Banuba SDK
BNBRenderTarget.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file generated by Djinni from scene.djinni
3 
4 #import <Foundation/Foundation.h>
5 @class BNBImage;
6 
7 
8 @interface BNBRenderTarget : NSObject
9 
10 - (nonnull NSString *)getName;
11 
12 - (void)setSamplesCount:(int32_t)samples;
13 
14 - (int32_t)getSamplesCount;
15 
16 - (void)setExtent:(int32_t)width
17  height:(int32_t)height;
18 
19 - (int32_t)getWidth;
20 
21 - (int32_t)getHeight;
22 
23 - (void)setScale:(float)width
24  height:(float)height;
25 
26 - (float)getWidthScale;
27 
28 - (float)getHeightScale;
29 
30 - (void)addAttachment:(nullable BNBImage *)attachment;
31 
32 - (void)removeAttachment:(nullable BNBImage *)attachment;
33 
34 - (nonnull NSArray<BNBImage *> *)getAttachments;
35 
36 @end
BNBImage
Definition: BNBImage.h:15
-[BNBRenderTarget getHeight]
int32_t getHeight()
-[BNBRenderTarget getName]
nonnull NSString * getName()
-[BNBRenderTarget getWidth]
int32_t getWidth()
-[BNBRenderTarget getSamplesCount]
int32_t getSamplesCount()
-[BNBRenderTarget getAttachments]
nonnull NSArray< BNBImage * > * getAttachments()
-[BNBRenderTarget getHeightScale]
float getHeightScale()
-[BNBRenderTarget getWidthScale]
float getWidthScale()
BNBRenderTarget
Definition: BNBRenderTarget.h:9