Banuba SDK
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effect_status.hpp
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1/// \file
2/// \addtogroup EffectPlayer
3/// @{
4///
5// AUTOGENERATED FILE - DO NOT MODIFY!
6// This file was generated by Djinni from effect_player.djinni
7
8#pragma once
9
10#include <functional>
11
12namespace bnb { namespace interfaces {
13
14enum class effect_status : int {
16 loading,
17 active,
18 error,
19};
20
21} } // namespace bnb::interfaces
22
23namespace std {
24
25template <>
26struct hash<::bnb::interfaces::effect_status> {
27 size_t operator()(::bnb::interfaces::effect_status type) const {
28 return std::hash<int>()(static_cast<int>(type));
29 }
30};
31
32} // namespace std
33/// @}
34
@ inactive
Not initialized/stopped states.