Evaluates JavaScript method in context of the effect.
The method won't evaluate if the effect is not applied to a player
Use Effect.evalJs instead.
Evaluates JavaScript in context of the effect.
The script won't evaluate if the effect is not applied to a player
StaticpreloadCreates an effect by preloading it from Url
Optionaloptions: LoadOptionsCreates an array of effects by preloading them from a list of Urls
Optionaloptions: LoadOptions
An AR effect, filter or mask