Banuba SDK
libs
djinni
generated
objc
BNBTextTexture.h
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// AUTOGENERATED FILE - DO NOT MODIFY!
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// This file was generated by Djinni from scene.djinni
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#import <Foundation/Foundation.h>
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@class
BNBImage
;
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@class
BNBResource
;
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#ifndef DJINNI_EXPORT
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#define DJINNI_EXPORT __attribute__((__visibility__("default")))
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#endif
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DJINNI_EXPORT
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@interface
BNBTextTexture
: NSObject
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- (void)loadResource:(nullable
BNBResource
*)res;
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- (int32_t)
getWidth
;
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- (int32_t)
getHeight
;
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- (void)setWidth:(int32_t)value;
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- (void)setHeight:(int32_t)value;
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- (void)setText:(nonnull NSString *)text;
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- (nonnull NSString *)
getText
;
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- (void)setFont:(nonnull NSString *)path;
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- (nonnull NSString *)
getFont
;
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/**@return upcast to base type */
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- (nullable
BNBImage
*)
asImage
;
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@end
DJINNI_EXPORT
#define DJINNI_EXPORT
Definition:
BNBTextTexture.h:11
BNBImage
Definition:
BNBImage.h:24
-[BNBTextTexture getWidth]
int32_t getWidth()
BNBResource
Definition:
BNBResource.h:14
-[BNBTextTexture getHeight]
int32_t getHeight()
BNBTextTexture
Definition:
BNBTextTexture.h:15
-[BNBTextTexture getFont]
nonnull NSString * getFont()
-[BNBTextTexture asImage]
nullable BNBImage * asImage()
-[BNBTextTexture getText]
nonnull NSString * getText()
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1.8.17