Banuba SDK
BNBProcessorStatus.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file was generated by Djinni from effect_player.djinni
3 
4 #import <Foundation/Foundation.h>
5 
6 typedef NS_ENUM(NSInteger, BNBProcessorStatus)
7 {
8  /** Processed frame data */
9  BNBProcessorStatusOk,
10  /** Processor output buffer is empty */
11  BNBProcessorStatusEmpty,
12  /** Processing is skipped */
13  BNBProcessorStatusSkip,
14  /** Error happen, check log */
15  BNBProcessorStatusError,
16 };
NS_ENUM
typedef NS_ENUM(NSInteger, BNBProcessorStatus)
Definition: BNBProcessorStatus.h:6