Banuba SDK
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platform
desktop
player_api
bnb
player_api
interfaces
input.hpp
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#pragma once
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#include <
bnb/effect_player/interfaces/frame_processor.hpp
>
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#include <
bnb/types/interfaces/frame_data.hpp
>
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#include <bnb/types/full_image.hpp>
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#include <bnb/utils/defs.hpp>
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namespace
bnb::player_api::interfaces
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{
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class
input
;
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}
// namespace bnb::player_api::interfaces
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namespace
bnb::player_api
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{
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using
frame_data_sptr = std::shared_ptr<bnb::interfaces::frame_data>;
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using
full_image_sptr = std::shared_ptr<bnb::full_image_t>;
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using
input_sptr = std::shared_ptr<bnb::player_api::interfaces::input>;
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using
frame_processor_sptr = std::shared_ptr<bnb::interfaces::frame_processor>;
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}
// namespace bnb::player_api
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namespace
bnb::player_api::interfaces
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{
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/**
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* The interface is inherited by all classes that must work with the player,
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* responsible for providing frames from outside in the player.
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*/
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class
BNB_EXPORT
input
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{
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public
:
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virtual
~input
() =
default
;
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/**
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* Get last available frame
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* @return frame_processor with filled frame_data
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*/
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virtual
frame_processor_sptr
get_frame_processor
() const noexcept = 0;
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/**
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* Get timestamp of the current frame.
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* @return timestamp
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*/
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virtual uint64_t
get_frame_time_us
() const noexcept = 0;
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};
// class input
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}
// namespace bnb::player_api::interfaces
bnb::player_api::interfaces::input
The interface is inherited by all classes that must work with the player, responsible for providing f...
Definition
input.hpp:29
bnb::player_api::interfaces::input::get_frame_processor
virtual frame_processor_sptr get_frame_processor() const noexcept=0
Get last available frame.
bnb::player_api::interfaces::input::get_frame_time_us
virtual uint64_t get_frame_time_us() const noexcept=0
Get timestamp of the current frame.
frame_data.hpp
frame_processor.hpp
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