Neural networks are available only with OpenGL ES version 3.1 and higher.
Banuba SDK features on Web are supported only on browsers with WebGL 2.0 and higher.
- the technology fully supports the platform and has proper test coverage.
+ - the technology doesn’t support the platform.
? - demo technology that may require optimization and currently is not supported in the basic SDK set. Available per request at email@example.com.
CPU, GPU - the badge shows the processing unit used by the technology.
- a link to the demonstration video is available for the technology.
info - a link to an article describing work of the technology.
|Background separation GPU||?|
|Skin segmentation GPU||+||+|
|Hair Segmentation GPU||+||+|
|Eye segmentation (2 layers) GPU||+||+|
|Lips segmentation GPU||+||+|
|Full body segmentation GPU||+||+||+|
|Acne Removal (manual) GPU info||+||+||+|
|Acne Removal (auto) CPU GPU||+||+||+|
|Eye bags removal CPU GPU||+||+||+|
|Hair strands painting CPU GPU||+||+||+|
|Face Tracking CPU|
|Ruler (distance estimation) CPU|
|Eye-gaze direction CPU||?||?|
|2+ faces detection CPU|
|Pulse (Heart rate) CPU|
|Mask on picture from Camera Roll (pre-recorded picture) CPU GPU||?|
|Mask on video from Camera Roll (pre-recorded video) CPU GPU||+||+||+|
|Post-processing effects GPU||?|
|Continious photo editing CPU||+||+||+|
|Glasses detection CPU||+||+||+|
|Skinned mesh animation GPU|
|Physcially based rendering GPU|
|LUT post processing GPU|
|Texture sequences GPU|
|Video textures GPU||+|
|Face Beautification GPU|
|Avatars & Action units CPU GPU|
|Trigger: Mouth opened CPU||+|
|Trigger: Smile detection CPU|
|Trigger: Raised brows CPU|
|Trigger: Shifted brows CPU|
|Trigger: Eye opened/closed CPU|