Class Hierarchy
- java.lang.Object
- com.banuba.sdk.internal.gl.EglCore
- com.banuba.sdk.internal.gl.EglSurfaceBase
- com.banuba.sdk.internal.gl.OffscreenSurface
- com.banuba.sdk.internal.gl.WindowSurface
- com.banuba.sdk.internal.gl.GLFrameSurfaceHandler (implements java.io.Closeable, com.banuba.sdk.internal.gl.IOrientable)
- com.banuba.sdk.internal.gl.GLFramePixelBufferRenderer
- com.banuba.sdk.internal.gl.GLOrientableTextureReader (implements java.io.Closeable, com.banuba.sdk.internal.gl.IOrientable)
- com.banuba.sdk.internal.gl.GLFullRectTexture (implements java.lang.AutoCloseable)
- com.banuba.sdk.internal.gl.GLScalableRect (implements java.lang.AutoCloseable, com.banuba.sdk.internal.gl.Scalable)
- com.banuba.sdk.internal.gl.GLScalableRectTexture
- com.banuba.sdk.internal.gl.GLShaderProgram (implements java.io.Closeable)
- com.banuba.sdk.internal.gl.GLTexture (implements java.io.Closeable)
- com.banuba.sdk.internal.gl.GlUtils
- com.banuba.sdk.internal.gl.ImageRenderer
- com.banuba.sdk.internal.gl.RenderBuffer
- com.banuba.sdk.internal.gl.TextureVBO (implements com.banuba.sdk.internal.gl.TextureVBODrawable)
- com.banuba.sdk.internal.gl.WatermarkRenderer (implements java.lang.AutoCloseable)
Interface Hierarchy
- java.lang.AutoCloseable
- com.banuba.sdk.internal.gl.TextureVBODrawable
- com.banuba.sdk.internal.gl.IOrientable
- com.banuba.sdk.internal.gl.Scalable