.types.FrameData
- getIsBrowsShifted() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getIsBrowsShifted() - Method in interface com.banuba.sdk.types.FrameData
- getIsLeftOpen() - Method in class com.banuba.sdk.scene.EyesStatus
- getIsMouthOpen() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getIsMouthOpen() - Method in interface com.banuba.sdk.types.FrameData
- getIsOpenLeft() - Method in class com.banuba.sdk.types.EyesState
- getIsOpenRight() - Method in class com.banuba.sdk.types.EyesState
- getIsRightOpen() - Method in class com.banuba.sdk.scene.EyesStatus
- getIsSmile() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getIsSmile() - Method in interface com.banuba.sdk.types.FrameData
- getIsWearGlasses() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getIsWearGlasses() - Method in interface com.banuba.sdk.types.FrameData
- getJson() - Method in class com.banuba.sdk.license_utils.LicenseManager.CppProxy
- getJson() - Method in interface com.banuba.sdk.license_utils.LicenseManager
-
Returns decoded content of Client Token
- getLandmarks() - Method in class com.banuba.sdk.renderer_common.BnbMorphResult
- getLandmarks() - Method in class com.banuba.sdk.types.ExternalFaceData
- getLandmarks() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getLandmarks() - Method in interface com.banuba.sdk.types.FaceData
- getLandmarksBrows() - Method in class com.banuba.sdk.types.ExternalFaceData
- getLandmarksMask() - Method in class com.banuba.sdk.types.ExternalFaceData
- getLashesMesh() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getLatents() - Method in class com.banuba.sdk.types.ExternalFaceData
- getLatents() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getLatents() - Method in interface com.banuba.sdk.types.FaceData
- getLayer(String) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getLayer(String) - Method in interface com.banuba.sdk.scene.Scene
-
Return first found layer with name `layerName` or NULL if such layer doesn't exist.
- getLayers() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- getLayers() - Method in interface com.banuba.sdk.scene.Entity
-
returns list of layers in which entity was added.
- getLayers() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getLayers() - Method in interface com.banuba.sdk.scene.Scene
- getLayers() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- getLayers() - Method in interface com.banuba.sdk.scene.Texture
- getLeft() - Method in class com.banuba.sdk.types.BrowsMask
- getLeft() - Method in class com.banuba.sdk.types.EyesCorneoscleraMask
- getLeft() - Method in class com.banuba.sdk.types.EyesIrisMask
- getLeft() - Method in class com.banuba.sdk.types.EyesPupilMask
- getLightCorrection() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getLightCorrection() - Method in interface com.banuba.sdk.types.FrameData
- getLips() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getLips() - Method in interface com.banuba.sdk.types.FrameData
- getLipsColorB() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getLipsColorG() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getLipsColorR() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getLipsGpu() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getLipsGpu() - Method in interface com.banuba.sdk.types.FrameData
- getLipsMask() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getLipsPainting() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getLipsRoi() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getLipsShine() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getLipsShine() - Method in interface com.banuba.sdk.types.FrameData
- getLoadBehaviour() - Method in class com.banuba.sdk.scene.AttachmentInfo
- getLutOnlySkin() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getLutPath() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getM11() - Method in class com.banuba.sdk.scene.Mat2x4
- getM11() - Method in class com.banuba.sdk.scene.Mat3x4
- getM11() - Method in class com.banuba.sdk.scene.Mat4x4
- getM12() - Method in class com.banuba.sdk.scene.Mat2x4
- getM12() - Method in class com.banuba.sdk.scene.Mat3x4
- getM12() - Method in class com.banuba.sdk.scene.Mat4x4
- getM13() - Method in class com.banuba.sdk.scene.Mat2x4
- getM13() - Method in class com.banuba.sdk.scene.Mat3x4
- getM13() - Method in class com.banuba.sdk.scene.Mat4x4
- getM14() - Method in class com.banuba.sdk.scene.Mat2x4
- getM14() - Method in class com.banuba.sdk.scene.Mat3x4
- getM14() - Method in class com.banuba.sdk.scene.Mat4x4
- getM21() - Method in class com.banuba.sdk.scene.Mat2x4
- getM21() - Method in class com.banuba.sdk.scene.Mat3x4
- getM21() - Method in class com.banuba.sdk.scene.Mat4x4
- getM22() - Method in class com.banuba.sdk.scene.Mat2x4
- getM22() - Method in class com.banuba.sdk.scene.Mat3x4
- getM22() - Method in class com.banuba.sdk.scene.Mat4x4
- getM23() - Method in class com.banuba.sdk.scene.Mat2x4
- getM23() - Method in class com.banuba.sdk.scene.Mat3x4
- getM23() - Method in class com.banuba.sdk.scene.Mat4x4
- getM24() - Method in class com.banuba.sdk.scene.Mat2x4
- getM24() - Method in class com.banuba.sdk.scene.Mat3x4
- getM24() - Method in class com.banuba.sdk.scene.Mat4x4
- getM31() - Method in class com.banuba.sdk.scene.Mat3x4
- getM31() - Method in class com.banuba.sdk.scene.Mat4x4
- getM32() - Method in class com.banuba.sdk.scene.Mat3x4
- getM32() - Method in class com.banuba.sdk.scene.Mat4x4
- getM33() - Method in class com.banuba.sdk.scene.Mat3x4
- getM33() - Method in class com.banuba.sdk.scene.Mat4x4
- getM34() - Method in class com.banuba.sdk.scene.Mat3x4
- getM34() - Method in class com.banuba.sdk.scene.Mat4x4
- getM41() - Method in class com.banuba.sdk.scene.Mat4x4
- getM42() - Method in class com.banuba.sdk.scene.Mat4x4
- getM43() - Method in class com.banuba.sdk.scene.Mat4x4
- getM44() - Method in class com.banuba.sdk.scene.Mat4x4
- getMask() - Method in class com.banuba.sdk.types.TransformedMaskByte
- getMask() - Method in class com.banuba.sdk.types.TransformedMaskFloat
- getMask() - Method in class com.banuba.sdk.types.TransformedMaskGpu
- getMaskType() - Method in class com.banuba.sdk.scene.SegmentationMask.CppProxy
- getMaskType() - Method in interface com.banuba.sdk.scene.SegmentationMask
- getMat2x4() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getMat2x4() - Method in interface com.banuba.sdk.scene.Parameter
-
return parameter mat2x4 value.
- getMat3x4() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getMat3x4() - Method in interface com.banuba.sdk.scene.Parameter
-
return parameter mat3x4 value.
- getMat4x4() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getMat4x4() - Method in interface com.banuba.sdk.scene.Parameter
-
return parameter mat4x4 value.
- getMaterials() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getMaterials() - Method in interface com.banuba.sdk.scene.MeshInstance
-
get materials for each sub geometry
- getMatJ() - Method in class com.banuba.sdk.types.Transformation.CppProxy
- getMatJ() - Method in interface com.banuba.sdk.types.Transformation
-
Returns 3x3 row-maj transform matrix
- getMesh() - Method in class com.banuba.sdk.scene.Hand.CppProxy
- getMesh() - Method in interface com.banuba.sdk.scene.Hand
- getMesh() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getMesh() - Method in interface com.banuba.sdk.scene.MeshInstance
- getMeta() - Method in class com.banuba.sdk.types.LipsShineMask
-
shine_mask
- getMeta() - Method in class com.banuba.sdk.types.TransformedMaskByte
- getMeta() - Method in class com.banuba.sdk.types.TransformedMaskFloat
- getMeta() - Method in class com.banuba.sdk.types.TransformedMaskGpu
- getModelMat() - Method in class com.banuba.sdk.types.ExternalFaceData
- getModelViewM() - Method in class com.banuba.sdk.types.CameraPosition
- getMorphing() - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- getMorphing() - Method in interface com.banuba.sdk.scene.FaceMorphing
- getName() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Entity
- getName() - Method in class com.banuba.sdk.scene.Face.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Face
- getName() - Method in class com.banuba.sdk.scene.Hand.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Hand
- getName() - Method in class com.banuba.sdk.scene.Image.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Image
- getName() - Method in class com.banuba.sdk.scene.Layer.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Layer
- getName() - Method in class com.banuba.sdk.scene.Material.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Material
- getName() - Method in class com.banuba.sdk.scene.Mesh.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Mesh
- getName() - Method in class com.banuba.sdk.scene.Morphing.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Morphing
- getName() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Parameter
- getName() - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.RenderList
- getName() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.RenderTarget
- getName() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getName() - Method in interface com.banuba.sdk.scene.Scene
-
Get a scene name.
- getNativeContext() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getNativeContext() - Method in interface com.banuba.sdk.scene.Scene
- getNeuroBeautyData() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getNeuroBeautyData() - Method in interface com.banuba.sdk.types.FrameData
- getNoseWeight() - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- getNoseWeight() - Method in interface com.banuba.sdk.scene.BeautyMorphing
- getOcclusion() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getOcclusion() - Method in interface com.banuba.sdk.types.FrameData
- getOrientation() - Method in class com.banuba.sdk.types.FullImageData
- getOrientation() - Method in class com.banuba.sdk.types.FullImageFormat
- getParameters() - Method in class com.banuba.sdk.scene.Camera.CppProxy
- getParameters() - Method in interface com.banuba.sdk.scene.Camera
- getParameters() - Method in class com.banuba.sdk.scene.Material.CppProxy
- getParameters() - Method in interface com.banuba.sdk.scene.Material
- getParameters() - Method in class com.banuba.sdk.scene.NeuroBeautificationProcessedTexture.CppProxy
- getParameters() - Method in interface com.banuba.sdk.scene.NeuroBeautificationProcessedTexture
- getParent() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- getParent() - Method in interface com.banuba.sdk.scene.Entity
- getPath() - Method in class com.banuba.sdk.visual_clip.VisualClipVideo
-
absolute path to video
- getPhysicsSimulator() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getPhysicsSimulator() - Method in interface com.banuba.sdk.scene.MeshInstance
- getPixelFormat() - Method in class com.banuba.sdk.types.FullImageData
- getPlatform() - Static method in class com.banuba.sdk.scene.RenderInfo.CppProxy
- getPlatform() - Static method in interface com.banuba.sdk.scene.RenderInfo
-
Platfrom name: ios, android
- getPlaybackState() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- getPlaybackState() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Thread-safe.
- getProjection() - Method in class com.banuba.sdk.scene.CameraParameters
- getProjectionM() - Method in class com.banuba.sdk.types.CameraPosition
- getProjMat() - Method in class com.banuba.sdk.types.ExternalFaceData
- getPupil() - Method in class com.banuba.sdk.types.EyesMask
- getPupillaryDistance() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getPupillaryDistance() - Method in interface com.banuba.sdk.types.FrameData
-
Pupillary distance in mm
- getReal() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getReal() - Method in interface com.banuba.sdk.scene.Parameter
-
return parameter f32 value.
- getRecognizerFeatures() - Method in class com.banuba.sdk.effect_player.EffectInfo
- getRegions() - Method in class com.banuba.sdk.types.AcneRegions
- getRenderList() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getRenderList() - Method in interface com.banuba.sdk.scene.Scene
- getRight() - Method in class com.banuba.sdk.types.BrowsMask
- getRight() - Method in class com.banuba.sdk.types.EyesCorneoscleraMask
- getRight() - Method in class com.banuba.sdk.types.EyesIrisMask
- getRight() - Method in class com.banuba.sdk.types.EyesPupilMask
- getRoot() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getRoot() - Method in interface com.banuba.sdk.scene.Scene
-
Get the root of entities hierarchy.
