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Banuba SDK
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Public Types | |
| using | texture_ready_callback = std::function<void(const texture_t pb)> |
Static Public Member Functions | |
| static std::shared_ptr< texture_output > | create (const texture_ready_callback &callback) |
Additional Inherited Members | |
| Public Member Functions inherited from bnb::player_api::interfaces::output | |
| virtual void | attach ()=0 |
| Attach output to the player. | |
| virtual void | detach ()=0 |
| Detach output from the player. | |
| virtual void | present (const render_target_sptr &render_target)=0 |
| Present the drawn frame by the player to the output. | |
Definition at line 9 of file texture_output.hpp.
| using bnb::player_api::texture_output::texture_ready_callback = std::function<void(const texture_t pb)> |
Definition at line 13 of file texture_output.hpp.