5 #import "BanubaEffectPlayer/BNBFullImageData.h"
6 #import <Foundation/Foundation.h>
11 #define DJINNI_EXPORT __attribute__((__visibility__("default")))
18 + (nonnull BNBFullImageData *)morphMesh:(nonnull BNBFullImageData *)srcImage
19 originalVerts:(nonnull NSArray<NSNumber *> *)originalVerts
20 morphedVerts:(nonnull NSArray<NSNumber *> *)morphedVerts
21 indices:(nonnull NSArray<NSNumber *> *)indices
22 mvp:(nonnull NSArray<NSNumber *> *)mvp;
25 + (nonnull
BNBBnbMorphResult *)morphMeshLandmarks:(nonnull BNBFullImageData *)srcImage
26 srcLandmarks:(nonnull NSArray<NSNumber *> *)srcLandmarks
27 originalVerts:(nonnull NSArray<NSNumber *> *)originalVerts
28 morphedVerts:(nonnull NSArray<NSNumber *> *)morphedVerts
29 indices:(nonnull NSArray<NSNumber *> *)indices
30 mvp:(nonnull NSArray<NSNumber *> *)mvp;