- getRotation() - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- getRotation() - Method in interface com.banuba.sdk.scene.Transformation3d
- getRotationAngle() - Method in class com.banuba.sdk.scene.Video.CppProxy
- getRotationAngle() - Method in interface com.banuba.sdk.scene.Video
-
Video own rotation angle
- getRotX() - Method in class com.banuba.sdk.types.ActionUnits
- getRotY() - Method in class com.banuba.sdk.types.ActionUnits
- getRotZ() - Method in class com.banuba.sdk.types.ActionUnits
- getRuler() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getRuler() - Method in interface com.banuba.sdk.types.FrameData
- getSamplers() - Method in class com.banuba.sdk.scene.Material.CppProxy
- getSamplers() - Method in interface com.banuba.sdk.scene.Material
- getSamplesCount() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- getSamplesCount() - Method in interface com.banuba.sdk.scene.RenderTarget
- getScale() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- getScale() - Method in interface com.banuba.sdk.scene.RenderTarget
- getScale() - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- getScale() - Method in interface com.banuba.sdk.scene.Transformation3d
- getShaderSource() - Method in class com.banuba.sdk.scene.Material.CppProxy
- getShaderSource() - Method in interface com.banuba.sdk.scene.Material
- getShadowsAlpha() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getShadowsPath() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getSize() - Method in class com.banuba.sdk.types.FullImageData
- getSkin() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getSkin() - Method in interface com.banuba.sdk.types.FrameData
- getSkinGpu() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getSkinGpu() - Method in interface com.banuba.sdk.types.FrameData
- getSkinSegmentationMask() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getSkinSmoothStrength() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getSrcImage() - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- getSrcImage() - Method in interface com.banuba.sdk.scene.ProceduralTexture
- getStartPosition() - Method in class com.banuba.sdk.scene.Media.CppProxy
- getStartPosition() - Method in interface com.banuba.sdk.scene.Media
- getStartPosition() - Method in class com.banuba.sdk.visual_clip.VisualClipVideo
-
start position in seconds
- getState() - Method in class com.banuba.sdk.scene.Material.CppProxy
- getState() - Method in interface com.banuba.sdk.scene.Material
- getStatus() - Method in class com.banuba.sdk.effect_player.ProcessorResult
- getStoreBehaviour() - Method in class com.banuba.sdk.scene.AttachmentInfo
- getSubGeometries() - Method in class com.banuba.sdk.scene.Mesh.CppProxy
- getSubGeometries() - Method in interface com.banuba.sdk.scene.Mesh
- getSubGeometryMaterial(String) - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- getSubGeometryMaterial(String) - Method in interface com.banuba.sdk.scene.MeshInstance
-
returns material from mesh sub geometry with specified name if it exist, null otherwise
- getSurfaceHeight() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getSurfaceHeight() - Method in interface com.banuba.sdk.scene.Scene
- getSurfacePtr() - Method in class com.banuba.sdk.effect_player.SurfaceData
-
Pointer to render layer
- getSurfaceWidth() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getSurfaceWidth() - Method in interface com.banuba.sdk.scene.Scene
- getTargetFiltered() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getTargetFinalMesh() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getTargetLats() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getTaskLayer(int) - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- getTaskLayer(int) - Method in interface com.banuba.sdk.scene.RenderList
-
return render rask layer, by render task index.
- getTasksCount() - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- getTasksCount() - Method in interface com.banuba.sdk.scene.RenderList
- getTaskSubGeometries(int) - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- getTaskSubGeometries(int) - Method in interface com.banuba.sdk.scene.RenderList
-
return render selected task sub geometries.
- getTaskTarget(int) - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- getTaskTarget(int) - Method in interface com.banuba.sdk.scene.RenderList
-
return render rask render target, by render task index.
- getTeeth() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- getTeeth() - Method in interface com.banuba.sdk.types.FrameData
- getTexCoords() - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- getTexCoords() - Method in interface com.banuba.sdk.types.FrxRecognitionResult
- getText() - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- getText() - Method in interface com.banuba.sdk.scene.TextTexture
- getTextureRoi() - Method in class com.banuba.sdk.types.NeuroBeautyData
- getTiling() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- getTiling() - Method in interface com.banuba.sdk.scene.Texture
- getTonePath() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getToneStrength() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- getTransform() - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- getTransform() - Method in interface com.banuba.sdk.types.FrxRecognitionResult
- getTranslate() - Method in class com.banuba.sdk.scene.Ear
- getTranslation() - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- getTranslation() - Method in interface com.banuba.sdk.scene.Transformation3d
- getTriangles() - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- getTriangles() - Method in interface com.banuba.sdk.types.FrxRecognitionResult
- getTriggerStatus(TriggerType) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- getTriggerStatus(TriggerType) - Method in interface com.banuba.sdk.scene.Scene
- getType() - Method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- getType() - Method in interface com.banuba.sdk.effect_player.FrameProcessor
- getType() - Method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- getType() - Method in interface com.banuba.sdk.scene.BodyTracker
- getType() - Method in class com.banuba.sdk.scene.HandTracker.CppProxy
- getType() - Method in interface com.banuba.sdk.scene.HandTracker
- getType() - Method in class com.banuba.sdk.scene.Image.CppProxy
- getType() - Method in interface com.banuba.sdk.scene.Image
- getType() - Method in class com.banuba.sdk.scene.Morphing.CppProxy
- getType() - Method in interface com.banuba.sdk.scene.Morphing
- getUnits() - Method in class com.banuba.sdk.types.ActionUnits
- getUrl() - Method in class com.banuba.sdk.effect_player.EffectInfo
- getUsesAudio() - Method in class com.banuba.sdk.effect_player.EffectInfo
- getUsesBgSeparation() - Method in class com.banuba.sdk.effect_player.EffectInfo
- getUsesTouches() - Method in class com.banuba.sdk.effect_player.EffectInfo
- getUsesVideo() - Method in class com.banuba.sdk.effect_player.EffectInfo
- getVector3() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getVector3() - Method in interface com.banuba.sdk.scene.Parameter
-
return parameter vec3 value.
- getVector4() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- getVector4() - Method in interface com.banuba.sdk.scene.Parameter
-
return parameter vec4 value.
- getVertices() - Method in class com.banuba.sdk.types.ExternalFaceData
- getVertices() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- getVertices() - Method in interface com.banuba.sdk.types.FaceData
- getViewMat() - Method in class com.banuba.sdk.types.ExternalFaceData
- getVisible() - Method in class com.banuba.sdk.scene.Ear
- getVMax() - Method in class com.banuba.sdk.types.LipsShineMask
- getVMin() - Method in class com.banuba.sdk.types.LipsShineMask
-
blending coeffcient
- getVolume() - Method in class com.banuba.sdk.scene.AudioTrack.CppProxy
- getVolume() - Method in interface com.banuba.sdk.scene.AudioTrack
- getVs() - Method in class com.banuba.sdk.scene.ShaderSource
- getW() - Method in class com.banuba.sdk.scene.Vec4
- getW() - Method in class com.banuba.sdk.types.FeatureParameter
- getW() - Method in class com.banuba.sdk.types.PixelRect
- getWarpMesh() - Method in class com.banuba.sdk.scene.Morphing.CppProxy
- getWarpMesh() - Method in interface com.banuba.sdk.scene.Morphing
- getWeight() - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- getWeight() - Method in interface com.banuba.sdk.scene.FaceMorphing
- getWeight() - Method in class com.banuba.sdk.scene.WeightedLut.CppProxy
- getWeight() - Method in interface com.banuba.sdk.scene.WeightedLut
- getWidth() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyOutput
- getWidth() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- getWidth() - Method in interface com.banuba.sdk.scene.Attachment
- getWidth() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- getWidth() - Method in interface com.banuba.sdk.scene.RenderTarget
- getWidth() - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- getWidth() - Method in interface com.banuba.sdk.scene.TextTexture
- getWidth() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- getWidth() - Method in interface com.banuba.sdk.scene.Texture
- getWidth() - Method in class com.banuba.sdk.scene.Video.CppProxy
- getWidth() - Method in interface com.banuba.sdk.scene.Video
- getWidth() - Method in class com.banuba.sdk.types.FullImageFormat
- getWidth() - Method in class com.banuba.sdk.types.PixelBuffer
- getWidth() - Method in class com.banuba.sdk.types.Size
- getWidth() - Method in class com.banuba.sdk.types.TransformedMask
- getX() - Method in class com.banuba.sdk.scene.Vec3
- getX() - Method in class com.banuba.sdk.scene.Vec4
- getX() - Method in class com.banuba.sdk.types.FeatureParameter
- getX() - Method in class com.banuba.sdk.types.PixelRect
- getX() - Method in class com.banuba.sdk.types.Point2d
- getX() - Method in class com.banuba.sdk.types.Touch
- getY() - Method in class com.banuba.sdk.scene.Vec3
- getY() - Method in class com.banuba.sdk.scene.Vec4
- getY() - Method in class com.banuba.sdk.types.FeatureParameter
- getY() - Method in class com.banuba.sdk.types.PixelRect
- getY() - Method in class com.banuba.sdk.types.Point2d
- getY() - Method in class com.banuba.sdk.types.Touch
- getZ() - Method in class com.banuba.sdk.scene.Vec3
- getZ() - Method in class com.banuba.sdk.scene.Vec4
- getZ() - Method in class com.banuba.sdk.types.FeatureParameter
- getZFar() - Method in class com.banuba.sdk.scene.CameraParameters
- getZNear() - Method in class com.banuba.sdk.scene.CameraParameters
- getZTest() - Method in class com.banuba.sdk.scene.State
- getZWrite() - Method in class com.banuba.sdk.scene.State
- GLASSES - com.banuba.sdk.types.FeatureId
- GLASSES_STATUS - com.banuba.sdk.scene.TriggerType
H
- HAIR - com.banuba.sdk.scene.SegmentationMaskType
- HAIR - com.banuba.sdk.types.FeatureId
- HAIR_STRAND - com.banuba.sdk.scene.SegmentationMaskType
- HAIR_STRAND - com.banuba.sdk.types.FeatureId
- Hand - Interface in com.banuba.sdk.scene
- HAND_GESTURES - com.banuba.sdk.types.FeatureId
- HAND_SKELET - com.banuba.sdk.scene.HandTrackerType
- HAND_SKELET - com.banuba.sdk.types.FeatureId
- HAND_TRACKER - com.banuba.sdk.scene.ComponentType
- Hand.CppProxy - Class in com.banuba.sdk.scene
- HandTracker - Interface in com.banuba.sdk.scene
- HandTracker.CppProxy - Class in com.banuba.sdk.scene
- HandTrackerType - Enum in com.banuba.sdk.scene
- HardwareClass - Enum in com.banuba.sdk.utils
- hasComponent(ComponentType) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- hasComponent(ComponentType) - Method in interface com.banuba.sdk.scene.Entity
-
check if component of given type was added.
- hasFace() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- hasFace() - Method in interface com.banuba.sdk.scene.FaceTracker
-
true if fase with index, specified in face asset was recognized
- hasFace() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- hasFace() - Method in interface com.banuba.sdk.types.FaceData
- hasMips() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- hasMips() - Method in interface com.banuba.sdk.scene.Texture
- HIGH - com.banuba.sdk.utils.HardwareClass
- HintListener - Interface in com.banuba.sdk.effect_player
-
Callback to receive "hints" (e.g.
- hotReload() - Method in class com.banuba.sdk.effect_player.ReloadResult.CppProxy
- hotReload() - Method in interface com.banuba.sdk.effect_player.ReloadResult
-
In case it was possible to apply the new config on the same effect, this flag will be `true`.
I
- id() - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- id() - Method in interface com.banuba.sdk.recognizer.Feature
-
must return unique id (e.g.
- Image - Interface in com.banuba.sdk.scene
-
Base class, which represented basic image interface
- Image.CppProxy - Class in com.banuba.sdk.scene
- ImageReleaser - Interface in com.banuba.sdk.utils
-
Only android interface.
- ImageType - Enum in com.banuba.sdk.scene
- INACTIVE - com.banuba.sdk.effect_player.EffectPlayerPlaybackState
-
Not initialized/stopped states
- INACTIVE - com.banuba.sdk.effect_player.EffectStatus
- INFO - com.banuba.sdk.utils.SeverityLevel
- Informer - Interface in com.banuba.sdk.license_utils
- Informer.CppProxy - Class in com.banuba.sdk.license_utils
- initialize(ArrayList<String>, String) - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- initialize(ArrayList<String>, String) - Static method in interface com.banuba.sdk.recognizer.UtilityManager
- InputManager - Interface in com.banuba.sdk.effect_player
-
Class to accepts touches from user.
