Banuba SDK
libs
djinni
generated
objc
BNBNeuroBeauty.h
Go to the documentation of this file.
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// AUTOGENERATED FILE - DO NOT MODIFY!
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// This file was generated by Djinni from neuro_beauty.djinni
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#import "
BNBAutoTuneOutput.h
"
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#import "
BNBFrameData.h
"
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#import "
BNBNeuroBeautyInput.h
"
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#import "
BNBNeuroBeautyOutput.h
"
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#import "BanubaEffectPlayer/BNBFullImageData.h"
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#import <Foundation/Foundation.h>
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@class
BNBNeuroBeauty
;
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#ifndef DJINNI_EXPORT
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#define DJINNI_EXPORT __attribute__((__visibility__("default")))
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#endif
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DJINNI_EXPORT
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@interface
BNBNeuroBeauty
: NSObject
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+ (nullable
BNBNeuroBeauty
*)
create
;
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- (nullable
BNBNeuroBeautyOutput
*)applyTextures:(nullable
BNBFrameData
*)extFd
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beautyParams:(nonnull
BNBNeuroBeautyInput
*)beautyParams;
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- (void)
runPerfTest
;
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- (nonnull
BNBAutoTuneOutput
*)executeAutoTune:(nonnull BNBFullImageData *)sourceImage;
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@end
BNBAutoTuneOutput.h
BNBNeuroBeautyOutput.h
-[BNBNeuroBeauty runPerfTest]
void runPerfTest()
BNBNeuroBeautyOutput
Definition:
BNBNeuroBeautyOutput.h:13
DJINNI_EXPORT
#define DJINNI_EXPORT
for order of values in action units array see action_units_indices enum
Definition:
BNBActionUnits.h:9
BNBAutoTuneOutput
Definition:
BNBAutoTuneOutput.h:12
+[BNBNeuroBeauty create]
nullable BNBNeuroBeauty * create()
BNBNeuroBeautyInput.h
BNBNeuroBeautyInput
Definition:
BNBNeuroBeautyInput.h:13
BNBNeuroBeauty
Definition:
BNBNeuroBeauty.h:19
BNBFrameData.h
BNBFrameData
getters throw exceptions when data are not available android NNs usually output gpu masks
Definition:
BNBFrameData.h:35
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1.8.17