Banuba SDK
BNBRendererCommon.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file was generated by Djinni from renderer_common.djinni
3 
4 #import "BNBBnbMorphResult.h"
5 #import "BanubaEffectPlayer/BNBFullImageData.h"
6 #import <Foundation/Foundation.h>
7 
8 
9 
10 #ifndef DJINNI_EXPORT
11  #define DJINNI_EXPORT __attribute__((__visibility__("default")))
12 #endif
13 
15 @interface BNBRendererCommon : NSObject
16 
17 /** return rgba image, srcImage can be rgb or rgba */
18 + (nonnull BNBFullImageData *)morphMesh:(nonnull BNBFullImageData *)srcImage
19  originalVerts:(nonnull NSArray<NSNumber *> *)originalVerts
20  morphedVerts:(nonnull NSArray<NSNumber *> *)morphedVerts
21  indices:(nonnull NSArray<NSNumber *> *)indices
22  mvp:(nonnull NSArray<NSNumber *> *)mvp;
23 
24 /** return rgba image, srcImage can be rgb or rgba */
25 + (nonnull BNBBnbMorphResult *)morphMeshLandmarks:(nonnull BNBFullImageData *)srcImage
26  srcLandmarks:(nonnull NSArray<NSNumber *> *)srcLandmarks
27  originalVerts:(nonnull NSArray<NSNumber *> *)originalVerts
28  morphedVerts:(nonnull NSArray<NSNumber *> *)morphedVerts
29  indices:(nonnull NSArray<NSNumber *> *)indices
30  mvp:(nonnull NSArray<NSNumber *> *)mvp;
31 
32 @end
BNBBnbMorphResult.h
BNBBnbMorphResult
Definition: BNBBnbMorphResult.h:13
DJINNI_EXPORT
#define DJINNI_EXPORT
for order of values in action units array see action_units_indices enum
Definition: BNBActionUnits.h:9
BNBRendererCommon
Definition: BNBRendererCommon.h:15