- InputManager.CppProxy - Class in com.banuba.sdk.effect_player
- instance() - Static method in class com.banuba.sdk.license_utils.LicenseManager.CppProxy
- instance() - Static method in interface com.banuba.sdk.license_utils.LicenseManager
-
Returns the instance used by Banuba SDK to check licence.
- inverseJ() - Method in class com.banuba.sdk.types.Transformation.CppProxy
- inverseJ() - Method in interface com.banuba.sdk.types.Transformation
-
Get the inverse of the transformation
- isActive() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- isActive() - Method in interface com.banuba.sdk.scene.Entity
- isActive() - Method in class com.banuba.sdk.scene.Layer.CppProxy
- isActive() - Method in interface com.banuba.sdk.scene.Layer
- isActive() - Method in class com.banuba.sdk.scene.NeuroBeautificationProcessedTexture.CppProxy
- isActive() - Method in interface com.banuba.sdk.scene.NeuroBeautificationProcessedTexture
- isActive() - Method in class com.banuba.sdk.scene.SegmentationMask.CppProxy
- isActive() - Method in interface com.banuba.sdk.scene.SegmentationMask
- isAnimationEnded() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- isAnimationEnded() - Method in interface com.banuba.sdk.scene.MeshInstance
-
True if animation playback stop.
- isAnimationPlaying() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- isAnimationPlaying() - Method in interface com.banuba.sdk.scene.MeshInstance
-
True if animation playback was started.
- isDisgust() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- isDisgust() - Method in interface com.banuba.sdk.scene.FaceTracker
-
true if disgust
- isExpired() - Method in class com.banuba.sdk.license_utils.LicenseManager.CppProxy
- isExpired() - Method in interface com.banuba.sdk.license_utils.LicenseManager
-
Checks if Client Token is expired.
- isEyebrowsUp() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- isEyebrowsUp() - Method in interface com.banuba.sdk.scene.FaceTracker
-
true if eyebrows up
- isLooped() - Method in class com.banuba.sdk.scene.Media.CppProxy
- isLooped() - Method in interface com.banuba.sdk.scene.Media
- isMorphingEnabled() - Method in class com.banuba.sdk.scene.Layer.CppProxy
- isMorphingEnabled() - Method in interface com.banuba.sdk.scene.Layer
- isMouthOpen() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- isMouthOpen() - Method in interface com.banuba.sdk.scene.FaceTracker
-
true if mouth is open
- isPlaying() - Method in class com.banuba.sdk.scene.Media.CppProxy
- isPlaying() - Method in interface com.banuba.sdk.scene.Media
- isRequireMirroring() - Method in class com.banuba.sdk.types.FullImageData.Orientation
- isSmiling() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- isSmiling() - Method in interface com.banuba.sdk.scene.FaceTracker
-
true if is smiling
- isVisible() - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- isVisible() - Method in interface com.banuba.sdk.scene.FaceMorphing
- isVisible() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- isVisible() - Method in interface com.banuba.sdk.scene.MeshInstance
J
- JAWFORWARD - com.banuba.sdk.types.ActionUnitsIndices
- JAWLEFT - com.banuba.sdk.types.ActionUnitsIndices
-
9
- JAWOPEN - com.banuba.sdk.types.ActionUnitsIndices
- JAWRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- JsCallback - Interface in com.banuba.sdk.effect_player
-
Callback for JS execution results.
L
- L_BROW - com.banuba.sdk.scene.SegmentationMaskType
- L_EYE - com.banuba.sdk.scene.SegmentationMaskType
- L_EYE_CORNEOSCLERA - com.banuba.sdk.scene.SegmentationMaskType
- L_EYE_PUPIL - com.banuba.sdk.scene.SegmentationMaskType
- LANDMARKS - com.banuba.sdk.scene.BodyTrackerType
- Layer - Interface in com.banuba.sdk.scene
-
A container for entities, which is needed for explicit grouping entities in order in which they will be sent to render.
- Layer.CppProxy - Class in com.banuba.sdk.scene
- LEFT_EYE_STATUS - com.banuba.sdk.scene.TriggerType
- LicenseManager - Interface in com.banuba.sdk.license_utils
-
This class incapsulates information about Client Token.
- LicenseManager.CppProxy - Class in com.banuba.sdk.license_utils
- LicenseStatus - Enum in com.banuba.sdk.license_utils
- LIGHT_CORRECTION - com.banuba.sdk.types.FeatureId
-
Computes coefficient for light correction
- LIKE - com.banuba.sdk.scene.GestureType
- LINEAR - com.banuba.sdk.scene.TextureFilteringMode
- LINES_LIST - com.banuba.sdk.scene.GeometryTopology
- LIPS - com.banuba.sdk.scene.MorphingType
- LIPS - com.banuba.sdk.scene.SegmentationMaskType
- LIPS - com.banuba.sdk.types.FeatureId
- LIPS_CORRECTION - com.banuba.sdk.types.FeatureId
-
Activates lips corrector
- LIPS_SHINE - com.banuba.sdk.types.FeatureId
- LIPS_SHINING - com.banuba.sdk.scene.SegmentationMaskType
- LipsShineMask - Class in com.banuba.sdk.types
- LipsShineMask(TransformedMaskByte, float, float) - Constructor for class com.banuba.sdk.types.LipsShineMask
- load(String) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- load(String) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Load and activate effect sync.
- load(String) - Method in class com.banuba.sdk.scene.AudioTrack.CppProxy
- load(String) - Method in interface com.banuba.sdk.scene.AudioTrack
-
Load audio track file.
- load(String) - Method in class com.banuba.sdk.scene.Cubemap.CppProxy
- load(String) - Method in interface com.banuba.sdk.scene.Cubemap
-
Load cubemap texture data from specified file name.
- load(String) - Method in class com.banuba.sdk.scene.Texture.CppProxy
- load(String) - Method in interface com.banuba.sdk.scene.Texture
-
Load texture data from specified file name.
- load(String) - Method in class com.banuba.sdk.scene.WeightedLut.CppProxy
- load(String) - Method in interface com.banuba.sdk.scene.WeightedLut
- load(String, VideoLoadingResultListener) - Method in class com.banuba.sdk.scene.Video.CppProxy
- load(String, VideoLoadingResultListener) - Method in interface com.banuba.sdk.scene.Video
-
Load video file for decoding.
- LOAD - com.banuba.sdk.scene.AttachmentLoadOp
-
load pixels from the previous frame
- loadAsync(String) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- loadAsync(String) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Load effect async, activate in the draw() call when it will be ready.
- loadByFd(int) - Method in class com.banuba.sdk.scene.Texture.CppProxy
- loadByFd(int) - Method in interface com.banuba.sdk.scene.Texture
-
Load texture data from specified file descriptor.
- loadByFd(int, VideoLoadingResultListener) - Method in class com.banuba.sdk.scene.Video.CppProxy
- loadByFd(int, VideoLoadingResultListener) - Method in interface com.banuba.sdk.scene.Video
-
Load video file for decoding by file descriptor.
- loaded() - Method in class com.banuba.sdk.scene.Resource.CppProxy
- loaded() - Method in interface com.banuba.sdk.scene.Resource
- loadGlFunctions() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- loadGlFunctions() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
load GL functions, for dynamic libraries only should be called with active GL context
- LOADING - com.banuba.sdk.effect_player.EffectStatus
- loadResource(Resource) - Method in class com.banuba.sdk.scene.Cubemap.CppProxy
- loadResource(Resource) - Method in interface com.banuba.sdk.scene.Cubemap
- loadResource(Resource) - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- loadResource(Resource) - Method in interface com.banuba.sdk.scene.TextTexture
- loadResource(Resource) - Method in class com.banuba.sdk.scene.Texture.CppProxy
- loadResource(Resource) - Method in interface com.banuba.sdk.scene.Texture
- loadResource(Resource) - Method in class com.banuba.sdk.scene.WeightedLut.CppProxy
- loadResource(Resource) - Method in interface com.banuba.sdk.scene.WeightedLut
- LogRecordCallback - Interface in com.banuba.sdk.utils
- LOOP - com.banuba.sdk.scene.AnimationMode
- LOW - com.banuba.sdk.utils.HardwareClass
- LowLightListener - Interface in com.banuba.sdk.effect_player
-
internal
M
- makeAffine(float, float, float, float, Rotation, boolean, boolean) - Static method in class com.banuba.sdk.types.Transformation.CppProxy
- makeAffine(float, float, float, float, Rotation, boolean, boolean) - Static method in interface com.banuba.sdk.types.Transformation
-
Constructs affine transformation
- makeData(ArrayList<Float>) - Static method in class com.banuba.sdk.types.Transformation.CppProxy
- makeData(ArrayList<Float>) - Static method in interface com.banuba.sdk.types.Transformation
-
Constructs from mat_t
- makeIdentity() - Static method in class com.banuba.sdk.types.Transformation.CppProxy
- makeIdentity() - Static method in interface com.banuba.sdk.types.Transformation
-
Constructs identity transform
- makeRects(PixelRect, PixelRect, Rotation, boolean, boolean) - Static method in class com.banuba.sdk.types.Transformation.CppProxy
- makeRects(PixelRect, PixelRect, Rotation, boolean, boolean) - Static method in interface com.banuba.sdk.types.Transformation
-
Constructs transformation from source to target rectangle Rotation and flips are around rectangles' center
- makeRot(Rotation) - Static method in class com.banuba.sdk.types.Transformation.CppProxy
- makeRot(Rotation) - Static method in interface com.banuba.sdk.types.Transformation
-
Constructs rotate transformation
- MALE - com.banuba.sdk.types.Gender
- Mat2x4 - Class in com.banuba.sdk.scene
- Mat2x4(float, float, float, float, float, float, float, float) - Constructor for class com.banuba.sdk.scene.Mat2x4
- Mat3x4 - Class in com.banuba.sdk.scene
- Mat3x4(float, float, float, float, float, float, float, float, float, float, float, float) - Constructor for class com.banuba.sdk.scene.Mat3x4
- Mat4x4 - Class in com.banuba.sdk.scene
- Mat4x4(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Constructor for class com.banuba.sdk.scene.Mat4x4
- Material - Interface in com.banuba.sdk.scene
-
Class, represents material interface
- Material.CppProxy - Class in com.banuba.sdk.scene
- MAX - com.banuba.sdk.scene.BlendingMode
- Media - Interface in com.banuba.sdk.scene
-
Base class, represents media files handling.
- Media.CppProxy - Class in com.banuba.sdk.scene
- MEDIUM - com.banuba.sdk.utils.HardwareClass
- Mesh - Interface in com.banuba.sdk.scene
-
Class, represents 3D mesh interface
- MESH - com.banuba.sdk.scene.MorphingType
- MESH_INSTANCE - com.banuba.sdk.scene.ComponentType
- Mesh.CppProxy - Class in com.banuba.sdk.scene
- MeshInstance - Interface in com.banuba.sdk.scene
-
class which is the container for meshes and materials and provide interface for animation controlling.
