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# Banuba Face AR SDK for Unity

Unity Face AR SDK allows developers to create cross-platform face tracking apps with custom AR effects in Unity3D.

Banuba Face AR SDK for Unity is a native library compiled for the following platforms:

* Windows
* MacOS
* iOS
* Android

## Requirements[​](#requirements "Direct link to Requirements")

* Latest Unity Hub with latest installed **Unity Editor LTS**. Minimum Unity Editor Version: **2019.3.13f1**
* Installed Unity platform plugins for each required platform: Android, iOS or Desktop
* **Windows**: Before launching Unity you should check presence of the following tools in Microsoft VS2019:

![Image](/far-sdk/assets/images/tools-52640adedca1f7d9dc839b2ab8ebeaeb.png)

## Usage[​](#usage "Direct link to Usage")

### Token[​](#token "Direct link to Token")

Before you commit to a license, you are free to test all the features of the SDK for free. To start it, [send us a message](https://www.banuba.com/facear-sdk/face-filters#form).<br /><!-- -->We will get back to you with the trial token. You can store the token within the app.

Feel free to [contact us](https://docs.banuba.com/far-sdk/support) if you have any questions.

### How To Import To Your Project[​](#how-to-import-to-your-project "Direct link to How To Import To Your Project")

1. Download the latest assets package [BanubaSDK-import.unitypackage ](https://github.com/Banuba/quickstart-unity/releases)and import it using Unity Package Manager.
2. Put your Client Token to the `Assets/Resources/BanubaClientToken.txt`
3. Find [Demo Scene](/far-sdk/tutorials/unity/demo_scene.md), open and click run! 🎉 🚀 💅
