Banuba SDK
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processor_result.hpp
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1/// \file
2/// \addtogroup EffectPlayer
3/// @{
4///
5// AUTOGENERATED FILE - DO NOT MODIFY!
6// This file was generated by Djinni from effect_player.djinni
7
8#pragma once
9
12#include <memory>
13#include <optional>
14#include <utility>
15
16namespace bnb { namespace interfaces {
17
18struct processor_result final {
19 processor_status status;
20 std::shared_ptr<::bnb::interfaces::frame_data> frame_data;
21
23 std::shared_ptr<::bnb::interfaces::frame_data> frame_data_)
24 : status(std::move(status_))
25 , frame_data(std::move(frame_data_))
26 {}
27};
28
29} } // namespace bnb::interfaces
30/// @}
31
getters throw exceptions when data are not available android NNs usually output gpu masks