- MeshInstance.CppProxy - Class in com.banuba.sdk.scene
- METAL - com.banuba.sdk.scene.RenderBackendType
- MIN - com.banuba.sdk.scene.BlendingMode
- Morphing - Interface in com.banuba.sdk.scene
-
Class, represents morphing resources
- Morphing.CppProxy - Class in com.banuba.sdk.scene
- MorphingType - Enum in com.banuba.sdk.scene
- morphMesh(FullImageData, ArrayList<Float>, ArrayList<Float>, ArrayList<Integer>, ArrayList<Float>) - Static method in class com.banuba.sdk.renderer_common.RendererCommon.CppProxy
- morphMesh(FullImageData, ArrayList<Float>, ArrayList<Float>, ArrayList<Integer>, ArrayList<Float>) - Static method in interface com.banuba.sdk.renderer_common.RendererCommon
-
return rgba image, srcImage can be rgb or rgba
- morphMeshLandmarks(FullImageData, ArrayList<Float>, ArrayList<Float>, ArrayList<Float>, ArrayList<Integer>, ArrayList<Float>) - Static method in class com.banuba.sdk.renderer_common.RendererCommon.CppProxy
- morphMeshLandmarks(FullImageData, ArrayList<Float>, ArrayList<Float>, ArrayList<Float>, ArrayList<Integer>, ArrayList<Float>) - Static method in interface com.banuba.sdk.renderer_common.RendererCommon
-
return rgba image, srcImage can be rgb or rgba
- MOUTH_STATUS - com.banuba.sdk.scene.TriggerType
- MOUTHCLOSE - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHDIMPLELEFT - com.banuba.sdk.types.ActionUnitsIndices
-
19
- MOUTHDIMPLERIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHFROWNLEFT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHFROWNRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHFUNNEL - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHLEFT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHLOWERDOWNLEFT - com.banuba.sdk.types.ActionUnitsIndices
-
29
- MOUTHLOWERDOWNRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHPRESSLEFT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHPRESSRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHPUCKER - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHROLLLOWER - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHROLLUPPER - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHSHRUGLOWER - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHSHRUGUPPER - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHSMILELEFT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHSMILERIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHSTRETCHLEFT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHSTRETCHRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHUPPERUPLEFT - com.banuba.sdk.types.ActionUnitsIndices
- MOUTHUPPERUPRIGHT - com.banuba.sdk.types.ActionUnitsIndices
- MULTIPLY - com.banuba.sdk.scene.BlendingMode
N
- NAILS - com.banuba.sdk.scene.SegmentationMaskType
- NAILS - com.banuba.sdk.types.FeatureId
-
Nails segmentation and recoloring
- name() - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- name() - Method in interface com.banuba.sdk.recognizer.Feature
- NECK - com.banuba.sdk.scene.SegmentationMaskType
- NECK - com.banuba.sdk.types.FeatureId
- NEURO_BEAUTIFICATION - com.banuba.sdk.scene.ProceduralAlgorithmType
-
Doesn't requires any src image on input.
- NeuroBeautificationProcessedTexture - Interface in com.banuba.sdk.scene
-
Class, which provide neural beautification algorithms adjust interface.
- NeuroBeautificationProcessedTexture.CppProxy - Class in com.banuba.sdk.scene
- NeuroBeauty - Interface in com.banuba.sdk.neuro_beauty
- NeuroBeauty.CppProxy - Class in com.banuba.sdk.neuro_beauty
- NeuroBeautyData - Class in com.banuba.sdk.types
- NeuroBeautyData(PixelRect, PixelRect, PixelRect, PixelRect, ArrayList<Float>, TransformedMaskByte, TransformedMaskFloat, TransformedMaskFloat, TransformedMaskFloat, TransformedMaskFloat, ArrayList<Float>, ArrayList<Float>, float) - Constructor for class com.banuba.sdk.types.NeuroBeautyData
- NeuroBeautyInput - Class in com.banuba.sdk.neuro_beauty
-
Tuple with apply_texture neuro_beauty input.
- NeuroBeautyInput(float, String, boolean, String, float, String, boolean, String, String, float, boolean, boolean, String, boolean, float, float, float) - Constructor for class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- NeuroBeautyOutput - Class in com.banuba.sdk.neuro_beauty
-
Tuple with neuro_beauty output.
- NeuroBeautyOutput(int, int, int, Data) - Constructor for class com.banuba.sdk.neuro_beauty.NeuroBeautyOutput
- NO_GESTURE - com.banuba.sdk.scene.GestureType
- NONE - com.banuba.sdk.utils.SeverityLevel
- NOSESNEERLEFT - com.banuba.sdk.types.ActionUnitsIndices
- NOSESNEERRIGHT - com.banuba.sdk.types.ActionUnitsIndices
O
- OCCLUSION - com.banuba.sdk.scene.SegmentationMaskType
- OCCLUSSION - com.banuba.sdk.types.FeatureId
- OFF - com.banuba.sdk.scene.AnimationMode
- OFF - com.banuba.sdk.scene.BlendingMode
- OK - com.banuba.sdk.effect_player.ProcessorStatus
-
Processed frame data
- OK - com.banuba.sdk.scene.GestureType
- onCameraFrameDurationChanged(float, float) - Method in interface com.banuba.sdk.effect_player.FrameDurationListener
-
FPS information about camera images push.
- onCameraPoiChanged(float, float) - Method in interface com.banuba.sdk.effect_player.CameraPoiListener
- ONCE - com.banuba.sdk.scene.AnimationMode
- ONCE_REVERSED - com.banuba.sdk.scene.AnimationMode
- onDoubleTapGesture(Touch) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onDoubleTapGesture(Touch) - Method in interface com.banuba.sdk.effect_player.InputManager
- onEffectActivated(String) - Method in interface com.banuba.sdk.effect_player.EffectActivatedListener
-
called when effect is activated
- onEffectActivationFinished(String) - Method in interface com.banuba.sdk.effect_player.EffectActivationCompletionListener
-
called when effect is ready to use
- onEffectEvent(String, HashMap<String, String>) - Method in interface com.banuba.sdk.effect_player.EffectEventListener
-
Callback function for custom effect events.
- onEffectInfoUpdated(EffectInfo) - Method in interface com.banuba.sdk.effect_player.EffectInfoListener
-
Current effect information.
- onError(String, String) - Method in interface com.banuba.sdk.effect_player.ErrorListener
- onFaceNumberChanged(int) - Method in interface com.banuba.sdk.effect_player.FaceNumberListener
-
Will be called only when amount of found faces changes.
- onFrameDataProcessed(FrameData) - Method in interface com.banuba.sdk.effect_player.FrameDataListener
-
Will be called each time when frame is processed.
- onGestureEnded(String) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onGestureEnded(String) - Method in interface com.banuba.sdk.effect_player.InputManager
- onHint(String) - Method in interface com.banuba.sdk.effect_player.HintListener
- onLoadingFinished(boolean) - Method in interface com.banuba.sdk.scene.VideoLoadingResultListener
- onLogRecordCallback(SeverityLevel, String, String) - Method in interface com.banuba.sdk.utils.LogRecordCallback
- onLongTapGesture(Touch) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onLongTapGesture(Touch) - Method in interface com.banuba.sdk.effect_player.InputManager
- onLowLightChanged(boolean) - Method in interface com.banuba.sdk.effect_player.LowLightListener
-
internal
- onRecognizerFrameDurationChanged(float, float) - Method in interface com.banuba.sdk.effect_player.FrameDurationListener
-
FPS information about recognition engine.
- onRenderFrameDurationChanged(float, float) - Method in interface com.banuba.sdk.effect_player.FrameDurationListener
-
FPS of Effect Player drawing.
- onResult(String) - Method in interface com.banuba.sdk.effect_player.JsCallback
-
This method will be executed on the render thread.
- onRotationGesture(float) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onRotationGesture(float) - Method in interface com.banuba.sdk.effect_player.InputManager
- onScaleGesture(float) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onScaleGesture(float) - Method in interface com.banuba.sdk.effect_player.InputManager
- onSwipeGesture(float, float) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onSwipeGesture(float, float) - Method in interface com.banuba.sdk.effect_player.InputManager
- onTouchesBegan(HashMap<Long, Touch>) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onTouchesBegan(HashMap<Long, Touch>) - Method in interface com.banuba.sdk.effect_player.InputManager
- onTouchesCancelled(HashMap<Long, Touch>) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onTouchesCancelled(HashMap<Long, Touch>) - Method in interface com.banuba.sdk.effect_player.InputManager
- onTouchesEnded(HashMap<Long, Touch>) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onTouchesEnded(HashMap<Long, Touch>) - Method in interface com.banuba.sdk.effect_player.InputManager
- onTouchesMoved(HashMap<Long, Touch>) - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- onTouchesMoved(HashMap<Long, Touch>) - Method in interface com.banuba.sdk.effect_player.InputManager
- onVideoRecordEnd() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- onVideoRecordEnd() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Triggers record stop events in EP and Effect.
- onVideoRecordStart(boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- onVideoRecordStart(boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Trigger record start events in EP and Effect.
- OPENED - com.banuba.sdk.scene.TriggerStatusType
- OPENGL - com.banuba.sdk.scene.RenderBackendType
- Orientation() - Constructor for class com.banuba.sdk.types.FullImageData.Orientation
-
A default constructor.
- Orientation(CameraOrientation) - Constructor for class com.banuba.sdk.types.FullImageData.Orientation
-
A parametrized constructor for creating Orientation instance with camera orientation only.
- Orientation(CameraOrientation, boolean, int) - Constructor for class com.banuba.sdk.types.FullImageData.Orientation
-
A parametrized constructor for creating Orientation instance with all requared data.
- ORTHOGRAPHIC - com.banuba.sdk.scene.ProjectionType
P
- PALM - com.banuba.sdk.scene.GestureType
- Parameter - Interface in com.banuba.sdk.scene
-
Class, represent shader parameter.
- Parameter.CppProxy - Class in com.banuba.sdk.scene
- path() - Method in class com.banuba.sdk.scene.Resource.CppProxy
- path() - Method in interface com.banuba.sdk.scene.Resource
- pause() - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- pause() - Method in interface com.banuba.sdk.recognizer.Recognizer
-
pause the recognizer
- pause() - Method in class com.banuba.sdk.scene.Media.CppProxy
- pause() - Method in interface com.banuba.sdk.scene.Media
-
pause video playback
- PAUSED - com.banuba.sdk.effect_player.EffectPlayerPlaybackState
-
Playback is paused and ready to resume from saved position
- PERSPECTIVE - com.banuba.sdk.scene.ProjectionType
- PHOTO - com.banuba.sdk.effect_player.ProcessorType
-
Photo processor
- PhysicsSimulator - Interface in com.banuba.sdk.scene
-
Interface for adjustment physics simulation.
- PhysicsSimulator.CppProxy - Class in com.banuba.sdk.scene
- PixelBuffer - Class in com.banuba.sdk.types
- PixelBuffer(Data, PixelFormat, int, int) - Constructor for class com.banuba.sdk.types.PixelBuffer
- PixelFormat - Enum in com.banuba.sdk.types
- PixelFormatType - Enum in com.banuba.sdk.scene
- PixelRect - Class in com.banuba.sdk.types
- PixelRect(int, int, int, int) - Constructor for class com.banuba.sdk.types.PixelRect
- play() - Method in class com.banuba.sdk.scene.Media.CppProxy
- play() - Method in interface com.banuba.sdk.scene.Media
-
starts video playback
- playbackPause() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- playbackPause() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
- playbackPlay() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- playbackPlay() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
MUST be called from the main(render) thread
- playbackStop() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- playbackStop() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
- POINT - com.banuba.sdk.scene.TextureFilteringMode
- Point2d - Class in com.banuba.sdk.types
- Point2d(float, float) - Constructor for class com.banuba.sdk.types.Point2d
- POINTS_LIST - com.banuba.sdk.scene.GeometryTopology
- pop() - Method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- pop() - Method in interface com.banuba.sdk.effect_player.FrameProcessor
- popFrameData(FrameData) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- popFrameData(FrameData) - Method in interface com.banuba.sdk.recognizer.Recognizer
- POSE_ESTIMATION - com.banuba.sdk.types.FeatureId
- postprocess(FrameData, FrameData) - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- postprocess(FrameData, FrameData) - Method in interface com.banuba.sdk.recognizer.Feature
- PREMUL_ALPHA - com.banuba.sdk.scene.BlendingMode
- PROCEDURAL_TEXTURE - com.banuba.sdk.scene.ImageType
- ProceduralAlgorithmType - Enum in com.banuba.sdk.scene
-
All available images processing algorithms.
- ProceduralTexture - Interface in com.banuba.sdk.scene
-
Class, which represent some predefined processing algorithm for some image.
- ProceduralTexture.CppProxy - Class in com.banuba.sdk.scene
- process(FrameData) - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- process(FrameData) - Method in interface com.banuba.sdk.recognizer.Feature
- process(FrameData) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- process(FrameData) - Method in interface com.banuba.sdk.recognizer.Recognizer
- process(ArrayList<VisualClipVideo>, int, int) - Method in class com.banuba.sdk.visual_clip.VisualClip.CppProxy
- process(ArrayList<VisualClipVideo>, int, int) - Method in interface com.banuba.sdk.visual_clip.VisualClip
-
Process video and get recomendations
- processImage(FullImageData, PixelFormat) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- processImage(FullImageData, PixelFormat) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Process an image with current effect.
