Banuba SDK
BNBNeuroBeautificationProcessedTexture.h
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1 // AUTOGENERATED FILE - DO NOT MODIFY!
2 // This file was generated by Djinni from scene.djinni
3 
4 #import <Foundation/Foundation.h>
5 
6 
7 /** Class, which provide neural beautification algorithms adjust interface. */
8 
9 #ifndef DJINNI_EXPORT
10  #define DJINNI_EXPORT __attribute__((__visibility__("default")))
11 #endif
12 
15 
16 /** Receive map with neural beautification parameters. */
17 - (void)setParameters:(nonnull NSDictionary<NSString *, NSString *> *)parameters;
18 
19 - (nonnull NSDictionary<NSString *, NSString *> *)getParameters;
20 
21 - (void)setActive:(BOOL)active;
22 
23 - (BOOL)isActive;
24 
25 @end
-[BNBNeuroBeautificationProcessedTexture getParameters]
nonnull NSDictionary< NSString *, NSString * > * getParameters()
DJINNI_EXPORT
#define DJINNI_EXPORT
Class, which provide neural beautification algorithms adjust interface.
Definition: BNBNeuroBeautificationProcessedTexture.h:10
-[BNBNeuroBeautificationProcessedTexture isActive]
BOOL isActive()
BNBNeuroBeautificationProcessedTexture
Definition: BNBNeuroBeautificationProcessedTexture.h:14