Banuba SDK
BNBTransformedMaskGpu.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file was generated by Djinni from types.djinni
3 
4 #import "BNBTransformedMask.h"
5 #import <Foundation/Foundation.h>
6 
7 
8 #ifndef DJINNI_EXPORT
9  #define DJINNI_EXPORT __attribute__((__visibility__("default")))
10 #endif
11 
13 @interface BNBTransformedMaskGpu : NSObject
14 - (nonnull instancetype)initWithMeta:(nonnull BNBTransformedMask *)meta
15  mask:(int32_t)mask;
16 + (nonnull instancetype)transformedMaskGpuWithMeta:(nonnull BNBTransformedMask *)meta
17  mask:(int32_t)mask;
18 
19 @property (nonatomic, readonly, nonnull) BNBTransformedMask * meta;
20 
21 @property (nonatomic, readonly) int32_t mask;
22 
23 @end
BNBTransformedMaskGpu::mask
int32_t mask
Definition: BNBTransformedMaskGpu.h:21
BNBTransformedMask.h
BNBTransformedMaskGpu
Definition: BNBTransformedMaskGpu.h:13
DJINNI_EXPORT
#define DJINNI_EXPORT
for order of values in action units array see action_units_indices enum
Definition: BNBActionUnits.h:9
BNBTransformedMask
Definition: BNBTransformedMask.h:12
BNBTransformedMaskGpu::meta
BNBTransformedMask * meta
Definition: BNBTransformedMaskGpu.h:19