- processImageData(byte[], int, int, CameraOrientation, boolean, PixelFormat, PixelFormat) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- processImageData(byte[], int, int, CameraOrientation, boolean, PixelFormat, PixelFormat) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Process image with current effect.
- processImageFrameData(FrameData, PixelFormat) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- processImageFrameData(FrameData, PixelFormat) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Process an image with current effect.
- ProcessorConfiguration - Interface in com.banuba.sdk.effect_player
- ProcessorConfiguration.CppProxy - Class in com.banuba.sdk.effect_player
- ProcessorResult - Class in com.banuba.sdk.effect_player
- ProcessorResult(ProcessorStatus, FrameData) - Constructor for class com.banuba.sdk.effect_player.ProcessorResult
- ProcessorStatus - Enum in com.banuba.sdk.effect_player
- ProcessorType - Enum in com.banuba.sdk.effect_player
- processVideoFrame(FullImageData, Integer) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- processVideoFrame(FullImageData, Integer) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Provide frame to evaluate video processing.
- processVideoFrameData(FrameData, Integer) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- processVideoFrameData(FrameData, Integer) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Provide frame data to evaluate video processing.
- ProjectionType - Enum in com.banuba.sdk.scene
- PULSE - com.banuba.sdk.types.FeatureId
- PUPILLARY_DISTANCE - com.banuba.sdk.types.FeatureId
-
Pupillary distance in mm.
- push(FrameData) - Method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- push(FrameData) - Method in interface com.banuba.sdk.effect_player.FrameProcessor
- pushCameraFrame(FrameData) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- pushCameraFrame(FrameData) - Method in interface com.banuba.sdk.recognizer.Recognizer
- pushFrame(FullImageData) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- pushFrame(FullImageData) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Provides image to process and to play effect.
- pushFrameData(FrameData) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- pushFrameData(FrameData) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Provides FrameData to process and to play effect.
- pushFrameDataWithNumber(FrameData, long) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- pushFrameDataWithNumber(FrameData, long) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Provides FrameData with frame number to process and to play effect.
- pushFrameWithNumber(FullImageData, long) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- pushFrameWithNumber(FullImageData, long) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Provides image to process and to play effect.
R
- R_BROW - com.banuba.sdk.scene.SegmentationMaskType
- R_EYE - com.banuba.sdk.scene.SegmentationMaskType
- R_EYE_CORNEOSCLERA - com.banuba.sdk.scene.SegmentationMaskType
- R_EYE_PUPIL - com.banuba.sdk.scene.SegmentationMaskType
- R16F - com.banuba.sdk.scene.PixelFormatType
- R32F - com.banuba.sdk.scene.PixelFormatType
- R8 - com.banuba.sdk.scene.PixelFormatType
- readPixels() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- readPixels() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Receive the last rendered frame in binary form.
- REALTIME - com.banuba.sdk.effect_player.ProcessorType
-
Live feed processor
- RealtimeProcessorMode - Enum in com.banuba.sdk.effect_player
- Recognizer - Interface in com.banuba.sdk.recognizer
- Recognizer.CppProxy - Class in com.banuba.sdk.recognizer
- RecognizerMode - Enum in com.banuba.sdk.recognizer
- recycle(T) - Static method in class com.banuba.sdk.Recycler
-
Recycle Banuba SDK object.
- RecycleGuard(T) - Constructor for class com.banuba.sdk.Recycler.RecycleGuard
- Recycler - Class in com.banuba.sdk
-
Helper class to manually release Banuba SDK native objects before GC run.
- Recycler.RecycleGuard<T> - Class in com.banuba.sdk
-
Helper class for try-with-resource statement.
- release() - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- release() - Static method in interface com.banuba.sdk.recognizer.UtilityManager
- release() - Method in interface com.banuba.sdk.utils.ImageReleaser
-
Decrements the reference count for an interface on a COM object.
- reloadConfig(String) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- reloadConfig(String) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Reload current effect config from the string provided.
- ReloadResult - Interface in com.banuba.sdk.effect_player
-
Returned by `effect_manager.reload_config`.
- ReloadResult.CppProxy - Class in com.banuba.sdk.effect_player
- removeAttachment(Image) - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- removeAttachment(Image) - Method in interface com.banuba.sdk.scene.RenderTarget
-
removes color or depth attachment from render target, if it was aded early
- removeCameraPoiListener(CameraPoiListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- removeCameraPoiListener(CameraPoiListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Remove callback to receive center of the face in frame relative to top-left Thread-safe.
- removeChild(Entity) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- removeChild(Entity) - Method in interface com.banuba.sdk.scene.Entity
-
remove entiy as child to hierarchy
- removeComponent(Component) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- removeComponent(Component) - Method in interface com.banuba.sdk.scene.Entity
-
remove given component to entity if component of given component was added before.
- removeEffectActivatedListener(EffectActivatedListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- removeEffectActivatedListener(EffectActivatedListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Remove callback to receive notifications on effect change.
- removeEffectActivationCompletionListener(EffectActivationCompletionListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- removeEffectActivationCompletionListener(EffectActivationCompletionListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Remove callback to receive current effect activation notification from Effect Player.
- removeEffectEventListener(EffectEventListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- removeEffectEventListener(EffectEventListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Remove callback to receive events from effect.
- removeEffectInfoListener(EffectInfoListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- removeEffectInfoListener(EffectInfoListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Remove callback to receive current effect info from Effect Player.
- removeErrorListener(ErrorListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- removeErrorListener(ErrorListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Remove callback to receive errors messages from Effect Player.
- removeFaceNumberListener(FaceNumberListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- removeFaceNumberListener(FaceNumberListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Remove callback to receive faces count in frame.
- removeFeature(Feature) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- removeFeature(Feature) - Method in interface com.banuba.sdk.recognizer.Recognizer
- removeFrameDataListener(FrameDataListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- removeFrameDataListener(FrameDataListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Remove callback to receive frame data right after processing in recognizer.
- removeFrameDurationListener(FrameDurationListener) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- removeFrameDurationListener(FrameDurationListener) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Remove callback to receive FPS information.
- removeFromLayer(Layer) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- removeFromLayer(Layer) - Method in interface com.banuba.sdk.scene.Entity
-
Removes entity from given layer if it is was added before.
- removeHintListener(HintListener) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- removeHintListener(HintListener) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Remove callback to receive user-visible messages from effects.
- removeImage(String) - Method in class com.banuba.sdk.scene.Material.CppProxy
- removeImage(String) - Method in interface com.banuba.sdk.scene.Material
-
removes image from list (if exist).
- removeLayer(Layer) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- removeLayer(Layer) - Method in interface com.banuba.sdk.scene.Scene
- removeParameter(Parameter) - Method in class com.banuba.sdk.scene.Material.CppProxy
- removeParameter(Parameter) - Method in interface com.banuba.sdk.scene.Material
-
removes parameter from list.
- removeResourcePath(String) - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- removeResourcePath(String) - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Remove resources search path
- RenderBackendType - Enum in com.banuba.sdk.scene
- RendererCommon - Interface in com.banuba.sdk.renderer_common
- RendererCommon.CppProxy - Class in com.banuba.sdk.renderer_common
- RenderInfo - Interface in com.banuba.sdk.scene
-
Information getters
- RenderInfo.CppProxy - Class in com.banuba.sdk.scene
- RenderList - Interface in com.banuba.sdk.scene
-
A list of render task.
- RenderList.CppProxy - Class in com.banuba.sdk.scene
- RenderTarget - Interface in com.banuba.sdk.scene
-
Class, represents render_target (render pass) interface
- RenderTarget.CppProxy - Class in com.banuba.sdk.scene
- replaceFullImg(FullImageData) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- replaceFullImg(FullImageData) - Method in interface com.banuba.sdk.types.FrameData
- requiresMainThread() - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- requiresMainThread() - Method in interface com.banuba.sdk.recognizer.Feature
- reset() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- reset() - Method in interface com.banuba.sdk.effect_player.Effect
-
Reset effect state MUST be called from the render thread
- reset() - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- reset() - Method in interface com.banuba.sdk.scene.PhysicsSimulator
-
Reset simulator to default state
- Resource - Interface in com.banuba.sdk.scene
-
Class, which resource abstraction.
- Resource.CppProxy - Class in com.banuba.sdk.scene
- resume() - Method in class com.banuba.sdk.scene.Media.CppProxy
- resume() - Method in interface com.banuba.sdk.scene.Media
-
resume paused video playback
- REVOKED - com.banuba.sdk.license_utils.LicenseStatus
-
canceled by Banuba
- RG16F - com.banuba.sdk.scene.PixelFormatType
- RG8 - com.banuba.sdk.scene.PixelFormatType
- RGB - com.banuba.sdk.types.PixelFormat
- RGB10A2 - com.banuba.sdk.scene.PixelFormatType
- RGB8 - com.banuba.sdk.scene.PixelFormatType
- RGBA - com.banuba.sdk.scene.CameraTextureFormat
- RGBA - com.banuba.sdk.types.PixelFormat
- RGBA16F - com.banuba.sdk.scene.PixelFormatType
- RGBA32F - com.banuba.sdk.scene.PixelFormatType
- RGBA8 - com.banuba.sdk.scene.PixelFormatType
- RIGHT_EYE_STATUS - com.banuba.sdk.scene.TriggerType
- RING - com.banuba.sdk.scene.HandTrackerType
- RING - com.banuba.sdk.types.FeatureId
- RND - com.banuba.sdk.types.FaceDataSource
- ROCK - com.banuba.sdk.scene.GestureType
- Rotation - Enum in com.banuba.sdk.types
- RULER - com.banuba.sdk.types.FeatureId
- runPerfTest() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeauty.CppProxy
- runPerfTest() - Method in interface com.banuba.sdk.neuro_beauty.NeuroBeauty
S
- SAVE - com.banuba.sdk.scene.AttachmentStoreOp
-
Save pixels, to be read later by sampler or loaded in the next frame
- scene() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- scene() - Method in interface com.banuba.sdk.effect_player.Effect
-
If effect is based on Scene engine and it is activated completly - returns Scene object from the effect.
- Scene - Interface in com.banuba.sdk.scene
-
A class representing a displayable scene.
- Scene.CppProxy - Class in com.banuba.sdk.scene
- SCREEN - com.banuba.sdk.scene.BlendingMode
- SEGMENTATION_MASK - com.banuba.sdk.scene.ImageType
- SegmentationMask - Interface in com.banuba.sdk.scene
-
Class, which repesent neural networks segmentation mask texture interface.
- SegmentationMask.CppProxy - Class in com.banuba.sdk.scene
- SegmentationMaskType - Enum in com.banuba.sdk.scene
- SelectedLips - Enum in com.banuba.sdk.neuro_beauty
- sendEvent(LicenseManager, String, String) - Static method in class com.banuba.sdk.license_utils.Informer.CppProxy
- sendEvent(LicenseManager, String, String) - Static method in interface com.banuba.sdk.license_utils.Informer
-
Send event to Banuba Servers with custom key and value
- setActive(boolean) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- setActive(boolean) - Method in interface com.banuba.sdk.scene.Entity
-
Set enable/disable entity flag.
- setActive(boolean) - Method in class com.banuba.sdk.scene.Layer.CppProxy
- setActive(boolean) - Method in interface com.banuba.sdk.scene.Layer
-
Set enable/disable layer flag.
- setActive(boolean) - Method in class com.banuba.sdk.scene.NeuroBeautificationProcessedTexture.CppProxy
- setActive(boolean) - Method in interface com.banuba.sdk.scene.NeuroBeautificationProcessedTexture
- setActive(boolean) - Method in class com.banuba.sdk.scene.SegmentationMask.CppProxy
- setActive(boolean) - Method in interface com.banuba.sdk.scene.SegmentationMask
-
set segmentation mask activity flag
- setAnimationTimeOffsetNs(long) - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- setAnimationTimeOffsetNs(long) - Method in interface com.banuba.sdk.scene.MeshInstance
-
Set current animation playback time offset from begin(0).
