Banuba SDK
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bnb::player_api::texture_output Class Reference
Inheritance diagram for bnb::player_api::texture_output:
bnb::player_api::interfaces::output

Public Types

using texture_ready_callback = std::function< void(const texture_t pb)>
 

Static Public Member Functions

static std::shared_ptr< texture_outputcreate (const texture_ready_callback &callback)
 

Additional Inherited Members

- Public Member Functions inherited from bnb::player_api::interfaces::output
virtual void attach ()=0
 Attach output to the player. More...
 
virtual void detach ()=0
 Detach output from the player. More...
 
virtual void present (const render_target_sptr &render_target)=0
 Present the drawn frame by the player to the output.
 

Detailed Description

Definition at line 9 of file texture_output.hpp.


The documentation for this class was generated from the following file: