Banuba SDK
effect_render_type.hpp
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1 /// \file
2 /// \addtogroup EffectPlayer
3 /// @{
4 ///
5 // AUTOGENERATED FILE - DO NOT MODIFY!
6 // This file generated by Djinni from effect_player.djinni
7 
8 #pragma once
9 
10 #include <functional>
11 
12 namespace bnb { namespace interfaces {
13 
14 enum class effect_render_type : int {
15  glfx,
16  scene,
17 };
18 
19 } } // namespace bnb::interfaces
20 
21 namespace std {
22 
23 template <>
24 struct hash<::bnb::interfaces::effect_render_type> {
25  size_t operator()(::bnb::interfaces::effect_render_type type) const {
26  return std::hash<int>()(static_cast<int>(type));
27  }
28 };
29 
30 } // namespace std
31 /// @}
32