- setAudioEnabled(boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayerConfiguration.CppProxy
- setAudioEnabled(boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayerConfiguration
-
Init audio device.
- setBackgroundColor(float, float, float, float) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setBackgroundColor(float, float, float, float) - Method in interface com.banuba.sdk.scene.CameraComposer
- setBackgroundImage(String, boolean, boolean) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setBackgroundImage(String, boolean, boolean) - Method in interface com.banuba.sdk.scene.CameraComposer
-
Pass empty path to reset background image.
- setBackgroundImageByFd(int) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setBackgroundImageByFd(int) - Method in interface com.banuba.sdk.scene.CameraComposer
- setBackgroundVideoByFd(int, boolean, boolean) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setBackgroundVideoByFd(int, boolean, boolean) - Method in interface com.banuba.sdk.scene.CameraComposer
- setBgTransparencyFactor(float) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setBgTransparencyFactor(float) - Method in interface com.banuba.sdk.scene.CameraComposer
- setBlurRadius(int) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setBlurRadius(int) - Method in interface com.banuba.sdk.scene.CameraComposer
- setBodyIndex(int) - Method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- setBodyIndex(int) - Method in interface com.banuba.sdk.scene.BodyTracker
- setBonesInMvSpace(boolean) - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- setBonesInMvSpace(boolean) - Method in interface com.banuba.sdk.scene.PhysicsSimulator
-
Sets bonesInMvSpace flag false for legacy effects with special vertex shaders true for using same vertex shaders as for non-physics meshes
- setBrowsLms(ArrayList<Float>) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setBrowsLms(ArrayList<Float>) - Method in interface com.banuba.sdk.types.FaceData
- setCameraPosition(CameraPosition) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setCameraPosition(CameraPosition) - Method in interface com.banuba.sdk.types.FaceData
- setClearColor(float, float, float, float) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setClearColor(float, float, float, float) - Method in interface com.banuba.sdk.scene.CameraComposer
-
Specifies the color of the area not covered by background texture (e.g.
- setClearColor(Vec4) - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- setClearColor(Vec4) - Method in interface com.banuba.sdk.scene.Attachment
- setConstraint(String, String, float) - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- setConstraint(String, String, float) - Method in interface com.banuba.sdk.scene.PhysicsSimulator
-
Add constraint between bone1 and bone2.
- setContentMode(int) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setContentMode(int) - Method in interface com.banuba.sdk.scene.CameraComposer
- setContext(Context) - Static method in class com.banuba.sdk.utils.ContextProvider
- setCurrentEffect(Effect) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- setCurrentEffect(Effect) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Set current effect.
- setDamping(float) - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- setDamping(float) - Method in interface com.banuba.sdk.scene.PhysicsSimulator
-
Sets damping value.
- setEarsLandmarks(ArrayList<Float>) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setEarsLandmarks(ArrayList<Float>) - Method in interface com.banuba.sdk.types.FaceData
- setEarsLatents(ArrayList<Float>) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setEarsLatents(ArrayList<Float>) - Method in interface com.banuba.sdk.types.FaceData
- setEffectSize(int, int) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- setEffectSize(int, int) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Changes effect player render size, should be called on render thread.
- setEffectVolume(float) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- setEffectVolume(float) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Set effect audio volume.
- setEndPosition(float) - Method in class com.banuba.sdk.scene.Media.CppProxy
- setEndPosition(float) - Method in interface com.banuba.sdk.scene.Media
-
set playback end position.
- setExtent(int, int) - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- setExtent(int, int) - Method in interface com.banuba.sdk.scene.RenderTarget
-
set render target surface extent
- setExternalCameraTexture(int, int, int) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setExternalCameraTexture(int, int, int) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Set OpenGL name of input external texture.
- setEyesWeight(float) - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- setEyesWeight(float) - Method in interface com.banuba.sdk.scene.BeautyMorphing
-
Sets nose morphing weight.
- setFace(Face) - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- setFace(Face) - Method in interface com.banuba.sdk.scene.FaceTracker
-
Sets face to face tracker.
- setFaceMesh(Mesh) - Method in class com.banuba.sdk.scene.Face.CppProxy
- setFaceMesh(Mesh) - Method in interface com.banuba.sdk.scene.Face
-
sets face mesh.
- setFaceRect(PixelRect) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setFaceRect(PixelRect) - Method in interface com.banuba.sdk.types.FaceData
- setFaces(ArrayList<FaceData>) - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- setFaces(ArrayList<FaceData>) - Method in interface com.banuba.sdk.types.FrxRecognitionResult
- setFaceWeight(float) - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- setFaceWeight(float) - Method in interface com.banuba.sdk.scene.BeautyMorphing
-
Sets face morphing weight.
- setFeatures(HashSet<FeatureId>) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- setFeatures(HashSet<FeatureId>) - Method in interface com.banuba.sdk.recognizer.Recognizer
- setFiltering(TextureFilteringMode) - Method in class com.banuba.sdk.scene.Texture.CppProxy
- setFiltering(TextureFilteringMode) - Method in interface com.banuba.sdk.scene.Texture
-
set texture filtering mode param mode (texture_filtering_mode)
- setFilteringMode(TextureFilteringMode) - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- setFilteringMode(TextureFilteringMode) - Method in interface com.banuba.sdk.scene.Attachment
-
set attachment texture filtering mode param mode (texture_filtering_mode)
- setFilteringMode(TextureFilteringMode) - Method in class com.banuba.sdk.scene.Video.CppProxy
- setFilteringMode(TextureFilteringMode) - Method in interface com.banuba.sdk.scene.Video
-
set gpu video texture filtering mode param mode (texture_filtering_mode)
- setFont(String) - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- setFont(String) - Method in interface com.banuba.sdk.scene.TextTexture
- setFormat(CameraTextureFormat) - Method in class com.banuba.sdk.scene.CameraTexture.CppProxy
- setFormat(CameraTextureFormat) - Method in interface com.banuba.sdk.scene.CameraTexture
-
set camera texture format for current texture.
- setFormat(PixelFormatType) - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- setFormat(PixelFormatType) - Method in interface com.banuba.sdk.scene.Attachment
-
set attachment pixel format
- setFrameProcessor(FrameProcessor) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setFrameProcessor(FrameProcessor) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Set frame processor as current Thread-safe.
- setFrxRecognitionResult(FrxRecognitionResult) - Method in class com.banuba.sdk.types.FrameData.CppProxy
- setFrxRecognitionResult(FrxRecognitionResult) - Method in interface com.banuba.sdk.types.FrameData
- setGender(Gender) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setGender(Gender) - Method in interface com.banuba.sdk.types.FaceData
- setGravity(Vec3) - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- setGravity(Vec3) - Method in interface com.banuba.sdk.scene.PhysicsSimulator
-
Sets gravitation vector.
- setHand(Hand) - Method in class com.banuba.sdk.scene.HandTracker.CppProxy
- setHand(Hand) - Method in interface com.banuba.sdk.scene.HandTracker
-
Sets hand to hand tracker.
- setHeight(int) - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- setHeight(int) - Method in interface com.banuba.sdk.scene.Attachment
-
set attachment height
- setHeight(int) - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- setHeight(int) - Method in interface com.banuba.sdk.scene.TextTexture
- setImageReleaser(ImageReleaser) - Method in class com.banuba.sdk.types.FullImageData
-
Sets the image releaser for image (@see ImageReleaser).
- setIndex(int) - Method in class com.banuba.sdk.scene.Face.CppProxy
- setIndex(int) - Method in interface com.banuba.sdk.scene.Face
-
sets face index for face.
- setInfo(AttachmentInfo) - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- setInfo(AttachmentInfo) - Method in interface com.banuba.sdk.scene.Attachment
- setInteger(int) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setInteger(int) - Method in interface com.banuba.sdk.scene.Parameter
-
set parameter integer value.
- setInvMass(String, float) - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- setInvMass(String, float) - Method in interface com.banuba.sdk.scene.PhysicsSimulator
-
Sets inverse bone mass.
- setLandmarks(ArrayList<Float>) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setLandmarks(ArrayList<Float>) - Method in interface com.banuba.sdk.types.FaceData
- setLatents(ArrayList<Float>) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setLatents(ArrayList<Float>) - Method in interface com.banuba.sdk.types.FaceData
- setLogLevel(SeverityLevel) - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- setLogLevel(SeverityLevel) - Static method in interface com.banuba.sdk.recognizer.UtilityManager
- setLogRecordCallback(LogRecordCallback, SeverityLevel) - Static method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- setLogRecordCallback(LogRecordCallback, SeverityLevel) - Static method in interface com.banuba.sdk.recognizer.UtilityManager
-
Set callback to recieve log events from Banuba SDK.
- setLooped(boolean) - Method in class com.banuba.sdk.scene.Media.CppProxy
- setLooped(boolean) - Method in interface com.banuba.sdk.scene.Media
-
set playback looping.
- setMat2x4(Mat2x4) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setMat2x4(Mat2x4) - Method in interface com.banuba.sdk.scene.Parameter
-
set parameter mat2x4 value.
- setMat3x4(Mat3x4) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setMat3x4(Mat3x4) - Method in interface com.banuba.sdk.scene.Parameter
-
set parameter mat3x4 value.
- setMat4x4(Mat4x4) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setMat4x4(Mat4x4) - Method in interface com.banuba.sdk.scene.Parameter
-
set parameter mat4x4 value.
- setMaxFaces(int) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setMaxFaces(int) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Sets maximum allowed face results, if face tracking feature is present.
- setMaxFaces(int) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- setMaxFaces(int) - Method in interface com.banuba.sdk.recognizer.Recognizer
-
sets maximum allowed face results, if face tracking feature is present
- setMesh(Mesh) - Method in class com.banuba.sdk.scene.Hand.CppProxy
- setMesh(Mesh) - Method in interface com.banuba.sdk.scene.Hand
-
sets hand mesh.
- setMesh(Mesh) - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- setMesh(Mesh) - Method in interface com.banuba.sdk.scene.MeshInstance
-
set mesh for given mesh instance.
- setMips(boolean) - Method in class com.banuba.sdk.scene.Texture.CppProxy
- setMips(boolean) - Method in interface com.banuba.sdk.scene.Texture
-
set mimpap generation flag.
- setMorphing(Morphing) - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- setMorphing(Morphing) - Method in interface com.banuba.sdk.scene.FaceMorphing
-
Sets morphing asset.
- setName(String) - Method in class com.banuba.sdk.scene.Entity.CppProxy
- setName(String) - Method in interface com.banuba.sdk.scene.Entity
-
Set a new name to the entity.
- setName(String) - Method in class com.banuba.sdk.scene.Layer.CppProxy
- setName(String) - Method in interface com.banuba.sdk.scene.Layer
-
set layer name
- setName(String) - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- setName(String) - Method in interface com.banuba.sdk.scene.RenderList
-
Set name of the render list
- setName(String) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- setName(String) - Method in interface com.banuba.sdk.scene.Scene
-
Set a new name for a scene.
- setNoseWeight(float) - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- setNoseWeight(float) - Method in interface com.banuba.sdk.scene.BeautyMorphing
-
Sets nose morphing weight.
- setOfflineMode(boolean) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- setOfflineMode(boolean) - Method in interface com.banuba.sdk.recognizer.Recognizer
- setParameters(CameraParameters) - Method in class com.banuba.sdk.scene.Camera.CppProxy
- setParameters(CameraParameters) - Method in interface com.banuba.sdk.scene.Camera
- setParameters(HashMap<String, String>) - Method in class com.banuba.sdk.scene.NeuroBeautificationProcessedTexture.CppProxy
- setParameters(HashMap<String, String>) - Method in interface com.banuba.sdk.scene.NeuroBeautificationProcessedTexture
-
Receive map with neural beautification parameters.
- setPrintToLogcat(boolean) - Static method in class com.banuba.sdk.utils.ATrace
- setReal(float) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setReal(float) - Method in interface com.banuba.sdk.scene.Parameter
-
set parameter real value.
