Class OffscreenSurface

java.lang.Object
com.banuba.sdk.internal.gl.EglSurfaceBase
com.banuba.sdk.internal.gl.OffscreenSurface

public class OffscreenSurface extends EglSurfaceBase
Off-screen EGL surface (pbuffer).

It's good practice to explicitly release() the surface, preferably from a "finally" block.

  • Constructor Details

    • OffscreenSurface

      public OffscreenSurface(EglCore eglCore, int width, int height)
      Creates an off-screen surface with the specified width and height.
  • Method Details

    • release

      public void release()
      Releases any resources associated with the surface.