Interface ProceduralTexture

All Known Implementing Classes:
ProceduralTexture.CppProxy

public interface ProceduralTexture
Class, which represent some predefined processing algorithm for some image. May or may NOT take some image as input (depends on algorithm). Result image is procedural texture itself. Image processing occurs before any render list task executing. Subclass of image.
  • Method Details

    • getAlgorithmType

      @NonNull ProceduralAlgorithmType getAlgorithmType()
    • setSrcImage

      void setSrcImage(@Nullable Image src)
    • getSrcImage

      @Nullable Image getSrcImage()
    • asImage

      @Nullable Image asImage()
      Returns:
      upcast to base type
    • asCameraComposer

      @Nullable CameraComposer asCameraComposer()