- setRecognizerOfflineMode(boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setRecognizerOfflineMode(boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Force recognizer offline mode Thread-safe.
- setRecognizerUseFutureFilter(boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setRecognizerUseFutureFilter(boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Set future frame filtrarion mode.
- setRecognizerUseFutureInterpolate(boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setRecognizerUseFutureInterpolate(boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Set future frame interpolation mode.
- setRenderBackend(RenderBackendType) - Static method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setRenderBackend(RenderBackendType) - Static method in interface com.banuba.sdk.effect_player.EffectPlayer
- setRenderConsistencyMode(ConsistencyMode) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setRenderConsistencyMode(ConsistencyMode) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Thread-safe.
- setRenderList(RenderList) - Method in class com.banuba.sdk.scene.Scene.CppProxy
- setRenderList(RenderList) - Method in interface com.banuba.sdk.scene.Scene
- setRenderSurface(SurfaceData) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- setRenderSurface(SurfaceData) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
set different render surfaces.
- setRotation(float) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setRotation(float) - Method in interface com.banuba.sdk.scene.CameraComposer
- setRotation(Vec3) - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- setRotation(Vec3) - Method in interface com.banuba.sdk.scene.Transformation3d
-
Sets transformation rotations angles.
- setSamplesCount(int) - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- setSamplesCount(int) - Method in interface com.banuba.sdk.scene.RenderTarget
- setScale(float) - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- setScale(float) - Method in interface com.banuba.sdk.scene.RenderTarget
-
set render target surface extent scale
- setScale(float, float) - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- setScale(float, float) - Method in interface com.banuba.sdk.scene.CameraComposer
- setScale(Vec3) - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- setScale(Vec3) - Method in interface com.banuba.sdk.scene.Transformation3d
-
Sets transformation scale value.
- setSphereCollider(int, Vec3, float) - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- setSphereCollider(int, Vec3, float) - Method in interface com.banuba.sdk.scene.PhysicsSimulator
-
Add sphere collider.
- setSrcImage(Image) - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- setSrcImage(Image) - Method in interface com.banuba.sdk.scene.ProceduralTexture
- setStartPosition(float) - Method in class com.banuba.sdk.scene.Media.CppProxy
- setStartPosition(float) - Method in interface com.banuba.sdk.scene.Media
-
set playback start position.
- setState(State) - Method in class com.banuba.sdk.scene.Material.CppProxy
- setState(State) - Method in interface com.banuba.sdk.scene.Material
-
sets render state (i.e blending mode, color/depth writing, depth testing, etc.)
- setSubGeometryMaterial(String, Material) - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- setSubGeometryMaterial(String, Material) - Method in interface com.banuba.sdk.scene.MeshInstance
-
set for mesh sub geometry with specified name specified material if sub geometry with given name exists.
- setText(String) - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- setText(String) - Method in interface com.banuba.sdk.scene.TextTexture
- setTiling(boolean) - Method in class com.banuba.sdk.scene.Texture.CppProxy
- setTiling(boolean) - Method in interface com.banuba.sdk.scene.Texture
-
enable/disable texture tiling
- setTopology(GeometryTopology) - Method in class com.banuba.sdk.scene.Material.CppProxy
- setTopology(GeometryTopology) - Method in interface com.banuba.sdk.scene.Material
-
set material geometry topology.
- setTransform(TransformableEvent) - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- setTransform(TransformableEvent) - Method in interface com.banuba.sdk.types.FrxRecognitionResult
- setTranslation(Vec3) - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- setTranslation(Vec3) - Method in interface com.banuba.sdk.scene.Transformation3d
-
Sets transformation translation value.
- setType(AttachmentType) - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- setType(AttachmentType) - Method in interface com.banuba.sdk.scene.Attachment
- setType(BodyTrackerType) - Method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- setType(BodyTrackerType) - Method in interface com.banuba.sdk.scene.BodyTracker
- setType(HandTrackerType) - Method in class com.banuba.sdk.scene.HandTracker.CppProxy
- setType(HandTrackerType) - Method in interface com.banuba.sdk.scene.HandTracker
- setUseExtCamTex(boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- setUseExtCamTex(boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Use external texture as input source.
- setUseFutureFilter(boolean) - Method in class com.banuba.sdk.effect_player.ProcessorConfiguration.CppProxy
- setUseFutureFilter(boolean) - Method in interface com.banuba.sdk.effect_player.ProcessorConfiguration
-
Use future frame to filter prediction, improves anti-jitter, adds processed frame inconsistency Example: push frame 1 - pop frame 1, push frame 2 - pop frame 1, push frame 3 - pop frame 2, ...
- setUseFutureFilter(boolean) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- setUseFutureFilter(boolean) - Method in interface com.banuba.sdk.recognizer.Recognizer
-
Set future frame filtrarion mode.
- setUseFutureInterpolate(boolean) - Method in class com.banuba.sdk.effect_player.ProcessorConfiguration.CppProxy
- setUseFutureInterpolate(boolean) - Method in interface com.banuba.sdk.effect_player.ProcessorConfiguration
-
Use future frame to interpolate prediction, improves performance, adds processed frame inconsistency Example: push frame 1 - pop frame 1, push frame 2 - pop frame 1, push frame 3 - pop frame 2, ...
- setUseFutureInterpolate(boolean) - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- setUseFutureInterpolate(boolean) - Method in interface com.banuba.sdk.recognizer.Recognizer
-
Set future frame interpolation mode.
- setUseOfflineMode(boolean) - Method in class com.banuba.sdk.effect_player.ProcessorConfiguration.CppProxy
- setUseOfflineMode(boolean) - Method in interface com.banuba.sdk.effect_player.ProcessorConfiguration
-
Use offline NN's for processing, improces accuracy in exchange to performance Cannot be used together with other configurations Default: false
- setVector3(Vec3) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setVector3(Vec3) - Method in interface com.banuba.sdk.scene.Parameter
-
set parameter vec3 value.
- setVector4(Vec4) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setVector4(Vec4) - Method in interface com.banuba.sdk.scene.Parameter
-
set parameter vec4 value.
- setVertices(ArrayList<Float>) - Method in class com.banuba.sdk.types.FaceData.CppProxy
- setVertices(ArrayList<Float>) - Method in interface com.banuba.sdk.types.FaceData
- setVisible(boolean) - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- setVisible(boolean) - Method in interface com.banuba.sdk.scene.FaceMorphing
-
Set face_morphing visibility flag.
- setVisible(boolean) - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- setVisible(boolean) - Method in interface com.banuba.sdk.scene.MeshInstance
-
set mesh visibility flag.
- setVolume(float) - Method in class com.banuba.sdk.scene.AudioTrack.CppProxy
- setVolume(float) - Method in interface com.banuba.sdk.scene.AudioTrack
-
set current audio track playback volume.
- setW(float) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setW(float) - Method in interface com.banuba.sdk.scene.Parameter
-
set w of vec4 value only.
- setWarpMesh(Mesh) - Method in class com.banuba.sdk.scene.Morphing.CppProxy
- setWarpMesh(Mesh) - Method in interface com.banuba.sdk.scene.Morphing
-
sets morphing warp mesh.
- setWeight(float) - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- setWeight(float) - Method in interface com.banuba.sdk.scene.FaceMorphing
-
set morphing weight.
- setWeight(float) - Method in class com.banuba.sdk.scene.WeightedLut.CppProxy
- setWeight(float) - Method in interface com.banuba.sdk.scene.WeightedLut
- setWidth(int) - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- setWidth(int) - Method in interface com.banuba.sdk.scene.Attachment
-
set attachment width
- setWidth(int) - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- setWidth(int) - Method in interface com.banuba.sdk.scene.TextTexture
- setX(float) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setX(float) - Method in interface com.banuba.sdk.scene.Parameter
-
set x of vec3/vec4 value only.
- setY(float) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setY(float) - Method in interface com.banuba.sdk.scene.Parameter
-
set y of vec3/vec4 value only.
- setZ(float) - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- setZ(float) - Method in interface com.banuba.sdk.scene.Parameter
-
set z of vec3/vec4 value only.
- SeverityLevel - Enum in com.banuba.sdk.utils
- ShaderSource - Class in com.banuba.sdk.scene
- ShaderSource(String, String) - Constructor for class com.banuba.sdk.scene.ShaderSource
- shouldContinueProcessing(int, int) - Method in interface com.banuba.sdk.visual_clip.VisualClipListener
- Size - Class in com.banuba.sdk.types
- Size(int, int) - Constructor for class com.banuba.sdk.types.Size
- SKIN - com.banuba.sdk.scene.SegmentationMaskType
- SKIN - com.banuba.sdk.types.FeatureId
- SKIP - com.banuba.sdk.effect_player.ProcessorStatus
-
Processing is skipped
- SMILE_STATUS - com.banuba.sdk.scene.TriggerType
- start() - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- start() - Method in interface com.banuba.sdk.recognizer.Recognizer
-
start the recognizer
- startVideoProcessing(long, long, CameraOrientation, boolean, boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- startVideoProcessing(long, long, CameraOrientation, boolean, boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Initialize video processing.
- State - Class in com.banuba.sdk.scene
- State(BlendingMode, boolean, boolean, boolean, boolean, boolean) - Constructor for class com.banuba.sdk.scene.State
- status() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- status() - Method in interface com.banuba.sdk.effect_player.Effect
- stop() - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- stop() - Method in interface com.banuba.sdk.recognizer.Recognizer
-
pause + clear
- stop() - Method in class com.banuba.sdk.scene.Media.CppProxy
- stop() - Method in interface com.banuba.sdk.scene.Media
-
stop video playback
- stopVideoProcessing(boolean) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- stopVideoProcessing(boolean) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Finish processing and return renderer to normal state.
- surfaceChanged(int, int) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- surfaceChanged(int, int) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Notify about rendering surface being resized.
- surfaceCreated(int, int) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- surfaceCreated(int, int) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Use to notify the EffectPlayer that the surface exists and effect can be played.
- SurfaceData - Class in com.banuba.sdk.effect_player
-
Data for creating surface
- SurfaceData(long, long, long) - Constructor for class com.banuba.sdk.effect_player.SurfaceData
- surfaceDestroyed() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- surfaceDestroyed() - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
This method should be called right before an active context will become invalid.
- surfaceSize() - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- surfaceSize() - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Get current surface size Thread-safe.
- SYNC - com.banuba.sdk.effect_player.RealtimeProcessorMode
-
Synchronous mode.
- SYNC_WHEN_EFFECT_LOADED - com.banuba.sdk.effect_player.RealtimeProcessorMode
-
Synchronous mode when effect loaded.
- SYNCHRONOUS - com.banuba.sdk.effect_player.ConsistencyMode
- SYNCHRONOUS - com.banuba.sdk.recognizer.RecognizerMode
-
Frame is processed only when pop_frame method called
- SYNCHRONOUS_WHEN_EFFECT_LOADED - com.banuba.sdk.effect_player.ConsistencyMode
-
switches to async-inconsistent mode while effect is loading
T
- TEETH - com.banuba.sdk.scene.SegmentationMaskType
- TEETH_TONE - com.banuba.sdk.types.FeatureId
- TEX_NAILS - com.banuba.sdk.scene.HandTrackerType
- TEXT_TEXTURE - com.banuba.sdk.scene.ImageType
- TextTexture - Interface in com.banuba.sdk.scene
- TextTexture.CppProxy - Class in com.banuba.sdk.scene
- Texture - Interface in com.banuba.sdk.scene
-
Class, which repesent 2D texture interface.
