Banuba SDK
acne_regions.hpp
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1 /// \file
2 /// \addtogroup Types
3 /// @{
4 ///
5 // AUTOGENERATED FILE - DO NOT MODIFY!
6 // This file was generated by Djinni from types.djinni
7 
8 #pragma once
9 
11 #include <utility>
12 #include <vector>
13 
14 namespace bnb { namespace interfaces {
15 
16 struct acne_regions final {
17  std::vector<pixel_rect> regions;
18  /** (common -> rect) transformation */
19  std::vector<float> basis_transform;
20 
21  acne_regions(std::vector<pixel_rect> regions_,
22  std::vector<float> basis_transform_)
23  : regions(std::move(regions_))
24  , basis_transform(std::move(basis_transform_))
25  {}
26 };
27 
28 } } // namespace bnb::interfaces
29 /// @}
30 
pixel_rect.hpp
bnb::interfaces::acne_regions
Definition: acne_regions.hpp:16
bnb::interfaces::acne_regions::basis_transform
std::vector< float > basis_transform
(common -> rect) transformation
Definition: acne_regions.hpp:19