5 #import <Foundation/Foundation.h>
8 - (nonnull instancetype)initWithProjection:(BNBProjectionType)projection
12 frameWidth:(int32_t)frameWidth
13 frameHeight:(int32_t)frameHeight;
14 + (nonnull instancetype)cameraParametersWithProjection:(BNBProjectionType)projection
18 frameWidth:(int32_t)frameWidth
19 frameHeight:(int32_t)frameHeight;
21 @property (nonatomic, readonly) BNBProjectionType
projection;
23 @property (nonatomic, readonly)
float zNear;
25 @property (nonatomic, readonly)
float zFar;
27 @property (nonatomic, readonly)
float fov;