- TEXTURE - com.banuba.sdk.scene.ImageType
- Texture.CppProxy - Class in com.banuba.sdk.scene
- TEXTURED_NAILS - com.banuba.sdk.types.FeatureId
- TextureFilteringMode - Enum in com.banuba.sdk.scene
- TIME_BOMBED - com.banuba.sdk.license_utils.LicenseStatus
-
before begin time or expired
- toString() - Method in class com.banuba.sdk.effect_player.EffectInfo
- toString() - Method in class com.banuba.sdk.effect_player.ProcessorResult
- toString() - Method in class com.banuba.sdk.effect_player.SurfaceData
- toString() - Method in class com.banuba.sdk.neuro_beauty.AutoTuneOutput
- toString() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyInput
- toString() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeautyOutput
- toString() - Method in class com.banuba.sdk.renderer_common.BnbMorphResult
- toString() - Method in class com.banuba.sdk.scene.AttachmentInfo
- toString() - Method in class com.banuba.sdk.scene.CameraParameters
- toString() - Method in class com.banuba.sdk.scene.Ear
- toString() - Method in class com.banuba.sdk.scene.EyesStatus
- toString() - Method in class com.banuba.sdk.scene.Mat2x4
- toString() - Method in class com.banuba.sdk.scene.Mat3x4
- toString() - Method in class com.banuba.sdk.scene.Mat4x4
- toString() - Method in class com.banuba.sdk.scene.ShaderSource
- toString() - Method in class com.banuba.sdk.scene.State
- toString() - Method in class com.banuba.sdk.scene.Vec3
- toString() - Method in class com.banuba.sdk.scene.Vec4
- toString() - Method in class com.banuba.sdk.types.AcneRegions
- toString() - Method in class com.banuba.sdk.types.ActionUnits
- toString() - Method in class com.banuba.sdk.types.ActionUnitsData
- toString() - Method in class com.banuba.sdk.types.BrowsMask
- toString() - Method in class com.banuba.sdk.types.CameraPosition
- toString() - Method in class com.banuba.sdk.types.DepthMap
- toString() - Method in class com.banuba.sdk.types.ExternalFaceData
- toString() - Method in class com.banuba.sdk.types.EyesCorneoscleraMask
- toString() - Method in class com.banuba.sdk.types.EyesIrisMask
- toString() - Method in class com.banuba.sdk.types.EyesMask
- toString() - Method in class com.banuba.sdk.types.EyesPupilMask
- toString() - Method in class com.banuba.sdk.types.EyesState
- toString() - Method in class com.banuba.sdk.types.FeatureParameter
- toString() - Method in class com.banuba.sdk.types.FullImageFormat
- toString() - Method in class com.banuba.sdk.types.LipsShineMask
- toString() - Method in class com.banuba.sdk.types.NeuroBeautyData
- toString() - Method in class com.banuba.sdk.types.PixelBuffer
- toString() - Method in class com.banuba.sdk.types.PixelRect
- toString() - Method in class com.banuba.sdk.types.Point2d
- toString() - Method in class com.banuba.sdk.types.Size
- toString() - Method in class com.banuba.sdk.types.Touch
- toString() - Method in class com.banuba.sdk.types.TransformableEvent
- toString() - Method in class com.banuba.sdk.types.TransformedMask
- toString() - Method in class com.banuba.sdk.types.TransformedMaskByte
- toString() - Method in class com.banuba.sdk.types.TransformedMaskFloat
- toString() - Method in class com.banuba.sdk.types.TransformedMaskGpu
- toString() - Method in class com.banuba.sdk.visual_clip.VisualClipVideo
- TOTAL_AU_COUNT - com.banuba.sdk.types.ActionUnitsIndices
-
51
- Touch - Class in com.banuba.sdk.types
-
User touch object.
- Touch(float, float, long) - Constructor for class com.banuba.sdk.types.Touch
- TransformableEvent - Class in com.banuba.sdk.types
- TransformableEvent(ArrayList<Float>, PixelRect) - Constructor for class com.banuba.sdk.types.TransformableEvent
- Transformation - Interface in com.banuba.sdk.types
- TRANSFORMATION - com.banuba.sdk.scene.ComponentType
- Transformation.CppProxy - Class in com.banuba.sdk.types
- Transformation3d - Interface in com.banuba.sdk.scene
- Transformation3d.CppProxy - Class in com.banuba.sdk.scene
- TransformedMask - Class in com.banuba.sdk.types
- TransformedMask(int, int, int, boolean, ArrayList<Float>) - Constructor for class com.banuba.sdk.types.TransformedMask
- TransformedMaskByte - Class in com.banuba.sdk.types
- TransformedMaskByte(TransformedMask, ArrayList<Byte>) - Constructor for class com.banuba.sdk.types.TransformedMaskByte
- TransformedMaskFloat - Class in com.banuba.sdk.types
- TransformedMaskFloat(TransformedMask, ArrayList<Float>) - Constructor for class com.banuba.sdk.types.TransformedMaskFloat
- TransformedMaskGpu - Class in com.banuba.sdk.types
- TransformedMaskGpu(TransformedMask, int) - Constructor for class com.banuba.sdk.types.TransformedMaskGpu
- transformPoint(Point2d) - Method in class com.banuba.sdk.types.Transformation.CppProxy
- transformPoint(Point2d) - Method in interface com.banuba.sdk.types.Transformation
-
Apply transform to point
- transformRect(PixelRect) - Method in class com.banuba.sdk.types.Transformation.CppProxy
- transformRect(PixelRect) - Method in interface com.banuba.sdk.types.Transformation
- TRIANGLES_LIST - com.banuba.sdk.scene.GeometryTopology
- TRIANGLES_STRIP - com.banuba.sdk.scene.GeometryTopology
- TriggerStatusType - Enum in com.banuba.sdk.scene
- TriggerType - Enum in com.banuba.sdk.scene
- TRILINEAR - com.banuba.sdk.scene.TextureFilteringMode
U
- U - com.banuba.sdk.scene.CameraTextureFormat
- UNDEFINED - com.banuba.sdk.types.Gender
- UNDEFINED - com.banuba.sdk.types.PixelFormat
- unload(Effect) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- unload(Effect) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Unload effect from cache.
- update() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- update() - Method in interface com.banuba.sdk.effect_player.Effect
-
Update effect state (evaluate scheduled JS calls) MUST be called from the render thread
- update(boolean) - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- update(boolean) - Method in interface com.banuba.sdk.effect_player.EffectManager
-
Update effect loading state
- uploadMeshData(Mesh, String) - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- uploadMeshData(Mesh, String) - Method in interface com.banuba.sdk.scene.AssetManager
-
upload mesh file
- UPPER_LIP - com.banuba.sdk.neuro_beauty.SelectedLips
- url() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- url() - Method in interface com.banuba.sdk.effect_player.Effect
-
Thread-safe.
- UtilityManager - Interface in com.banuba.sdk.recognizer
- UtilityManager.CppProxy - Class in com.banuba.sdk.recognizer
- UV - com.banuba.sdk.scene.CameraTextureFormat
V
- V - com.banuba.sdk.scene.CameraTextureFormat
- VALID - com.banuba.sdk.license_utils.LicenseStatus
-
everything is ok
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.CameraOrientation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.ColorRange
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.ColorStd
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.ConsistencyMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.EffectPlayerPlaybackState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.EffectStatus
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.ProcessorStatus
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.ProcessorType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.effect_player.RealtimeProcessorMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.license_utils.LicenseStatus
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.neuro_beauty.SelectedLips
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.recognizer.RecognizerMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.AnimationMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.AttachmentLoadOp
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.AttachmentStoreOp
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.AttachmentType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.BlendingMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.BodyTrackerType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.CameraTextureFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.ComponentType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.GeometryTopology
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.GestureType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.HandTrackerType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.ImageType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.MorphingType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.PixelFormatType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.ProceduralAlgorithmType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.ProjectionType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.RenderBackendType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.SegmentationMaskType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.TextureFilteringMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.TriggerStatusType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.scene.TriggerType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.types.ActionUnitsIndices
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.types.FaceDataSource
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.types.FeatureId
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.types.Gender
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.types.PixelFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.types.Rotation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.utils.HardwareClass
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.banuba.sdk.utils.SeverityLevel
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum com.banuba.sdk.effect_player.CameraOrientation
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.ColorRange
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.ColorStd
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.ConsistencyMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.EffectPlayerPlaybackState
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.EffectStatus
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.ProcessorStatus
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.ProcessorType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.effect_player.RealtimeProcessorMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.license_utils.LicenseStatus
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.neuro_beauty.SelectedLips
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.recognizer.RecognizerMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.AnimationMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.AttachmentLoadOp
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.AttachmentStoreOp
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.AttachmentType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.BlendingMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.BodyTrackerType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.CameraTextureFormat
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.ComponentType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.GeometryTopology
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.GestureType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.HandTrackerType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.ImageType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.MorphingType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.PixelFormatType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.ProceduralAlgorithmType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.ProjectionType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.RenderBackendType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.SegmentationMaskType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.TextureFilteringMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.TriggerStatusType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.scene.TriggerType
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.types.ActionUnitsIndices
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.types.FaceDataSource
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.types.FeatureId
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.types.Gender
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.types.PixelFormat
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.types.Rotation
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.utils.HardwareClass
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum com.banuba.sdk.utils.SeverityLevel
-
Returns an array containing the constants of this enum type, in the order they are declared.
- Vec3 - Class in com.banuba.sdk.scene
- Vec3(float, float, float) - Constructor for class com.banuba.sdk.scene.Vec3
- Vec4 - Class in com.banuba.sdk.scene
- Vec4(float, float, float, float) - Constructor for class com.banuba.sdk.scene.Vec4
- VICTORY - com.banuba.sdk.scene.GestureType
- Video - Interface in com.banuba.sdk.scene
-
Class, represents video texture interface.
- VIDEO - com.banuba.sdk.effect_player.ColorRange
- VIDEO - com.banuba.sdk.effect_player.ProcessorType
-
Video stream processor
- VIDEO - com.banuba.sdk.scene.ImageType
- Video.CppProxy - Class in com.banuba.sdk.scene
- VideoLoadingResultListener - Interface in com.banuba.sdk.scene
-
Interface to receive loading result from `video`.
- VisualClip - Interface in com.banuba.sdk.visual_clip
- VisualClip.CppProxy - Class in com.banuba.sdk.visual_clip
- VisualClipListener - Interface in com.banuba.sdk.visual_clip
- VisualClipVideo - Class in com.banuba.sdk.visual_clip
- VisualClipVideo(String, float, float) - Constructor for class com.banuba.sdk.visual_clip.VisualClipVideo
W
- WARNING - com.banuba.sdk.utils.SeverityLevel
- WATCH - com.banuba.sdk.scene.HandTrackerType
- WATCH - com.banuba.sdk.types.FeatureId
-
Watch try-on
- WEIGHTED_LUT - com.banuba.sdk.scene.ImageType
- WeightedLut - Interface in com.banuba.sdk.scene
- WeightedLut.CppProxy - Class in com.banuba.sdk.scene
- writeRecordedAudio(String, long) - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- writeRecordedAudio(String, long) - Method in interface com.banuba.sdk.effect_player.EffectPlayer
-
Save recorded audio.
Y
- Y - com.banuba.sdk.scene.CameraTextureFormat
_
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.Effect.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.EffectManager.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.EffectPlayer.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.EffectPlayerConfiguration.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.FrameProcessor.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.InputManager.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.ProcessorConfiguration.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.effect_player.ReloadResult.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.license_utils.Informer.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.license_utils.LicenseManager.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.neuro_beauty.NeuroBeauty.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.recognizer.Feature.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.recognizer.Recognizer.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.recognizer.UtilityManager.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.renderer_common.RendererCommon.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.AssetManager.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Attachment.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.AudioTrack.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.BeautyMorphing.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.BodyTracker.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Camera.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.CameraComposer.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.CameraTexture.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Component.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Cubemap.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Entity.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Face.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.FaceMorphing.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.FaceTracker.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Hand.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.HandTracker.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Image.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Layer.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Material.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Media.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Mesh.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.MeshInstance.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Morphing.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.NeuroBeautificationProcessedTexture.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Parameter.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.PhysicsSimulator.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.ProceduralTexture.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.RenderInfo.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.RenderList.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.RenderTarget.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Resource.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Scene.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.SegmentationMask.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.TextTexture.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Texture.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Transformation3d.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.Video.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.scene.WeightedLut.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.types.FaceData.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.types.FrameData.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.types.FrxRecognitionResult.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.types.Transformation.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.utils.EglContext.CppProxy
- _djinni_private_destroy() - Method in class com.banuba.sdk.visual_clip.VisualClip.CppProxy
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